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Author
2016-10-26
Command/Morph fix ModelId above 65535 (#18149)
Palabola
2016-10-26
Core/DataStores: Updated to 7.1.0.22900
Shauren
2016-10-26
Core/DataStores: Removed the need to edit DB2Metadata automatically generated...
Shauren
2016-10-25
Core/Misc: Updated misc enums
Shauren
2016-10-25
Core/Entities: Updated updatefields to 7.1.0.22900
Shauren
2016-10-25
Core/PacketIO: Updated packets to 7.1.0.22900
Shauren
2016-10-24
Core/PacketIO: Restored WorldSession::LogUnprocessedTail functionality for pa...
Shauren
2016-10-23
Core/PacketIO: Use boost::static_vector for arrays in client packets, removed...
Shauren
2016-10-23
Core/Spells: Fixed SpellEffects selection depending on Difficulty
joschiwald
2016-10-23
Extra line in worldserver.conf (#18125)
Pirricli
2016-10-22
Core/Spells: Fix Shaman talent Ancestral Guidance and Path of Flames
Kito
2016-10-22
Core/Spells: Fixed Shaman talent Path of Flames
Shauren
2016-10-22
Build fix
Shauren
2016-10-21
Core/PacketIO: Fixed unneccessary packet spam when units become visible for p...
Shauren
2016-10-20
Core/AI: initial support for monster sparring (#17673)
Manuel Carrasco
2016-10-19
Core/Spells: Fixed a crash happening when casting a spell with effects that o...
Shauren
2016-10-18
Core/Players: Fixed player model weirdness with teleports/shapeshifts/transforms
Shauren
2016-10-17
Core/Spells: Defined new proc flags
Shauren
2016-10-16
Core/Auras: Implemented SPELL_AURA_CAN_TURN_WHILE_FALLING
Shauren
2016-10-15
Core/DataStores: Fixed loading int arrays from trailing packed blobs in db2 f...
Shauren
2016-10-15
[6.x] Core/Spells: Implement SPELL_AURA_INTERFERE_TARGETTING (#17566)
Krudor
2016-10-15
Core/Spells: Removed a faulty aura handler
Krudor
2016-10-13
Core/Quests: Fixed quest objectives order, thanks @cocolino for pointing it out
Shauren
2016-10-12
Core/Spells: Implement SPELL_AURA_MOD_MINIMUM_SPEED_RATE (aura 437)
Shocker
2016-10-11
Core/Player: Fix logic fail in ApplyEquipCooldown
ariel-
2016-10-11
Core/Items: Fixed more build warnings
7.0.3/22747
Shauren
2016-10-10
Warning fix
Shauren
2016-10-09
Core/Spells: Effect leap back fix (#18057)
Krudor
2016-10-09
Core/DataStores: Fixed loading signed db2 fields
Shauren
2016-10-09
Core/PacketIO: Fixed SMSG_QUEST_GIVER_OFFER_REWARD_MESSAGE structure
mzk
2016-10-08
Core/DataStores: Fixed format string for ChrSpecialization.db2 and Map.db2
Shauren
2016-10-08
Core/DataStores: Corrected SummonProperties.db2 structure
funjoker
2016-10-08
Core/DataStores: TaxiMaskSize not large enough
tkrokli
2016-10-07
Core/Channels: remove unneeded default constructor
ariel-
2016-10-07
Core/Channels: fix nopch build, take two
ariel-
2016-10-07
Core/Channels: fix nopch build
ariel-
2016-10-07
Core/Channels: Revamp of channel system
ariel-
2016-10-05
Core/Auras: Add root aura handler to aura type 455
Shauren
2016-10-04
Core/Units: Clear UNIT_NPC_EMOTESTATE on death (blizzlike)
Shauren
2016-10-03
Core/Spells: fixed SPELL_ATTR5_USABLE_WHILE_STUNNED
joschiwald
2016-10-03
Core/DataStores: Fixed uninitialized data in power types array
Shauren
2016-10-02
Core/Items: Fixed saving artifact power gains
Shauren
2016-10-01
Core/Spells: use spellinfo helper methods
joschiwald
2016-10-01
Core/Player: fixed math error
joschiwald
2016-10-01
Core/Player: Implemented account wide mounts
MitchesD
2016-10-01
Core/PacketIO: Fixed SMSG_MAIL_LIST_RESULT structure
Shauren
2016-09-30
Core/Items: Reworked loading child equipment from database, these items are n...
Shauren
2016-09-29
Core/Players: Removed references to removed currencies
Shauren
2016-09-27
Core/Player: Allow graveyards to be specified for areas, not only zones
JaredNinja
2016-09-26
Core/Commands: Slightly improve output of bnetaccount create command
Shauren
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