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AgeCommit message (Expand)Author
2017-06-03clang is dumbtreeston
2017-06-03Some improvements to .debug raidreset command. Now supports heroic difficulty...treeston
2017-06-03Core/SAI: Change SmartScript::GetTargets to return an ObjectList instead of a...ariel-
2017-06-03Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...Shauren
2017-06-02Core/Scripts: moved Wild Growth calculation to script and fixed formulaariel-
2017-06-02Core/AI: restore old check forcing PetAI on Pets using SmartAIariel-
2017-06-02Scripts/Gossip: fix go_ahune_ice_stone (#19835)ForesterDev
2017-06-02Core/Globals: add more AIName and MovementType checks to ObjectMgrariel-
2017-06-01Core/Scripts: Fixed some events that not should triggered by non-players on I...Keader
2017-06-01Core/Groups: Fixed calculating canReset attributeShauren
2017-06-01Revert "Core/Groups: fix wrong query for loading group instance data. canRese...Shauren
2017-06-01Core/Spells: Removed duplicated check again followup 3a0417f7128292995a4085a0...Keader
2017-06-01Core/Spells: Removed duplicated checkKeader
2017-06-01Core/AI: Factory functions cleanupariel-
2017-05-31Fix an issue where CanSpawn would never get invoked on creatures without per-...treeston
2017-05-30Add another helper to ScriptedGossip.h for resolving listId -> action.treeston
2017-05-29Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploitssirikfoll
2017-05-29Scripts/Command: implement .debug play music commandForesterDev
2017-05-29Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...Treeston
2017-05-28Core/Spell: in case of immunity, check all effects to choose correct procFlag...ariel-
2017-05-28Fix evade issues when a spell hits the target just before evading. (#19815)Treeston
2017-05-27Core/Pools: fix VS dynamic linkingariel-
2017-05-27Core/Misc: fix some clang 5 warningsariel-
2017-05-27Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.treeston
2017-05-27Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...treeston
2017-05-27Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossipariel-
2017-05-27Core/Spell: fixed some problems with per caster aura statesariel-
2017-05-27Core/Creature: fix _DespawnAtEvade saving wrong respawn timeariel-
2017-05-27Core/Spell: abort channeling if no valid targets are found after searchingariel-
2017-05-27Scripts/VioletHold: fix stack overflow when reflecting 'Splash'ariel-
2017-05-26Core/PlayerDump: use extentariel-
2017-05-26Core/PlayerDump: more travisariel-
2017-05-26Core/PlayerDump: Travis fixariel-
2017-05-26Core/PlayerDump: general revampingariel-
2017-05-23Core/Player: update interaction checks, some info taken from clientariel-
2017-05-23Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to...Shauren
2017-05-23Core/Hotswap: Fix Reload on LinuxDoctorKraft
2017-05-23Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...Shauren
2017-05-23Fix buildAokromes
2017-05-23Core/Defines: define faction templates and replace magic numbers from scriptsForesterDev
2017-05-19Scripts/ICC: add missing cases for Dark Martyrdom difficulty entriesccrs
2017-05-16Core/Scripts: improvements on the Thorim scriptariel-
2017-05-16Scripts/Ulduar: Initial implementation of the Thorim Encounterjoschiwald
2017-05-14Core/Spells: Change the radius of PBAoEs following the feedback received on (...Chaouki Dhib
2017-05-14Update RBAC.hjoschiwald
2017-05-14Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)TecDian
2017-05-14Core/Gossip: Fix gossip bug on modify money (#19551)Rochet2
2017-05-14Core/Unit: don't clear low health aura states on deathariel-
2017-05-12Core/Logs: Reword some logsAokromes
2017-05-07Core/Quests: Display quest objective explore completion messagexinef1