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AgeCommit message (Expand)Author
2020-07-16- Add new commands .group set assistant, .group set maintank and .group set m...treeston
2020-07-16Removed a now-unused local (ca02629 follow-up)treeston
2020-07-16Make some adjustments to .summon and .group summon behavior to make them more...treeston
2020-07-16Core/Scripts: fix some /W4 warningsariel-
2020-07-16Core/OutdoorPvP: fix another warningariel-
2020-07-16Core/OutdoorPvP: fix warningariel-
2020-07-16Core/OutdoorPvP: refactor using Position and Quat to pack parametersariel-
2020-07-16Core/Spell: fix some spells that shouldn't allow stealth or invisibilityariel-
2020-07-16Core/Scripts: remove non-player objects (ie corpses) from Sindragosa's Fury t...ariel-
2020-07-16So, I came in trying to fix gameobject LoS. So I restructured some stuff.treeston
2020-07-16Added new BoundaryUnionBoundary subclass of AreaBoundary, which does what it ...treeston
2020-07-16Core/Maps: Corrected GetWaterOrGroundLevel (#19863)Golrag
2020-07-16Core/Scripts: Simplify codejackpoz
2020-07-16Core/Misc: Fix typo in UNDERWARER_INDARKWATER (#19864)kelno
2020-07-16Core/Scripts: filter out corpses from Sindragosa's Fury targetlistariel-
2020-07-16Fixed a potential crash when resuming a SplineChainMovementGenerator.treeston
2020-07-16[3.3.5] Get zone/area IDs from vmap data in the liquid update (#19840)Treeston
2020-07-16Pet/Guardian AI hook re-organizing (#19824)Treeston
2020-07-16Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)ariel-
2020-07-16Core/Player: Reserve TELE_TO_TRANSPORT_TELEPORT used in 3.3.5Carbenium
2020-07-16SAI fixes follow-up: I missed one.treeston
2020-07-16Fix a whole set of possible infinite loop crashes in SAI (events triggering t...treeston
2020-07-16Re-check target evade state on projectile impact and adjust accordingly. This...treeston
2020-07-16Core/Instances: Fixed and optimized instance id reuseShauren
2020-07-16Core/Spells: Allows Dispersion under Freeze (stun by hunter trap)Keader
2020-07-16Core/Scripts: simplify speech for DK races questsTecDian
2020-07-16Core/SAI: properly validate stored targets when using SmartTrigger and fix a ...ariel-
2020-07-16Core/Spells: Allows Dispersion and Barkskin to be used under death coilKeader
2020-07-16Core/Scripts: Updated Sunwell Plateau instance modelsirikfoll
2020-07-16Some improvements to .debug raidreset command. Now supports heroic difficulty...treeston
2020-07-16Core/SAI: Change SmartScript::GetTargets to return an ObjectList instead of a...ariel-
2020-07-13Core/DataStores: Replace harcoded prepared statement offsets with named const...Shauren
2020-07-07Core/Spells: Fixed crash in SpellInfo::GetAuraRankForLevelShauren
2020-07-07Core/Auras: Named two test realm aura typesShauren
2020-07-06Core/Maps: Added optional *.tilelist file to map_extractor output which conta...Shauren
2020-07-05Core/DBLayer: Optimize string based query results by eliminating unneeded buf...Shauren
2020-07-04Core/DataStores: Skip loading hotfixes for locales that are not loaded from f...Shauren
2020-07-04Core/Hotfixes: Add locales to hotfix_blob (#24913)funjoker
2020-07-02Nopch fixShauren
2020-07-02Core/PacketIO: Convert all leftover packets to use packet classesShauren
2020-07-01Core/DataStores: Fixed sending localized hotfixes and improved db2 loading er...Shauren
2020-06-30Core/Misc: Changed GetLocaleByName to return invalid value on invalid input i...Shauren
2020-06-29Core/Misc: Remove unused variablesShauren
2020-06-29Core/DataStores: Fixed loading db2 stringsShauren
2020-06-27Core/DataStores: Simplified string memory allocation in db2 files, dropped un...Shauren
2020-06-26Core/Spells: Include more than first 2 spell effects when determining if a sp...Shauren
2020-06-25Core/Players: Remove deprecated skill related config AlwaysMaxWeaponSkill and...Shauren
2020-06-24Fix non-PCH buildCarbenium
2020-06-23Core/Misc: Replace Trinity::make_unique with std (#24869)Peter Keresztes Schmidt
2020-06-22Core/Spells: Assign spell effect handles for new apply aura effectsShauren