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Age
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Author
2011-03-06
Core/Loot: Players who were not present during encounter completion are not e...
Shauren
2011-03-06
Scripts/Icecrown Citadel: Remove unselectable and not attackable flags from P...
Shauren
2011-03-06
Core/ObjectMgr: Load npc spellclick data after quests.
Machiavelli
2011-03-06
Core/Units: Re-remove MOVEMENTFLAG_ROOT applying on Unit::SetRooted to fix a ...
Machiavelli
2011-03-06
Core/TempSummon: Implement ForcedUnsummonDelayEvent. Similar to ForcedDespawn...
Machiavelli
2011-03-06
Core/Creatures: Implemented UNIT_FLAG_PASSIVE
Shauren
2011-03-06
[Core/PacketIO] Fix issues with Mind Control that was allowing a player to ke...
Havenard
2011-03-06
Core/ObjectMgr: Move some npc_spellclick_spells and vehicle_accessory related...
Machiavelli
2011-03-06
Core/Vehicles: Remove redundant Vehicle::Die. All vehicle auras are already r...
Machiavelli
2011-03-05
Core/Spells: Fixed Heartpierce proc
Shauren
2011-03-05
Core/Achievements: Reverted ACHIEVEMENT_CRITERIA_FLAG_HIDDEN implementation
Shauren
2011-03-04
Scripts/Icecrown Citadel: Only one Mutated Abomination can exist during Profe...
Shauren
2011-03-04
Core/Spells:
Shauren
2011-03-04
Core/Vehicles: Make the vehicle system more aura driven. Get rid of redundant...
Machiavelli
2011-03-04
DB/Skills: Changed required skill value to 0 for debug spell, spells with no ...
Shauren
2011-03-04
Scripts/Spells: Cleanup in spell_generic
Shauren
2011-03-04
Core/Achievements:
Shauren
2011-03-04
Core/SmartAI: Moved log to debug level.
Manuel
2011-03-02
Core/SAI: Correct debug log for SMART_ACTION_CAST
Nay
2011-03-02
Core/SAI: Fixed SMART_ACTION_EQUIP used with creature_equip_template ids
Shauren
2011-03-02
Core/SAI: Implemented Gameobject action allowing to send SMSG_GAMEOBJECT_CUST...
Shauren
2011-03-01
DB/SAI: Replace core script by proper SmartAI script for quest Inoculation
Malcrom
2011-03-01
Core/Spells: Correctly give skill bonus provided by spells on cast, fixes Min...
Shocker
2011-03-01
Core/Spells: Implemented EffectTriggerSpell 36325 for spell 36350.
Malcrom
2011-03-01
Core/Groups: And here i was talking about sync execution..
leak
2011-03-01
Core/Groups: Forgotten changes from group id recycling reimplementation, also...
leak
2011-02-27
Core: Clean up some rogue whitespace and tabs
click
2011-02-27
Core/Vehicles: Respect seatId in vehicle_accessory
Machiavelli
2011-02-27
Core/Vehicles: Fix an error log message (missing change from 683cea9e83408b4d...
Machiavelli
2011-02-27
Core/Vehicles: Fix a possible crash in InstallAccessory
Machiavelli
2011-02-27
Core/Vehicles:
Machiavelli
2011-02-27
Core/Groups: Reimplement group id recycling
leak
2011-02-26
Core/Vehicles: Correct usage of npc_spellclick_spells instead of blatant hack...
Machiavelli
2011-02-26
Fixed compile (bad copy&paste)
Shauren
2011-02-26
DB: Fixed startup errors and formatting
Shauren
2011-02-26
Core/Vehicles&Movement:
Machiavelli
2011-02-25
Scripts/Alterac Valley: Fix some out of range text entries
Shocker
2011-02-25
Core/Spells: Fixed random huge DoT damage ticks
Shauren
2011-02-25
Scripts/Ulduar: Kologarn (90% complete)
Machiavelli
2011-02-25
Core/Vehicles:
Machiavelli
2011-02-25
Really fix the crash caused by wrong prepared statement types
Machiavelli
2011-02-24
Core: Fix crash on login added in 20ab3e4bdace5da53300
Machiavelli
2011-02-24
Core/Groups: Prevent group id pool corruption (BG groups take their Ids out o...
leak
2011-02-25
Core/Misc: rename some prepared statements to conform to naming standards (th...
Azazel
2011-02-25
CharDB Schema/Cleanup: cleanup character_tutorial table:
Azazel
2011-02-25
CharDB Schema/Cleanup: cleanup account_data and character_account_data tables:
Azazel
2011-02-24
Core/AI: Put log messages on filter
leak
2011-02-23
Scripts/Shadowmoon Valley: Remove support for NPC Nelthakaru
Malcrom
2011-02-23
Core/Vehicles: Remove a visibility hack on Vehicle::AddPassenger. May fix cli...
Machiavelli
2011-02-23
Scripts/Kologarn:
Machiavelli
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