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AgeCommit message (Expand)Author
2017-01-12AI/PlayerAI: Fix potential edge case crash.treeston
2017-01-12Core/Creatures: Remove resetting of UNIT_FLAG_IMMUNE_TO_PC on combat clearingTrisjdc
2017-01-12Core/Scripts Improve Felflame Infernal of Lord Jaraxxus fight (#16998)Keader
2017-01-12Core/Scripts Improve Jormungars fightKeader
2017-01-12Core/SmartAI: remove unneeded check for SMART_ACTION_FORCE_DESPAWN.Snapper
2017-01-11Core/DBLayer: Added new async query callback apiShauren
2017-01-11AI/PlayerAI: Code style cleanup.treeston
2017-01-11AI/PlayerAI: Finally implement cast logic for controlled players.treeston & Keader
2017-01-11Core/World: Remove unused config CONFIG_SIGHT_GUARDERDDuarte
2017-01-11Update zone_hinterlands.cppAokromes
2017-01-11Script/Taxi Sharpbeak HinterlandsAokromes
2017-01-10Core/Groups: Send PartyUpdate to all players leaving group, not only on disbandShauren
2017-01-10Fixed warningjoschiwald
2017-01-09Revert "Merge pull request #16433 from Tonghost/3.3.5"DDuarte
2017-01-09Core/Quests: Remove wrong call to SendQuestComplete(). (#17200)SnapperRy
2017-01-09Core/Achievement A-bomb-inable and A-bomb-inationsirikfoll
2017-01-09Core/Unit Do not allow addition of threat to units in evade modesirikfoll
2017-01-09Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...Shauren
2017-01-09Merge pull request #17138 from ForesterDev/creature_familyShocker
2017-01-09Core/Loot: Fixed resaving looted items from containersShauren
2017-01-09Core/Spells: Implemented SPELL_ATTR1_DISMISS_PETShauren
2017-01-09Core/Object: Use object edges to calculate LoSGolrag
2017-01-09Core: updated creature type flags enum (#17128)ForesterDev
2017-01-09Conditions/ConditionMgr: Add a comment so MitchesD can go away.treeston
2017-01-08Core/Chat: Don't check item suffix name when validating item links when the i...Shauren
2017-01-08Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...Shauren
2017-01-08Core/Spells: Proc handler script converions (#17122)mik1893
2017-01-08Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ...Alan Deutscher
2017-01-08Core/Quests: Fixed issue reported by static analysisvincent-michael
2017-01-08Core/Unit: Pet shouldn't be notified for DOT damage on the owner (#17133)mik1893
2017-01-08Add a LOG_WARN when attempting to summon a non-existing summon group.treeston
2017-01-08Core/Movement: Fix issues where creatures cancel spell casts chasing target a...Nawuko
2017-01-08Allow BossAI::_DespawnAtEvade to work on creatures other than the boss itself...treeston
2017-01-08Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...treeston
2017-01-08Core/AI: Add DoCastSelf helper.treeston
2017-01-08Creature/CreatureAI:treeston
2017-01-08Core/Auras: Renamed fields of SpellProcEntry structure and change types to mo...Shauren
2017-01-08Script/SWP Full Rework on M'uru EncounterSirikfoll
2017-01-08Core/Battleground Script for Isle of Conquest Bossesasterc
2017-01-08Implement Quest Riding the Red Rocketsirikfoll
2017-01-08Core/Spells: Fix wrong totem placementElimination
2017-01-07Core/Random: Removed ancient and unused MAP_BASED_RAND_GENShauren
2017-01-07Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkillShauren
2017-01-07Core/Movement: Do not launch pathfinding for splines turning on the spotShauren
2017-01-07Core/Spells: fix console spam (#17084)Ariel Silva
2017-01-07Entities/Unit: Finally fix no-path evasion.treeston
2017-01-07CreatureAI: Adjust AI behavior when a charm ends. OnCharmed will be invoked o...treeston
2017-01-07Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to ...Kito
2017-01-07Core/PacketIO: Fixed leaving group not fully removing it clientsideShauren
2017-01-06Core/Spells: Extended remaining 8bit EffectMasks to 32bitjoschiwald