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Author
2017-01-12
AI/PlayerAI: Fix potential edge case crash.
treeston
2017-01-12
Core/Creatures: Remove resetting of UNIT_FLAG_IMMUNE_TO_PC on combat clearing
Trisjdc
2017-01-12
Core/Scripts Improve Felflame Infernal of Lord Jaraxxus fight (#16998)
Keader
2017-01-12
Core/Scripts Improve Jormungars fight
Keader
2017-01-12
Core/SmartAI: remove unneeded check for SMART_ACTION_FORCE_DESPAWN.
Snapper
2017-01-11
Core/DBLayer: Added new async query callback api
Shauren
2017-01-11
AI/PlayerAI: Code style cleanup.
treeston
2017-01-11
AI/PlayerAI: Finally implement cast logic for controlled players.
treeston & Keader
2017-01-11
Core/World: Remove unused config CONFIG_SIGHT_GUARDER
DDuarte
2017-01-11
Update zone_hinterlands.cpp
Aokromes
2017-01-11
Script/Taxi Sharpbeak Hinterlands
Aokromes
2017-01-10
Core/Groups: Send PartyUpdate to all players leaving group, not only on disband
Shauren
2017-01-10
Fixed warning
joschiwald
2017-01-09
Revert "Merge pull request #16433 from Tonghost/3.3.5"
DDuarte
2017-01-09
Core/Quests: Remove wrong call to SendQuestComplete(). (#17200)
SnapperRy
2017-01-09
Core/Achievement A-bomb-inable and A-bomb-ination
sirikfoll
2017-01-09
Core/Unit Do not allow addition of threat to units in evade mode
sirikfoll
2017-01-09
Core/Units: Renamed and documented UNIT_FLAG_DISABLE_MOVE to prevent people f...
Shauren
2017-01-09
Merge pull request #17138 from ForesterDev/creature_family
Shocker
2017-01-09
Core/Loot: Fixed resaving looted items from containers
Shauren
2017-01-09
Core/Spells: Implemented SPELL_ATTR1_DISMISS_PET
Shauren
2017-01-09
Core/Object: Use object edges to calculate LoS
Golrag
2017-01-09
Core: updated creature type flags enum (#17128)
ForesterDev
2017-01-09
Conditions/ConditionMgr: Add a comment so MitchesD can go away.
treeston
2017-01-08
Core/Chat: Don't check item suffix name when validating item links when the i...
Shauren
2017-01-08
Core/Auras: Fixed cooldowns for procs calling PreventDefaultAction() in aura ...
Shauren
2017-01-08
Core/Spells: Proc handler script converions (#17122)
mik1893
2017-01-08
Core/Spells Make certain spells (e.g. Mind Control) properly flag the caster ...
Alan Deutscher
2017-01-08
Core/Quests: Fixed issue reported by static analysis
vincent-michael
2017-01-08
Core/Unit: Pet shouldn't be notified for DOT damage on the owner (#17133)
mik1893
2017-01-08
Add a LOG_WARN when attempting to summon a non-existing summon group.
treeston
2017-01-08
Core/Movement: Fix issues where creatures cancel spell casts chasing target a...
Nawuko
2017-01-08
Allow BossAI::_DespawnAtEvade to work on creatures other than the boss itself...
treeston
2017-01-08
Core/Scripts: Added reasonable default params to GetCreatureListWithEntryInGr...
treeston
2017-01-08
Core/AI: Add DoCastSelf helper.
treeston
2017-01-08
Creature/CreatureAI:
treeston
2017-01-08
Core/Auras: Renamed fields of SpellProcEntry structure and change types to mo...
Shauren
2017-01-08
Script/SWP Full Rework on M'uru Encounter
Sirikfoll
2017-01-08
Core/Battleground Script for Isle of Conquest Bosses
asterc
2017-01-08
Implement Quest Riding the Red Rocket
sirikfoll
2017-01-08
Core/Spells: Fix wrong totem placement
Elimination
2017-01-07
Core/Random: Removed ancient and unused MAP_BASED_RAND_GEN
Shauren
2017-01-07
Core/Auras: SPELL_AURA_PERIODIC_LEECH can now properly overkill
Shauren
2017-01-07
Core/Movement: Do not launch pathfinding for splines turning on the spot
Shauren
2017-01-07
Core/Spells: fix console spam (#17084)
Ariel Silva
2017-01-07
Entities/Unit: Finally fix no-path evasion.
treeston
2017-01-07
CreatureAI: Adjust AI behavior when a charm ends. OnCharmed will be invoked o...
treeston
2017-01-07
Scripts/Icecrown Citadel: Sindragosa - Ice Tomb should always deal damage to ...
Kito
2017-01-07
Core/PacketIO: Fixed leaving group not fully removing it clientside
Shauren
2017-01-06
Core/Spells: Extended remaining 8bit EffectMasks to 32bit
joschiwald
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