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Author
2021-06-05
Core/DataStores: Fixed SpellLabelEntry structure
Shauren
2021-06-05
Core/PacketIO: Named PVPInfo/bracket fields
Shauren
2021-06-05
Core/Achievements: Implemented CRITERIA_TYPE_UPGRADE_GARRISON_BUILDING
Shauren
2021-06-04
Core/Players: Name unknown player flags and rename MENTOR to TIMEWALKING
Shauren
2021-06-04
Core/Conditions: Implemented missing PlayerCondition columns - time and weather
Shauren
2021-06-04
Core/Units: Add std::function overloads to GetAura/GetAuraApplication
Shauren
2021-06-04
Core/Spells: Load spell label data for future use
Shauren
2021-06-04
Nopch build fix
Shauren
2021-06-04
Core/Reputation: Implemented "friendship reputation"
Shauren
2021-06-03
Core/DataStores: Load Achievement_Category.db2
Shauren
2021-06-01
Core/Criteria: Refactor CriteriaTreeOperator as enum class
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaTreeFlags
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaFlags
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaStartEvent
Shauren
2021-06-01
Core/Criteria: Add all values of CriteriaFailEvent
Shauren
2021-05-30
Core/Misc: Fix build when using libstdc++-11 (#26565)
KoNicks
2021-05-29
Scripts/Outland: Implement Hellfire event in Honor Hold (#21110)
Kittnz
2021-05-29
Core/Misc: kill whitespace
ariel-
2021-05-29
Core/Pools: Fixed spawning in pools with both explicitly and equally chanced ...
lachtanek
2021-05-29
Core/Maps & Extractors: Move copypasted map file headers into a single shared...
Shauren
2021-05-29
Core/Misc: Rename MapDefines.h to MMapDefines.h as it contains mmap defines e...
Shauren
2021-05-27
Scripts/Spells: Implement mage Alter Time
sueastward
2021-05-24
Core/Misc: Add another boost hack. Fixes bnetserver/worldserver -c command li...
Shauren
2021-05-23
Core/PacketIO: Properly send inventory error when attempting to withdraw guil...
Shauren
2021-05-23
Core/PacketIO: Implement new guild bank item swap opcodes
Luzifix
2021-05-23
Core/PacketIO: Delete old guild bank swap item structures and handler
Luzifix
2021-05-23
Core/Misc: Initialize local variable
Shauren
2021-05-23
Core/PacketIO: Add new guild bank interaction opcodes
Shauren
2021-05-22
Core/PacketIO: Fixed swapped values for bank interaction opcodes
Shauren
2021-05-22
Core/PlayerChoice: Fixed loading player_choice_response from db (#26541)
MistiX
2021-05-18
Core/Items: Fixed crash happening when deleting item before it was saved for ...
Shauren
2021-05-17
Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to Kolog...
Treeston
2021-05-17
3dcd49e v2, slightly cheaper
Treeston
2021-05-17
Core/Threat: fix a potential super edge case iterator invalidation
Treeston
2021-05-17
Scripts/World: New target dummy AI, because I don't trust the existing one in...
Treeston
2021-05-16
Scripts/Commands: New command: .debug threatinfo
Treeston
2021-05-16
Core/Movement: Correct the allowed distance to target before a repositioning ...
Chaouki Dhib
2021-05-16
Core/Spells: Defined and implemented some new spell attributes (#18950)
xinef1
2021-05-16
Core/Spells: Fixed Shapeshift using macro
Keader
2021-05-16
Core/Creature: improve DB linked_respawn handling (#21172)
kelno
2021-05-16
9ad11e6 follow-up, prevent Halion respawn without loot
Treeston
2021-05-16
Core/Threat: Fix a potential exploit allowing players to damage a boss withou...
Treeston
2021-05-16
Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...
Treeston
2021-05-16
Core/Units: Remove Unit::EnergizeBySpell overload taking spellId argument
Shauren
2021-05-16
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType ...
Shauren
2021-05-16
Core/Threat: only send periodic threat list updates while unit is engaged
Treeston
2021-05-16
Core/Combat: Some more sanity check asserts to try and track down #21187.
Treeston
2021-05-16
Core/Combat: some more detailed assertions to possibly shed light on #21187.
Treeston
2021-05-16
Core/Map: Fix a crash that could happen if a player moved very far away from ...
Treeston
2021-05-16
MovementInform should overrides
Moein
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