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AgeCommit message (Expand)Author
2011-02-13Core/SAI: Add IsEmoteValid back for looking up non-text emotesrunningnak3d
2011-02-13Core/SAI: Rename IsEmoteValid to a more fitting name of IsTextEmoteValidrunningnak3d
2011-02-13Core/Handlers: Send invite decline message to leader in every caseleak
2011-02-12Scrips/Spell: Implemented script for spell 26678.Manuel Carrasco
2011-02-12Merge branch 'master' of https://github.com/TrinityCore/TrinityCoreQAston
2011-02-12Core/Auras: Temporary fix for Aura::UpdateTargetMap assertion failure.QAston
2011-02-12Core/ObjectMgr: Fixed typo in loading instance encountersA Metaphysical Drama
2011-02-11Core/Events: Remove support for the `game_event_npc_gossip` table.runningnak3d
2011-02-11Core/Gossip: Remove support for `npc_gossip` table (DEPRECATED).runningnak3d
2011-02-11Core/Log: Remove totally pointless log message.runningnak3d
2011-02-10Core/GuardAI: Guards don't evade if the target casts Vanish and also can dete...Manuel Carrasco
2011-02-10Core/Tools: Restore loading player dumpsleak
2011-02-09Core/Battlegrounds: Refactoring some pointless parametersleak
2011-02-09Core/Creatures: Flag dungeon bosses for quicker lookups for related encountersShauren
2011-02-08Scripts/Icecrown Citadel: Implemented traps after Deathbringer SaurfangShauren
2011-02-07Core/SAI: Set proper index for UNIT_FIELD_BYTES_1. Thanks Malcromrunningnak3d
2011-02-07Scripts/Icecrown Citadel: Fixed Mutated Abominations not despawning when Putr...Shauren
2011-02-07Scripts/Icecrown Citadel: Fixed Deathbringer's Blood Beasts attacking pets an...Shauren
2011-02-07Fixed compileShauren
2011-02-07Core/SAI: Add the ability to remove UNIT_FIELD_BYTES_1 in SAI (actionrunningnak3d
2011-02-07Core/SAI: Add the ability to set UNIT_FIELD_BYTES_1 in SAI (action 90)runningnak3d
2011-02-07Scripts/Icecrown Citadel: Added Sindragosa scriptShauren
2011-02-07Core/Creatures: Fixed typo in difficulty template selectionShauren
2011-02-06Core/Auras: Add some debug info to trac the reason of Aura::UpdateTargetMap c...QAston
2011-02-06Core/Auras: Move code which uses polymorphism out of Aura constructor.QAston
2011-02-05Scripts/Quests: Fixed "True Masters of the Light" (id 9737)Shauren
2011-02-04Core/Instances: Fixed creature difficulty templates for non-battleground mapsVladimirMangos
2011-02-04Core/Spells: Moved dungeon encounter crediting to scriptsShauren
2011-02-04Core/Auras: Prevent possible crash on SPELL_AURA_DAMAGE_SHIELD aura handler.QAston
2011-02-04Core/Unit: Move code using polymorphism out of CharmInfo destructor - fixes i...QAston
2011-02-04Core/Unit: Remove code which depends on polymorphism from Unit class destruct...QAston
2011-02-04Core/DynamicObjects: Change the way how dynamic objects are bound to their ow...QAston
2011-02-03Fixed typo (and compile)Shauren
2011-02-03Core/Instances: Implemented DungeonEncounter.dbc for creating completed encou...Shauren
2011-02-03Scripts/Molten Core: Huge cleanup in instance script, converted all bosses to...Shauren
2011-02-01Core/Spells: Fixed Val'anyr, Hammer of Ancient Kings procShauren
2011-01-31Scripts/Trial of the Crusader: Removed IsRaidWiped in SetData(boss, FAIL), ca...Shauren
2011-01-31Core/Spells: Moved Glacial Strike removal to spell script, thanks Destalker f...Shauren
2011-01-31Core/Quests: Implemented proper calculation of quest honor reward using DBCTOM_RUS
2011-01-31Scripts/Misc: Fixed rogue trainers not teaching dual specShauren
2011-01-31Scripts/Pit of Saron: Added script changing entries for remaining faction-dep...gyullo
2011-01-31Fixed Judgement of Light not procing for non-mana usersLazzalf
2011-01-31Core/Spells: Implemented Druid T10 4P restoration bonusShauren
2011-01-31Scripts/Stratholme: Cleaned up instance script a bitShauren
2011-01-31Core/Auras: Fixed Glacial Strike (Pit of Saron trash spell) not being removedShauren
2011-01-31Core/Auras: Fixed damage not being lowered by split damage aurasShauren
2011-01-31Scripts/Hyjal Summit: Cast Protection of Elune with triggered flag, should pr...Shauren
2011-01-31Scripts/Pit of Saron: Fixed Rimefang getting stuck in combat with players aft...Shauren
2011-01-30Core/Spells: Stop Time should not make the caster enter in combat with the ta...Manuel
2011-01-30Scripts/Oculus: Fixed issues in scripts after recent changes in Oculus.Manuel