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AgeCommit message (Expand)Author
2021-08-08Core/Movement: Correct distance checkingChaouki Dhib
2021-08-08Core/Creature: Temporarily let Creatures violate dynspawn assumptions for poo...Treeston
2021-08-08Core/Creature: Add another aggressive compatibility mode assertion to catch f...Treeston
2021-08-08Core/Globals: use proper type for smallintariel-
2021-08-08Core/VMap: Use fuzzy equality and gridmap tolerance for floor-finding. Closes...Treeston
2021-08-08Core/VMap: Add outdoor state to Map::GetFullTerrainStatusForPosition. Add Wor...Treeston
2021-08-08Core/Threat: Fix taunt logic relying on unspecified behavior by unordered boo...Treeston
2021-08-08Core/GameObject: implemented gameobject_overrides table to change faction and...ariel-
2021-08-08Core/GameObject: kill uninitialized, unused field from GameObjectTemplateAddo...ariel-
2021-08-08Core/Entities: kill unused return value from Unit::HandleSpellClickariel-
2021-08-08Core/Auras: check conditions against referer caster, just as spells doariel-
2021-08-08Core/SmartScripts: Rename SMART_ACTION_RESPAWN_TARGET -> SMART_ACTION_ENABLE_...Treeston
2021-08-08Core/GameObject: Force compatibility mode for stupid ridiculous junk legacy h...Treeston
2021-08-08Core/GameObject: fix stupid ridiculous junk legacy hack code with negative go...Treeston
2021-08-08Core/Scripts: remove hack that caused aura to not be applied and saved twice ...ariel-
2021-08-08AI/SmartAI: New SMART_ACTION_RESPAWN_BY_SPAWNID (hi kilyana)Treeston
2021-08-08Core/Spawning: Actually check spawn group state before processing a respawn. ...Treeston
2021-08-08Core/Scripts: apply resilience on Vampiric Touch and Unstable Affliction disp...ariel-
2021-08-08Core/Auras: restrict target map update only to area auras as player requires ...ariel-
2021-08-08Core/Unit: clear charmed/possessed state before returning client control. Wor...ariel-
2021-08-08Core/Vehicles: fix crashariel-
2021-08-08Core/Entities: unit states cleanupariel-
2021-08-08Scripts/Nexus: Fixed a rare bug when sometimes Magus telestra managed to die ...Wilcalaf
2021-08-08Core/Misc: ASSERT() cleanupjackpoz
2021-08-08Scripts/Icecrown Citadel: Prevent Lady Deathwhisper movement during first phase.sirikfoll
2021-08-08Core/Auras: fixed Drain Mana breaking early if caster has Mana Feed talent bu...ariel-
2021-08-08Core/Spells: Execute item casts immediately instead (#21396)Cannix
2021-08-08Core/Entities: remove grid-wide visibility from setActive and implement anoth...Wyreth
2021-08-08Core/Misc: Fix static analysis issuesjackpoz
2021-08-08Partial: Core/Entities: Reduce the probability of units dropping under the ma...Jeremy
2021-08-08Core/Spells: Use caster as chat source in Spell::EffectSendChatMessageShauren
2021-08-08Core/Battlegrounds: Remove duplicate info from GroupQueueInfo (#26759)Jeremy
2021-08-08Core/Misc: ASSERT() cleanup - followup of cherry pick 572eab1c355d9298ee640eb...Shauren
2021-08-08Core/Units: Fixed crash in Unit::CalcArmorReducedDamage when called from peri...Shauren
2021-08-08Core/Misc: Updated SpellCastResult, GameError and HotfixStatus enumsShauren
2021-08-08Core/DataStores: 9.1.0 db2 structuresShauren
2021-08-08Core/PacketIO: 9.1.0 opcodes and packet structuresShauren
2021-07-22Core/Auras: Fix incorrect use of GetUnitOwner() in DynObjAura::FillTargetMapShauren
2021-07-21Core/Auras: Skip estimated points calculation for SPELL_EFFECT_PERSISTENT_ARE...Shauren
2021-06-24Core/AuctionHouse: Fixed paying for commoditiesShauren
2021-06-23Core/AuctionHouse: Fixed buying commoditiesShauren
2021-06-22Core/SAI: Move enum to the correct fileKillyana
2021-06-22Core/Events: update holiday code and remove misleading log (event date is the...ariel-
2021-06-22Core/Scripts: implemented Fungal Decay & Tail Stingariel-
2021-06-22Core/Auras: remove obsolete check that was preventing some auras to proc even...ariel-
2021-06-22Scripts/Ulduar: Fixed amount of Mole Machines in Razorscale 10 manKeader
2021-06-22Core/SAI: Add an action_param3 to "summon gob" to control when the object wil...Killyana
2021-06-22Scripts/TotC: Reduce Twin Val'kyr berserk timer from 10 minutes to 8 minutes ...Treeston
2021-06-21Core/Spells: prevent creatures to focus channeled spells without SPELL_ATTR1_...ariel-
2021-06-21Scripts/Commands: add AI/ScriptName to .gobject info (PR #21419)Gooyeth