index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2026-01-02T20:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
Age
Commit message (
Expand
)
Author
2011-03-19
Merge branch 'pr/n15_Supabad'
Shauren
2011-03-19
Core/Scripts: Code style cleanup in ScriptedAI and BossAI
Shauren
2011-03-18
Core/Storage: Fixed startup assertion failures
Shauren
2011-03-18
Scripts/Icecrown Citadel:
Shauren
2011-03-18
Core/GameEventMgr: Forgotten query
leak
2011-03-18
Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...
Shauren
2011-03-18
Core/Storage: Readded missing record size calculations for SQL storage
Shauren
2011-03-18
Core/Ulduar: some cleanup and add boundary check for Flame Leviathan
Supabad
2011-03-18
Core/Storage: A few more improvements to code style, corrected some engrish a...
Shauren
2011-03-18
Merge branch 'master' of git@github.com:TrinityCore/TrinityCore
runningnak3d
2011-03-18
Core/Storage: Add some sanity checks and better define some SQL and DBC
runningnak3d
2011-03-18
Core/Players: Fixed crash in GetBagByPos
Shauren
2011-03-18
Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of Saron
SnakeIce
2011-03-18
Scripts/Icecrown Citadel:
Shauren
2011-03-18
Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRY
VladimirMangos
2011-03-18
Core/Cleanup: remove C-style cast to (Bag*):
Azazel
2011-03-18
Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDs
leak
2011-03-17
Core/Corpses: Fixed loading phaseMask if its greater than 255
Shauren
2011-03-17
Core/Cleanup: refactor honor and arena rating modifying methods:
Azazel
2011-03-15
Core/Pets
Shauren
2011-03-15
Core/Units: Fixed SelectNearbyTarget to ignore totems, critters and spirit he...
Shauren
2011-03-15
Core/Auras: Fixed SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT and SPELL_AURA_MOD_POW...
A Metaphysical Drama
2011-03-14
Core/Gameobject: Respect cooldown for trap and goober gameobjects.
Machiavelli
2011-03-14
Core/Units: Removed unneeded casts in ApplyResilience
Shauren
2011-03-14
Core/Battlegrounds: Free instance id in the proper place.
leak
2011-03-14
Revert "Core/Spells: Small cleanup of SpellMgr"
runningnak3d
2011-03-14
Core/Spells: Small cleanup of SpellMgr
Koord
2011-03-14
Core/Misc: Small code style change (very small)
runningnak3d
2011-03-14
Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATE
Supabad
2011-03-14
Core/Spells: Force spell 51590 (Toss Ice Boulder) to only affect one
runningnak3d
2011-03-14
Core/Cleanup: reformated and refactored code in Battleground.cpp/h:
Azazel
2011-03-14
Core/Misc: fix item search by guid in bank item slots.
VladimirMangos
2011-03-14
Core: Fix crash in ~ScriptMgr
Machiavelli
2011-03-14
Fix a crash introduced in 6ad4044f05b0deb4c3b2 (I should be more attentive)
Azazel
2011-03-13
Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...
Machiavelli
2011-03-13
Core/Battlegrounds: Fixed memory and CPU cycle leak that was caused by BG obj...
leak
2011-03-13
Scripts/Icecrown Citadel
Shauren
2011-03-13
Core/Scripts: Added FillInitialWorldStates hook to InstanceScript class for t...
Shauren
2011-03-13
Core/Players: Sanctuary status is now updated on area change, fixes argent to...
Shauren
2011-03-13
Compile fix
Shauren
2011-03-13
Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shut...
Supabad
2011-03-13
Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewar...
Azazel
2011-03-11
Core/Commands: Allow npc info to show both DB GUID and current GUID
Shocker
2011-03-11
Core/Instances: Fix warning
leak
2011-03-12
Core/Loading: refactor inventory loading routine and add more informational e...
Azazel
2011-03-11
Scripts/Icecrown Citadel: Added missing faction specific part of intro scene ...
Shauren
2011-03-11
Core/Instances: Fix crash and allocation issue in instance id generation
leak
2011-03-11
CharDB Schema/Cleanup: cleanup channels table:
Azazel
2011-03-11
Scripts/Icecrown Citadel: Added intro scene at Light's Hammer and SAI for The...
Shauren
2011-03-11
Core/ObjectMgr: Use a map rather than a vector for indexing guilds by their g...
leak
[next]