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AgeCommit message (Expand)Author
2011-03-19Merge branch 'pr/n15_Supabad'Shauren
2011-03-19Core/Scripts: Code style cleanup in ScriptedAI and BossAIShauren
2011-03-18Core/Storage: Fixed startup assertion failuresShauren
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/GameEventMgr: Forgotten queryleak
2011-03-18Scripts/Pit of Saron: Fixed Scourgelord Tyrannus intro being started every ti...Shauren
2011-03-18Core/Storage: Readded missing record size calculations for SQL storageShauren
2011-03-18Core/Ulduar: some cleanup and add boundary check for Flame LeviathanSupabad
2011-03-18Core/Storage: A few more improvements to code style, corrected some engrish a...Shauren
2011-03-18Merge branch 'master' of git@github.com:TrinityCore/TrinityCorerunningnak3d
2011-03-18Core/Storage: Add some sanity checks and better define some SQL and DBCrunningnak3d
2011-03-18Core/Players: Fixed crash in GetBagByPosShauren
2011-03-18Scripts/Pit of Saron: Fixed spawning quest creatures in Pit of SaronSnakeIce
2011-03-18Scripts/Icecrown Citadel:Shauren
2011-03-18Core/Misc: Drop unused define GAMEOBJECT_FISHINGNODE_ENTRYVladimirMangos
2011-03-18Core/Cleanup: remove C-style cast to (Bag*):Azazel
2011-03-18Core/GameEventMgr: Reduce memory waste caused by gaps in game_event entry IDsleak
2011-03-17Core/Corpses: Fixed loading phaseMask if its greater than 255Shauren
2011-03-17Core/Cleanup: refactor honor and arena rating modifying methods:Azazel
2011-03-15Core/PetsShauren
2011-03-15Core/Units: Fixed SelectNearbyTarget to ignore totems, critters and spirit he...Shauren
2011-03-15Core/Auras: Fixed SPELL_AURA_MOD_POWER_COST_SCHOOL_PCT and SPELL_AURA_MOD_POW...A Metaphysical Drama
2011-03-14Core/Gameobject: Respect cooldown for trap and goober gameobjects.Machiavelli
2011-03-14Core/Units: Removed unneeded casts in ApplyResilienceShauren
2011-03-14Core/Battlegrounds: Free instance id in the proper place.leak
2011-03-14Revert "Core/Spells: Small cleanup of SpellMgr"runningnak3d
2011-03-14Core/Spells: Small cleanup of SpellMgrKoord
2011-03-14Core/Misc: Small code style change (very small)runningnak3d
2011-03-14Scripts/Ulduar: Proper handling of GO_LEVIATHAN_GATESupabad
2011-03-14Core/Spells: Force spell 51590 (Toss Ice Boulder) to only affect onerunningnak3d
2011-03-14Core/Cleanup: reformated and refactored code in Battleground.cpp/h:Azazel
2011-03-14Core/Misc: fix item search by guid in bank item slots.VladimirMangos
2011-03-14Core: Fix crash in ~ScriptMgrMachiavelli
2011-03-14Fix a crash introduced in 6ad4044f05b0deb4c3b2 (I should be more attentive)Azazel
2011-03-13Core/ScriptedAI: Add ResetLootMode() to BossAI::_Reset() and remove some redu...Machiavelli
2011-03-13Core/Battlegrounds: Fixed memory and CPU cycle leak that was caused by BG obj...leak
2011-03-13Scripts/Icecrown CitadelShauren
2011-03-13Core/Scripts: Added FillInitialWorldStates hook to InstanceScript class for t...Shauren
2011-03-13Core/Players: Sanctuary status is now updated on area change, fixes argent to...Shauren
2011-03-13Compile fixShauren
2011-03-13Scripts/Ulduar: Remove known hacks from leviathan, create workaround for shut...Supabad
2011-03-13Core/Mechanics: refactor XP (and in fact, honor/reputation/kill credit) rewar...Azazel
2011-03-11Core/Commands: Allow npc info to show both DB GUID and current GUIDShocker
2011-03-11Core/Instances: Fix warningleak
2011-03-12Core/Loading: refactor inventory loading routine and add more informational e...Azazel
2011-03-11Scripts/Icecrown Citadel: Added missing faction specific part of intro scene ...Shauren
2011-03-11Core/Instances: Fix crash and allocation issue in instance id generationleak
2011-03-11CharDB Schema/Cleanup: cleanup channels table:Azazel
2011-03-11Scripts/Icecrown Citadel: Added intro scene at Light's Hammer and SAI for The...Shauren
2011-03-11Core/ObjectMgr: Use a map rather than a vector for indexing guilds by their g...leak