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2019-08-01Scripts/FollowerAI: Some cleanup:Treeston
2019-08-01Core/Spells: Fixed PROC_HIT_INTERRUPT not triggering by PROC_FLAG_TAKEN_SPELL...Keader
2019-08-01Core/Spells: fixed root behaivior of creatures that are being rooted via move...Ovah
2019-08-01Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to...ForesterDev
2019-08-01Core/Misc: Fix build warningGiacomo Pozzoni
2019-08-01Entities/Unit: fix an unrelated check from doing nothing because somebody did...Treeston
2019-08-01Entities/Unit: Add a missing underflow check to prevent really really low dam...Treeston
2019-08-01Core/AuctionHouse: Fixed auction deposit calculationShauren
2019-07-31Core/GameEvent: Fix OnGameEvent() hook not being called on Creature/GameObjec...jackpoz
2019-07-31Core/PacketIO: Fixed structure of SMSG_AUCTION_COMMAND_RESULTShauren
2019-07-31Core/PetAI: Change an assert to a TC_LOG_ERRORGiacomo Pozzoni
2019-07-31Scripts/ICC: Prevent Professor Putricide from displaying weird behavior durin...Treeston
2019-07-31Core/RBAC: Fix changing security level (#23662)ForesterDev
2019-07-31Core/Combat: Properly unset engagement flag on death.Treeston
2019-07-31Core/Misc: Add even more RBAC/Language values I need for #23633.Treeston
2019-07-31Core/Misc: Add RBAC/Language values I need for #23633.Treeston
2019-07-30Core/SAI: Attempt to fix a crashGiacomo Pozzoni
2019-07-30Contrib/Misc: There, build fix. 19d71fb follow-up.Treeston
2019-07-30Contrib/Misc: Allow enumutils_describe.py to better deal with commented-out e...Treeston
2019-07-29missing include e813200 follow-upTreeston
2019-07-29Core/Misc: Kick a Totem error log upstairs one stack frame to give it access ...Treeston
2019-07-29Scripts/Blood Furnace: Fix infinite loop in Broggok encounterGiacomo Pozzoni
2019-07-29Core/AI: No longer do strange things when told to enter evade mode while ther...Treeston
2019-07-28Core/Threat: Properly update offline states even if all threat references are...Treeston
2019-07-28Core/AI: PetAI now properly signals engagement state. Closes #23640.Treeston
2019-07-28Core/Spells: Fix infinite loopjackpoz
2019-07-26Core/Entities: Fixed crash happening when deleting a creature/gameobject on r...Shauren
2019-07-25Script/CullingOfStratholme: add out-of-combat texts to Postmaster Malown and ...Wyrserth
2019-07-25Spells/Priest: Fix Power Infusion, shouldn't stack with Arcane Power (Mage) (...Gildor
2019-07-25Core/Arenas: Remove doors in RL, NA and BE when arena has begun (#23606)Gildor
2019-07-25Scripts/Defines: cleanup some magic numbers in factions (#23631)ForesterDev
2019-07-25Core/PacketIO: Updated SMSG_OVERRIDE_LIGHT (#23635)ForesterDev
2019-07-25Core/PacketIO: updated totem packets (#23634)ForesterDev
2019-07-24Core/Totems: update select display for shaman totems (#23583)ForesterDev
2019-07-24Core/Creature: fix mistake in Creature::GetAttackDistance().Wyrserth
2019-07-24Core/Misc: Replace some abs() with std::abs()Giacomo Pozzoni
2019-07-24Core/Spells: Added spellgroup support to HandleModCastingSpeed (#23592)Keader
2019-07-22Core/OPvP: Remove dangling line after 84b7b2e (PR #23625)Kelno
2019-07-21Script/ScarletEnclave: remove Eye of Acherus control and speed auras from pla...Wyrserth
2019-07-21!= and == are not the same thing.Treeston
2019-07-21oops, that wasn't supposed to remain there (0e7c66c follow-up)Treeston
2019-07-21Core/Conditions: Reserve master branch condition typesShauren
2019-07-21Core/Spline: Fix crashjackpoz
2019-07-21remove unnecessary check, 37f6982 follow-upTreeston
2019-07-21Core/Conditions: Synchronize condition types between branchesShauren
2019-07-21Spell/Mage: Fixed duplicate / erroneous ID of the spell Consumption (#23618)Gildor
2019-07-21Core/AI: No longer override chase movement with follow movement if the creatu...Treeston
2019-07-21Core/Instance: remove wrong raid-only restriction in the logic that kicks off...Wyrserth
2019-07-21Core/AI: Finally move the "is creature engaged" flag to be a property of the ...Treeston
2019-07-20Script/SethekkHalls: fix gossip text and quest event for NPC Lakka in Sethekk...Wyrserth