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Author
2021-10-24
Core/Entities: Minor refactor to viewer dependent updatefield writing to allo...
Shauren
2021-10-23
Core/RBAC: Simplification part 1. Nobody needs different permissions for each...
Treeston
2021-10-23
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditio...
Ovah
2021-10-23
Scripts/Ulduar: Algalon the Observer fixes (#22320)
Keader
2021-10-23
Core/Misc: Sync Languages.h content between branches
Shauren
2021-10-23
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.
Treeston
2021-10-23
Scripts/Commands: New command ".go instance". Goes to an instance.
Treeston
2021-10-23
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
Keader
2021-10-23
Scripts/ICC: Removed not needed entrys added in last commit
Keader
2021-10-23
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
Keader
2021-10-23
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppre...
Treeston
2021-10-23
Core/Maps: Fix a crash when spawning a spawn group
Treeston
2021-10-23
Core/GameObject: Add getter for current Quat rotation
Treeston
2021-10-23
Core/Movement: Some improvements to script interfaces for SplineChainMovement...
Treeston
2021-10-23
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has b...
Treeston
2021-10-23
Core/Maps: Properly re-create map on login for ephemeral player saves. Becaus...
Treeston
2021-10-23
Core/Spells: Clean up some assist checks (no behavior change)
Treeston
2021-10-23
Core/Spells: Fix an incorrect check that was exempting negative spells from _...
Treeston
2021-10-23
Core/Entities: Fixed an issue where creatures would not properly assist forma...
Treeston
2021-10-23
Core/Unit: Some charm fixes:
Treeston
2021-10-23
Core/LFG: fixed random dungeon cooldown (#22321)
Ovah
2021-10-23
Scripts/Commands: .npc info now includes react state info
Treeston
2021-10-23
Core/CreatureTexts: Added new field SoundPlayType to enable usage of ObjectSo...
ModoX
2021-10-23
Core/Instances: Drop allowMount column in instance_template as it is already ...
ModoX
2021-10-23
Core/Threat: Only send SMSG_THREAT_UPDATE if the threat list actually changed
Treeston
2021-10-23
Core/Threat: Further tweak to assist threat, all CC now prevents assist threa...
Treeston
2021-10-23
Core/Unit: Random code style/naming adjustments
Treeston
2021-10-23
Core/Threat: Threat system adjustments:
Treeston
2021-10-23
Core/Unit: Inline some unnecessary helpers.
Treeston
2021-10-23
DB: Naxxanar and Voltarus teleporters
PolarCookie
2021-10-23
Core/Maps: initialize PositionFullTerrainStatus to avoid having issues with t...
Ovah
2021-10-23
Scripts/Uduar: XT002 Rework (#21566)
Keader
2021-10-23
Scripts/Black Temple: Fixed some issues on Illidan
Keader
2021-10-23
Core/Unit: Store charmer and charmed pointers on Unit directly, no more map l...
Treeston
2021-10-22
Core/Creatures: Restored old initialization order: AI after movement
Shauren
2021-10-22
Core/Unit: Acquire GetControllingPlayer. Use to fix duel bugs.
Treeston
2021-10-22
Core/AI: Clean up charm AI handling, we now have two unique_ptr instead of a ...
Treeston
2021-10-22
Core/Creature: Fall back to combat list if calling for help without threat list
Treeston
2021-10-22
Scripts/SmartScripts: _SET_IN_COMBAT_WITH_ZONE and _CALL_FOR_HELP no longer u...
Treeston
2021-10-22
Core/Creature: Some adjustments to Creature::CallForHelp. Now works even if t...
Treeston
2021-10-22
Core/LFG: Order group members before creating LFG group (leader > tank > heal...
Treeston
2021-10-22
Core/Packets: Reduce memory footprint of cached queries (#22297)
jackpoz
2021-10-22
DB/Quest: Move the Sunken Treasure to SAI
ZenoX92
2021-10-22
[3.3.5] Core/Loot/Gameobject: Tempspawned Gameobjects after looting (#22124)
PolarCookie
2021-10-22
Scripts/Scarlet Enclave: Death Comes From On High
DanVS
2021-10-22
Core/AI: Remove unnecessary parameter from DoZoneInCombat after eb1972f
Treeston
2021-10-22
Core/Scripts: Implement script name reloading
Seyden
2021-10-22
Core/AI: Some cleanup to DoZoneInCombat and Malygos' AI that I found while wo...
Treeston
2021-10-22
Core/Movement: Prevent NO_PATH evades from incorrectly happening in a few pla...
Treeston
2021-10-22
Core/SmartAI: SetRun fix for SAI, because for some reason it has like 95% of ...
Treeston
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