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AgeCommit message (Expand)Author
2020-08-01Scripts/AzjolNerub: Update Anub'Arak encounter to current coding standards (#...Peter Keresztes Schmidt
2020-08-01Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)Peter Keresztes Schmidt
2020-08-01 Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...Peter Keresztes Schmidt
2020-08-01Scripts/MoltenCore: Update Golemagg encounter to current coding standards (#2...Peter Keresztes Schmidt
2020-08-01Scripts/AhnKahet: Update Herald Volazj to current coding standardsCarbenium
2020-08-01Scripts/AV: Update Vanndar's script to use TaskSchedulerCarbenium
2020-08-01Core/Common: Merge TimeTrackerSmall with TimeTrackerCarbenium
2020-08-01Core/Common: Add a std::chrono interface to TimeTrackerSmallCarbenium
2020-07-31Core/DBLayer: Add nicer api for SQLQueryHoldersShauren
2020-07-31Core/Misc: Fix static analysis issues (#25178)Giacomo Pozzoni
2020-07-31Core/DataStores: Rename TalentTabEntry::CategoryEnumID back to PetTalentMaskShauren
2020-07-31Scripts/BlackrockSpire: Fix encage event of Pyroguard encounter (#25177)Jinnaix
2020-07-30Log sync db queries in World::Update() loop (#25174)Giacomo Pozzoni
2020-07-30Core/Commands: Initialize commands on startup instead of first useShauren
2020-07-30Core/Mail: Load mails at login instead of on demand when queried by packets (...Shauren
2020-07-30Core/Mail: Refactor mail loading to execute 2 database queries instead of 1+m...Shauren
2020-07-30Core/Misc: Replace database query in WorldSession::HandleAddFriendOpcode with...Shauren
2020-07-30Build fix for certain compiler configurations on Linux. 7f7fa8b follow-up.Treeston
2020-07-30Scripts/Deadmines: Doors after Rhahk'Zor, Sneed and Gilnid (#25107)Somebody
2020-07-29Core/SAI: Ignore SAI while evading (#25108)Giacomo Pozzoni
2020-07-29Core/Loot: Prevent loot already looted item (#25084)Gildor
2020-07-29Scripts/Quest: Force of Neltharaku quest credit (#24807)Trond B. Krokli
2020-07-29Core/Authserver: Split SRP6 into its own file (PR #25131)Treeston
2020-07-28Core/World: added startup log outputs for query cache initialization for deta...Ovah
2020-07-28Core/Networking: Fixed authserver socket read handlers being called on incorr...Shauren
2020-07-28Core/Metric: Add new metric in World::UpdateSessions()jackpoz
2020-07-28Core/CreatureAI: std::chrono-ify DoSummon* methodsCarbenium
2020-07-28Core/Metric: Log detailed metrics about each opcode handler (#25153)Giacomo Pozzoni
2020-07-27Core/WorldObject: Replace non-std::chrono SummonGameObject overloadsCarbenium
2020-07-27Core/WorldObject: Replace non-std::chrono SummonTrigger overloadsCarbenium
2020-07-27Core/WorldObject: Remove non-std::chrono SummonCreature overloadCarbenium
2020-07-27Core/Metric: Add new cmake option WITH_DETAILED_METRICS to enable more metric...Giacomo Pozzoni
2020-07-27Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummonCarbenium
2020-07-27Core/EventProcessor: std::chrono-ify the remaining public APICarbenium
2020-07-27Core/EventProcessor: std::chrono-ify CalculateTimeCarbenium
2020-07-26Core/WorldObject: Partially std::chrono-ify SummonCreature overloadsCarbenium
2020-07-26EventMap: Change GetTimeUntilEvent to return std::chrono typesCarbenium
2020-07-26Scripts/Kalimdor: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2020-07-26Scripts/World+Outland+Spells: Use std::chrono overload of Creature::DespawnOr...Carbenium
2020-07-26Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2020-07-26Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2020-07-26Scripts/EasternKingdoms: Use std::chrono overload of Creature::DespawnOrUnsummonCarbenium
2020-07-26Core/Authserver: Auth cleanup phase 1b, the "I didn't hit Stage All" commit. ...Treeston
2020-07-26Core/Authserver: Authserver cleanup (PR#25093)Treeston
2020-07-25Core/EscortAI: std::chrono-ify SetPauseTimerCarbenium
2020-07-25Core/EscortAI: std::chrono-ify AddWaypointCarbenium
2020-07-25Core/ScriptedAI: std::chrono-ify DoSpawnCreatureCarbenium
2020-07-25Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overloadCarbenium
2020-07-25Core/InstanceScript: std::chrono-ify DoRespawnGameObjectCarbenium
2020-07-24Core/Misc: Code cleanupjackpoz