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Author
2020-08-01
Scripts/AzjolNerub: Update Anub'Arak encounter to current coding standards (#...
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Slad'ran encounter to current coding standards (#25180)
Peter Keresztes Schmidt
2020-08-01
Scripts/Gundrak: Update Drakkari Colossus encounter to current coding standa...
Peter Keresztes Schmidt
2020-08-01
Scripts/MoltenCore: Update Golemagg encounter to current coding standards (#2...
Peter Keresztes Schmidt
2020-08-01
Scripts/AhnKahet: Update Herald Volazj to current coding standards
Carbenium
2020-08-01
Scripts/AV: Update Vanndar's script to use TaskScheduler
Carbenium
2020-08-01
Core/Common: Merge TimeTrackerSmall with TimeTracker
Carbenium
2020-08-01
Core/Common: Add a std::chrono interface to TimeTrackerSmall
Carbenium
2020-07-31
Core/DBLayer: Add nicer api for SQLQueryHolders
Shauren
2020-07-31
Core/Misc: Fix static analysis issues (#25178)
Giacomo Pozzoni
2020-07-31
Core/DataStores: Rename TalentTabEntry::CategoryEnumID back to PetTalentMask
Shauren
2020-07-31
Scripts/BlackrockSpire: Fix encage event of Pyroguard encounter (#25177)
Jinnaix
2020-07-30
Log sync db queries in World::Update() loop (#25174)
Giacomo Pozzoni
2020-07-30
Core/Commands: Initialize commands on startup instead of first use
Shauren
2020-07-30
Core/Mail: Load mails at login instead of on demand when queried by packets (...
Shauren
2020-07-30
Core/Mail: Refactor mail loading to execute 2 database queries instead of 1+m...
Shauren
2020-07-30
Core/Misc: Replace database query in WorldSession::HandleAddFriendOpcode with...
Shauren
2020-07-30
Build fix for certain compiler configurations on Linux. 7f7fa8b follow-up.
Treeston
2020-07-30
Scripts/Deadmines: Doors after Rhahk'Zor, Sneed and Gilnid (#25107)
Somebody
2020-07-29
Core/SAI: Ignore SAI while evading (#25108)
Giacomo Pozzoni
2020-07-29
Core/Loot: Prevent loot already looted item (#25084)
Gildor
2020-07-29
Scripts/Quest: Force of Neltharaku quest credit (#24807)
Trond B. Krokli
2020-07-29
Core/Authserver: Split SRP6 into its own file (PR #25131)
Treeston
2020-07-28
Core/World: added startup log outputs for query cache initialization for deta...
Ovah
2020-07-28
Core/Networking: Fixed authserver socket read handlers being called on incorr...
Shauren
2020-07-28
Core/Metric: Add new metric in World::UpdateSessions()
jackpoz
2020-07-28
Core/CreatureAI: std::chrono-ify DoSummon* methods
Carbenium
2020-07-28
Core/Metric: Log detailed metrics about each opcode handler (#25153)
Giacomo Pozzoni
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonGameObject overloads
Carbenium
2020-07-27
Core/WorldObject: Replace non-std::chrono SummonTrigger overloads
Carbenium
2020-07-27
Core/WorldObject: Remove non-std::chrono SummonCreature overload
Carbenium
2020-07-27
Core/Metric: Add new cmake option WITH_DETAILED_METRICS to enable more metric...
Giacomo Pozzoni
2020-07-27
Core/Creature: Remove non-std::chrono overload of DespawnOrUnsummon
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify the remaining public API
Carbenium
2020-07-27
Core/EventProcessor: std::chrono-ify CalculateTime
Carbenium
2020-07-26
Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
Carbenium
2020-07-26
EventMap: Change GetTimeUntilEvent to return std::chrono types
Carbenium
2020-07-26
Scripts/Kalimdor: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-26
Scripts/World+Outland+Spells: Use std::chrono overload of Creature::DespawnOr...
Carbenium
2020-07-26
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-26
Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-26
Scripts/EasternKingdoms: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2020-07-26
Core/Authserver: Auth cleanup phase 1b, the "I didn't hit Stage All" commit. ...
Treeston
2020-07-26
Core/Authserver: Authserver cleanup (PR#25093)
Treeston
2020-07-25
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2020-07-25
Core/EscortAI: std::chrono-ify AddWaypoint
Carbenium
2020-07-25
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2020-07-25
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2020-07-25
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2020-07-24
Core/Misc: Code cleanup
jackpoz
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