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Author
2020-12-22
Core/Corpses: Fixed crash during loading corpses
Shauren
2020-12-20
Core/DataStores: Implement optional data in hotfix packets
Shauren
2020-12-19
Core/Players: Fixed worgen character creation
Shauren
2020-12-19
Core/Quests: Fixed min level calculation
Shauren
2020-12-18
Core/Players: Fixed barbershop not changing model when changing gender
Shauren
2020-12-16
Warning fix
Shauren
2020-12-16
Core/Quest: Change RewardFactionCapIn type to signed int32
funjoker
2020-12-15
Core/PacketIO: Add missing ByteBuffer::ResetBitPos calls, fixes buying items ...
Shauren
2020-12-13
Core/Corpses: Fixed client crashes with player corpses
Shauren
2020-12-13
Core/PacketIO: Enable CMSG_CHECK_CHARACTER_NAME_AVAILABILITY
Shauren
2020-12-12
Core/PacketIO: Fixed SMSG_CHAR_FACTION_CHANGE_RESULT structure
Shauren
2020-12-12
Dep/Boost: Support for boost 1.74 - heap
Shauren
2020-12-12
Dep/Boost: Partial support for boost 1.74 - asio
Shauren
2020-12-12
Core/PacketIO: Updated ResponseCodes enum for 9.0.2
Shauren
2020-12-11
Core/Quests: Fixed questgiver icons
Shauren
2020-12-10
Core/PacketIO: Fixed client crashes with SMSG_UPDATE_TALENT_DATA
Shauren
2020-12-09
Core/GameObjects: Updated gameobject template structure to 9.0
Shauren
2020-12-08
Core/Misc: Updated SpellCastResult, SpellCustomErrors, GameError and Inventor...
Shauren
2020-12-08
Core/Objects: Fixed a wrong cherry-pick merge conflict resolution - properly ...
Shauren
2020-12-08
Core/PacketIO: Add opcode values for 9.0.2
Shauren
2020-12-08
Core/Players: Define new player local flags
Shauren
2020-12-08
Core/Collision: Fixed false positive errors in console about vmap loading
Shauren
2020-12-08
Core/PacketIO: Updated packet structures to 9.0.2
Shauren
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/Objects: Switch to unique_ptr in UF::OptionalUpdateFieldBase
Shauren
2020-12-08
Core/Objects: Allow overriding number of bits used to write dynamic updatefie...
Shauren
2020-12-08
Core/Objects: Rename ValueType to value_type in updatefield types to be compa...
Shauren
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren
2020-12-08
Core/Quests: Define new quest flags
Shauren
2020-12-08
Core/Quests: Define new quest objective types
Shauren
2020-12-08
Core/PacketIO: Fill new packet fields with data
Shauren
2020-12-08
Core/Transmog: Support new transmog modifiers (secondary appearance)
Shauren
2020-12-08
Core/Items: Define new ItemVendorType
Shauren
2020-12-08
Core/Items: Define new ItemModifier
Shauren
2020-12-08
Core/Player: Define new PlayerFlagsEx
Shauren
2020-12-08
Core/Misc: First set of required db changes for 9.0
Shauren
2020-12-08
Core/Misc: Remove custom quest levels in title
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-10-21
Core/Transmog: Add remaining hidden appearances
8.3.7/35662
Shauren
2020-10-05
Core/PacketIO : Added SMSG_INTERRUPT_POWER_REGEN (#25539)
François B
2020-10-04
Core/PacketIO: One more opcode rename
Shauren
2020-10-02
Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
Shauren
2020-10-02
Core/Players: Corrected logic determining contested/friendly/hostile area types
Shauren
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-09-15
Core/Spells: EffectSanctuary should stop attack (#20492)
Gildor
2020-09-14
Core/PacketIO: Add SMSG_QUEST_LINES_FOR_MAP_RESPONSE naming
funjoker
2020-09-12
Core/Scripts: Boss Amanitar rewrite (#20283)
Gustavo
2020-09-12
Core/Scripts: Boss Jedoga Shadowseeker rewrite (#20279)
Gustavo
2020-09-11
Core/GameObjects: trigger npcs that are summoned for gameobject casting will ...
Ovah
2020-09-08
Core/Spells: Fixed Cloak of Shadows dispel (removed old hack)
Keader
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