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AgeCommit message (Expand)Author
2021-10-03Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...Shauren
2021-10-03Core/Quests: Fill QuestPackageID field in SendQuestGiverQuestDetails (#27016)ModoX
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-10-02Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED) (#26988)ModoX
2021-10-02Core/Players: Implemented selecting Exile's Reach during character creationShauren
2021-10-02Core/Players: Do not show zone on character list before first loginShauren
2021-10-02Core/Players: Save homebind location on creation instead of delaying it to fi...Shauren
2021-10-02Core/Players: Store player creation timestamp and type (normal/npe)Shauren
2021-10-02Core/Players: Fixed value saved in `characters`.`lastLoginBuild`Shauren
2021-10-02Core/Transports: Store information about continent transportsShauren
2021-10-02Core/Commands: Remove the option to teleport to "startzone" with .unstuck com...Shauren
2021-10-02Core/Players: Relocate players to their homebind location instead of starting...Shauren
2021-10-01Core/Scripts: Fix repeated script validation when spell has multiple scripts ...sueastward
2021-10-01Core/Commands: Lookup spell command fixesShauren
2021-10-01Core/Misc: Fix appleclang 12 warningsShauren
2021-09-29Core/Player: fix periodic eating and drinking emotes (#21280)Ovah
2021-09-29Core/BattlePets: Misc fixes (#26964)Meji
2021-09-29Scripts/TheSlavePens: Boss Ahune fixes and updatessirikfoll
2021-09-29TheSlavePens/Ahune: Fix crash (#22070)Gildor
2021-09-29DB/Quest: Escaping the TombZenoX92
2021-09-29Core/Bnet: Updated protobuf messages and servicesShauren
2021-09-29Core/Movement: shield ChaseMovementGenerator against a potential crashccrs
2021-09-29Core/Movement: adjust deactivation/reset logic inside GenericMovementGeneratorccrs
2021-09-29Core/Movement: prevent double initialization calls if the generator was deact...ccrs
2021-09-28Core/Spells: Make some spells negative (#21696)Андрей
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2Keader
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating BrandKeader
2021-09-28Kill a whitespaceKeader
2021-09-28Core/Spells: Reset Mangle cooldown in Berserk (#22000)DanVS
2021-09-28Scripts/Pit of Saron: Fixed Ick not updading victimKeader
2021-09-28Core/Movement: MotionMaster reimplementation (#21888)ccrs
2021-09-26Scripts/Karazhan: make Barnes properly start the Opera Event (#21970)Maxwelllmj
2021-09-26Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not s...Keader
2021-09-26Core/Battleground: Fixed a problem that did not let Arenas queue if it was in...Gooyeth
2021-09-26re-enable CreatureAI::MovementInform for Chase/FollowMovementGenerator - didn...Treeston
2021-09-26Core/Misc: Fix FreezeDetector triggered on startupjackpoz
2021-09-26Scripts/Icecrown Citadel: Fix "intended" crashjackpoz
2021-09-26Core/Quest: Fix crash caused by disabled questsjackpoz
2021-09-26Core/Movement: crashfix workaroundccrs
2021-09-26Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054jackpoz
2021-09-26Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....Treeston
2021-09-26Core/Movement: Removed unneccessary z position adjustmentShauren
2021-09-26Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.Treeston
2021-09-261b7ec4b follow-upTreeston
2021-09-26Core/Threat: Fix taunt behavior in some edge casesTreeston
2021-09-26Core/Unit: UNIT_FLAG renamesTreeston
2021-09-26Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)Jorge Turrado Ferrero
2021-09-26Core/Handlers: Fixed Equipament Manager (for real this time)Keader
2021-09-26Core/Player: Skip the cinematic of the first login if the character is telepo...Gooyeth