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AgeCommit message (Expand)Author
2019-12-15Scripts/Azjol-Nerub: Fixed Gatewatcher pets evading when kill a playerKeader
2019-12-15TabsKillyana
2019-12-15DB/Quest: Take Down Tethyr!Killyana
2019-12-14Core/Log: Gameobjects may have faction template id = 0Killyana
2019-12-13DB/Spawns: Rampart of skullsKillyana
2019-12-11Scripts/VioletHold: Minor improvements (#23961)Gildor
2019-12-09Core/Grid: Code cleanupGiacomo Pozzoni
2019-12-07TabsKillyana
2019-12-07Core/Spell: Reset threat to zero when the hunter use Feign DeathTreeston
2019-12-07Quest: Weakness to LightningKillyana
2019-12-07warning fixShauren
2019-12-07Core/Realms: Move build info (and auth seeds) to databaseShauren
2019-12-06Scripts/ScarletEnclave: reworked Eye of Acherus script (#23953)Ovah
2019-11-25Core/AI: add another helper for "ScriptedAI::ForceCombatStop"ccrs
2019-11-24Core/GameObjects: Skip LoS checks for traps (#23936)Giacomo Pozzoni
2019-11-17Fixed pets repositioning themselves after every cast (#23923)Ovah
2019-11-17Movements/Pets: Fix the follow angleKillyana
2019-11-09Build fix - include went missing when resolving merge conflictsShauren
2019-11-09Build fixShauren
2019-11-09Fix dynamic linking builds for msvcShauren
2019-11-09Core/DBUpdater: Fixed db updater for mysql 8 on windows using named pipe conn...Shauren
2019-11-09Core/DBLayer: Support using mysql 8Shauren
2019-10-28Core/Spells: add spell fix to Trained Rock Falcon (#23896)Trond B. Krokli
2019-10-27Core/PacketIO: Restrict CMSG_STANDSTATECHANGE to only allow the same stand st...Shauren
2019-10-27Core/PacketIO: Restrict CMSG_EMOTE to only allow emotes that are hardcoded in...Shauren
2019-10-27Scripts/PoS: a7a96d4 followupccrs
2019-10-26Scripts/ScarletMonastery: instance script cleanup (#23889)ccrs
2019-10-26Core/Misc: Enable MaxCoreStuckTime setting by defaultjackpoz
2019-10-24Scripts/PoS: a7a96d4 followupccrs
2019-10-23Scripts/PoS: a7a96d4 followupccrs
2019-10-23Scripts/PoS: little implementation cleanup in boss_krickandick with, you gues...ccrs
2019-10-23Build: fix nopch - add missing declarationccrs
2019-10-23Scripts/PoS: move boss_krickandick into new script definitionccrs
2019-10-23Core/Movement: prevent any Initialize queue till AddToWorld is signaledccrs
2019-10-23Core/Movement: d033032 followupccrs
2019-10-22Core/Movement: d033032 followupccrs
2019-10-22Core/AI: 06443e3 followupccrs
2019-10-22Core/AI: add missing public tag & correct alignmentccrs
2019-10-21Core/Spells - Rogue: Fix Unfair Advantage range (#23877)Gildor
2019-10-21Core/Movement: d033032 followupccrs
2019-10-21Core/AI: 06443e3 followupccrs
2019-10-21Core/Movement: delay movement update in MotionMaster until its owner signals ...ccrs
2019-10-21Core/Totem: Change log level of a logAokromes
2019-10-20Revert "Core/Movement: Fix a crash on login"jackpoz
2019-10-19Core/Movement: Fix a crash on loginjackpoz
2019-10-17Core/GameObject: Fix battleground flags not showing burning animationjackpoz
2019-10-13Core/Misc: Fix C++17 build errorsjackpoz
2019-10-13Core/Defines: define UNIT_FLAG_SWIMMING (#23630)ForesterDev
2019-10-13Scripts/Kologarn: Fix "stuck in combat" issues (#23866)Giacomo Pozzoni
2019-10-12Core/Achievements: fixed bug with counting honorless units for achievement ty...ForesterDev