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2016-06-14Core/Auras: Defined new aura type 468 SPELL_AURA_TRIGGER_SPELL_ON_HEALTH_BELO...Shauren
2016-06-14Core/Spells: Implement SPELL_AURA_PROC_ON_POWER_AMOUNT_2Shocker
2016-06-13Core/Movement: Fixed weird loading screen behavior (progress bar loading to f...Shauren
2016-06-12Core/GameObejcts: Fixed disconnects happening when viewing nearby players on ...Shauren
2016-06-11Core/PacketIO: Send movement status changes around moving unit, not its contr...Shauren
2016-06-10Core/PacketIO: Fixed sending wrong movement packets to nearby players that re...Shauren
2016-06-10Entities/Unit: Fix speed update packets if player is being moved by something...treeston
2016-06-09Core/Auras: Defined more known stat related aura typesShauren
2016-06-08Core/Taxi: Implemented PlayerCondition requirements on taxi pathsShauren
2016-06-08Core/Misc: Fixed warningsVincent-Michael
2016-06-07Core/GameObjects: Defined more GO flagsShauren
2016-06-06Core/Misc: Fixed coverity issuesShauren
2016-06-06Core/Misc: Fixed uninitialized fieldShauren
2016-06-06Core/Misc: Fixed uninitialized fields in black market packetsShauren
2016-06-06Core/Spells: Fixed possible null pointer dereferenceShauren
2016-06-06Core/Spells: Silence coverity false positive - CID 1356246Shauren
2016-06-05Core/Commands: Added ".npc set phase" command error message for invalid phaseidVincent-Michael
2016-06-05Core/PacketIO: Fixed sending SMSG_SPELL_EXECUTE_LOGShauren
2016-06-04Update worldserver.conf.distAokromes
2016-06-04Implement real time statistic visualization (#16956)DDuarte
2016-06-03Core/Auras: Named currency gain modifying aura typesShauren
2016-06-03Update worldserver.conf.dist (#17270)Sean Rhone
2016-06-02Core/Spells: Define SPELL_EFFECT_ALTER_ITEMShocker
2016-06-01Core/Auras: Send aura update to client when aura amount changes and aura has ...Shauren
2016-05-31Core/PacketIO: Fixed setting player declined namesShauren
2016-05-31Core/Auras: Fix copypaste mistake from fde9e8985f203048f07909bf0d3b0865cda55c42Shauren
2016-05-30Core/Spells: Implemented auras 394 and 469 SPELL_AURA_SHOW_CONFIRMATION_PROMP...Shauren
2016-05-29Core/Spells: Defined new spell attribute (SPELL_ATTR12_IS_GARRISON_BUFF)Shauren
2016-05-29Core/DB/Updater: English grammar corrections (#17207)Trond B Krokli
2016-05-28Core/Auras: Implemented aura 475 - SPELL_AURA_ALLOW_USING_GAMEOBJECTS_WHILE_M...Shauren
2016-05-27Core/Battleground: Areatriggers will now check if player leaves the start are...Golrag
2016-05-26Core/Pets: Fixed wrong prepared statement in bc1a81747ae032bc2ae3681d99f5f605...Shauren
2016-05-26Core/Pets: Implemented pet specializations (#17058)myran2
2016-05-26Core/Auras: Implemented SPELL_AURA_MOD_SPELL_COOLDOWN_BY_HASTE, SPELL_AURA_MO...Shauren
2016-05-26Core/GameObjects: Add isUse parameter to GossipHello for distinction between ...Shocker
2016-05-25Core/Bnet: Order account list by id when the bnet account has more than 1 gam...Shauren
2016-05-23Core/DataStores: Fixed loading non-localized db2 stringsShauren
2016-05-22Core/PacketIO: Fixed sending OnHold pet cooldownsShauren
2016-05-21Core/PacketIO: Fixed LFGuildApplications structureShauren
2016-05-20Core/Spells: Fixed Fulmination and Shaman T18 bonuses related to itShauren
2016-05-18Core/Auras: Implemented SPELL_AURA_MOD_XP_FROM_CREATURE_TYPEShauren
2016-05-18Core/Phase: phase_area table now support even parent area (known as zone)MitchesD
2016-05-17Core/ConditionMgr: condition CONDITION_SOURCE_TYPE_PHASE should not break on ...MitchesD
2016-05-17Scripts/Freya: removed obsolete codejoschiwald
2016-05-17Core/Spells: Fixed spell mod application orderShauren
2016-05-17Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and SPELL_AU...Shauren
2016-05-16And nopch fix tooShauren
2016-05-16Build fix for VS2013 - pls stop using it, upgrade to 2015.Shauren
2016-05-16Core/PacketIO: Updated charm/vehicle spell sendingShauren
2016-05-15Core/DataStores: Defined ChrSpecialization flag valuesShauren