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AgeCommit message (Expand)Author
2020-03-04Core/Objects: MovePositonToFirstCollision will now use detour raycasts to det...Giacomo Pozzoni
2020-03-03Core/PathFinding: Fix mmaps raycast without hitjackpoz
2020-03-02Core/DBLayer: Use std::variant's stored type instead of relying on our own se...Shauren
2020-03-02Core/AI: Fix remaining charming issuejackpoz
2020-03-02Core/AI: Allow creatures to evade (#24221)Giacomo Pozzoni
2020-03-02Core/DBLayer: Refactor PreparedStatement class to not depend on MySQLPrepared...Shauren
2020-03-01Core/Spell: Proper SPELL_EFFECT_PULL_TOWARDS_DEST implementation for players ...NoName
2020-03-01Core/Misc: Fix buildjackpoz
2020-03-01Core/AI: Make charmed creatures follow their owner (#24195)Giacomo Pozzoni
2020-02-29Replace MySQL prepared statement union with std::variant (#24158)Ujp8LfXBJ6wCPR
2020-02-29Modernize codebase with Clang-Tidy range based loops (#24165)Ujp8LfXBJ6wCPR
2020-02-29Part1: Modernize codebase with Clang-Tidy range based loops (#24164)Ujp8LfXBJ6wCPR
2020-02-28Scripts/Ebon Hold: Bloody Breakout (#24126)Sorikoff
2020-02-28Core/Misc: Moved CanSpeak() method to WorldSession class (#24209)ForesterDev
2020-02-28Core/PathFinding: Add support to WorldObject pathfinding (#24207)Giacomo Pozzoni
2020-02-28Core/PathFinding: Return raycast hitpoint when specifying straightLine (#24206)Giacomo Pozzoni
2020-02-28Core/PacketIO: update SMSG_EMOTE / CMSG_EMOTE packets to new system (#24200)ForesterDev
2020-02-28Core/DynamicInfo: rename some parameters according packet definitions (#24192)ForesterDev
2020-02-28Core/Units: UNIT_FLAG_PACIFIED will no longer block victim updates (#24190)Ovah
2020-02-28Scripts/Gameobject: Move Orb of Command script to SAI. (#24189)Rushor
2020-02-28Core/Movement: Implement MoveSplineFlag::Enter_Cycle (#24049)NoName
2020-02-23Core/Movement: Add support to cyclic splines to GenericMovementGeneratorjackpoz
2020-02-22Core/Server: correct timestamp format for shutdown/restart notification broad...ForesterDev
2020-02-22Core/SmartAI: implement SMART_ACTION_OVERRIDE_LIGHT and SMART_ACTION_OVERRIDE...ForesterDev
2020-02-22Scripts/Ebon Hold: Massacre At Light's Point (#24106)Sorikoff
2020-02-19Core/GameObject: Fix wrong calculation of the spellfous distanceKillyana
2020-02-18Core/SAI: SMART_ACTION_PAUSE_MOVEMENTOvahlord
2020-02-18Boss/Script: Add Crazed Apothecary to Apothecary Hummel encounterKillyana
2020-02-17DB/Quest: Reconnaissance Flightdr-j
2020-02-16[WIP] Core/AI: Pets musn't attack civilian NPC in aggressive mode (#24121)Sorikoff
2020-02-16Core/Creature: Use proper name for wander distance. (#24133)ratkosrb
2020-02-16Scripts/World: Hourly Bell sound, further improvements (#24147)schell244
2020-02-16Boss/Script: Fix an error in a previous commitKillyana
2020-02-15Scripts/Misc: Attempt to fix the buildGiacomo Pozzoni
2020-02-15Scripts/Gameobject: Journal of Jandice Barov- Convert script to SAI. (#24157)Rushor
2020-02-14Scripts/Gameobject: Remove deprecated script for Cat Figurine (#24150)Rushor
2020-02-14Core/Guilds: Don't rely on implicit guid->uint64 conversion for member lookupShauren
2020-02-14Core/Misc: Remove redundant null pointer checks before delete (#24140)Ujp8LfXBJ6wCPR
2020-02-14Core/Misc: Remove redundant copy constructor for Position and WorldLocation (...Ujp8LfXBJ6wCPR
2020-02-11Scripts/Kalimdor: Move script of Hand of Iruxos Crystal to database. (#24141)Rushor
2020-02-10DB/Text: Fix and remove some npc_textKillyana
2020-02-08DB/Logs: Move some logs back to DB errorsKillyana
2020-02-08Scripts/Spells: Nourish (#24057)Sorikoff
2020-02-08Core/Vehicles: implement vehicle seat addon table to specify seat ori… (#24...Ovah
2020-02-08Core/PacketIO: update cinematic packets to new system. Implement CMSG_OPENING...ForesterDev
2020-02-08Core/Scripting: fixed hourly bell sounds (#24127)schell244
2020-02-08Use boost::optional and boost::none instead of smelly pointer (#24134)Ujp8LfXBJ6wCPR
2020-02-08Sync npc_text naming (#24128)Eridium
2020-02-08Core/Misc: Some refactoring, #23603 prep: (#23676)Treeston
2020-02-06nopch build fixKeader