aboutsummaryrefslogtreecommitdiff
path: root/src/server
AgeCommit message (Expand)Author
2020-07-14Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)Peter Keresztes Schmidt
2020-07-14Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2020-07-14Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)Peter Keresztes Schmidt
2020-07-14Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)Peter Keresztes Schmidt
2020-07-14Scripts/Drak'Tharon Keep: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2020-07-14Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...Peter Keresztes Schmidt
2020-07-14Scripts/Coilfang Reservoir: Use std::chrono::duration overloads of EventMap (...Peter Keresztes Schmidt
2020-07-14Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#2...Peter Keresztes Schmidt
2020-07-14Scripts/Azjol-Nerub: Use std::chrono::duration overloads of EventMap (#25026)Peter Keresztes Schmidt
2020-07-14Scripts/Mana Tombs: Fix Pandemonious Dark Shell event delayShauren
2020-07-14Scripts/Auchindoun: Use std::chrono::duration overloads of EventMap (#25023)Peter Keresztes Schmidt
2020-07-14Scripts/Outland: Use std::chrono::duration overloads of EventMap (#25022)Peter Keresztes Schmidt
2020-07-14Scripts/Northrend: Use std::chrono::duration overloads of EventMap (#25021)Peter Keresztes Schmidt
2020-07-14Scripts/Trial of the Crusader: Use std::chrono::duration overloads of EventMa...Peter Keresztes Schmidt
2020-07-14Scripts/EasternKingdoms: Use std::chrono::duration overloads of EventMap (#25...Peter Keresztes Schmidt
2020-07-14Scripts/Blackrock Mountain: Use std::chrono::duration overloads of EventMap (...Peter Keresztes Schmidt
2020-07-14Scripts/Kalimdor: Use std::chrono::duration overloads of EventMap (#25016)Peter Keresztes Schmidt
2020-07-14Core/Battlegrounds: Use std::chrono::duration overloads of EventMap (#25015)Peter Keresztes Schmidt
2020-07-14Core/Misc: Fixed wrong db field accessors usage found with TRINITY_STRICT_DAT...Shauren
2020-07-14Scripts/Kologarn: Fix another "stuck in combat" issue (#24998)Giacomo Pozzoni
2020-07-14Core/Spells: Check a few aura effects for determining if should be negative (...Gildor
2020-07-14Core/Spells: Implement SPELL_EFFECT_ACTIVATE_OBJECT. (#23) (#24997)Giacomo Pozzoni
2020-07-13Add missing breaksShauren
2020-07-13Fix some compiler warnings reported by GCC (#25007)Peter Keresztes Schmidt
2020-07-12Core/Spells: Use correct SpellEntry field for Amplitude (#25008)Ghaster
2020-07-12Core/DataStores: Update DBC field names to generated ones (#24999)Peter Keresztes Schmidt
2020-07-11Core/Player: Introduce separate level caps for each expansion (#24989)Max Drosdo.www
2020-07-11Core/DBLayer: Fix build with TRINITY_STRICT_DATABASE_TYPE_CHECKSShauren
2020-07-10Core/DBLayer: Optimize string based query results by eliminating unneeded buf...Shauren
2020-07-09Creature/Script: npc_blackfathom_deeps_event (#24969)Eridium
2020-07-09Core/Database: Apply 54b0b8f5ead41f936b12e97d1b4fbacd9b89ab53 to 141ada19b00f...jackpoz
2020-07-09Core/Creature: Add null check for charmed creaturesjackpoz
2020-07-09Core/Spells: Expose corpseTarget to spell scripts with SpellScript::GetHitCor...Ovah
2020-07-09Creature/AI: Remove SetVisible from SmartAI::InitializeAIakrom23
2020-07-09Core/Spells: Don't select corpses for spell targets that expect to hit unitsShauren
2020-07-09Scripts/ICC: fixed a crash in the Lich King encounter caused by invalid corps...Ovah
2020-07-08DB/Quest: Convert & update support for 'Khu'nok Will Know' to SAIoffl
2020-07-07Core/Events: refactored battleground holiday assignments.Ovahlord
2020-07-07DB/Quest: Convert & update support for 'Chasing A-Me 01' to SAIoffl
2020-07-06DB/Quest: Convert & update scripts from Thousand Needles to SAIoffl
2020-07-06DB/Quest: Convert & update support for 'Protect Kaya' to SAIoffl
2020-07-06Core/Pools: Attempt to workaround pools being broken since 2015 (#24949)Giacomo Pozzoni
2020-07-06Core/Unit: Prevent gaining weapon and defense skillups in pvp (#24895)Max Drosdo.www
2020-07-05Core/PetAI: Validate GetCharmInfo()jackpoz
2020-07-05Core/Spells: Add missing code from corpse target type cherry-picksjackpoz
2020-07-04Core/Gameobjects: Improve IsValidAttackTarget faction check for traps that ha...Gildor
2020-07-04Core/Spells: Check a few aura effects for determining if should be negative (...Gildor
2020-07-02DB/Creature: Convert & update support for 'Messenger Torvus' to SAIoffl
2020-07-01Core/Gameobjects: Traps shouldn't ignore IsImmuneToNPC/IsImmuneToPC and IsInS...Gildor
2020-07-01Core/Spells: SPELL_AURA_MOD_HEALTH_REGEN_PERCENT should be negative if Target...Gildor