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Author
2020-05-03
Core/Movement: de832b6 followup
ccrs
2020-05-03
Core/Movement: modify MovementInform trigger condition & checks in FollowMove...
ccrs
2020-05-03
Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...
Shauren
2020-05-03
Core/GameObject: b0db728 followup
ccrs
2020-05-02
Core/Movement: 0e2342c followup
ccrs
2020-05-02
Build: fix nopch
ccrs
2020-05-02
Core/Objects: fixed build
Ovahlord
2020-05-02
Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...
Ovahlord
2020-05-01
Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
Shauren
2020-05-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
2020-04-30
Item/Script: Remove unused script, related to the previous commit
Killyana
2020-04-30
DB/Quest: Becoming a Spellfire Tailor
offl
2020-04-29
Core/Objects: optimize and improve MovePositionToFirstCollision results
Ovahlord
2020-04-29
Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)
ForesterDev
2020-04-29
Core/Spells: implement SMSG_MOUNT_RESULT and use it for transformed mounting ...
NoName
2020-04-29
Core\GameObject: corrected check for IsWithinDistInMap (#24506)
ForesterDev
2020-04-29
Core/PathFinding: Fix buffer overflow
jackpoz
2020-04-29
Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Even...
NoName
2020-04-28
Core/PacketIO: Send item flags in auction items for the lulz, its bugged in t...
Shauren
2020-04-28
Core/AuctionHouse: Fixed auction mail subjects for items with random properties
Shauren
2020-04-28
Warning fix
Shauren
2020-04-28
Core/AuctionHouse: Fixed auction mail bodies
Shauren
2020-04-28
Core/Auras: Prevent getting negative scale with auras
Shauren
2020-04-28
Core/Spells Fixed scroll stacking check when not targeting self
Shauren
2020-04-28
Core/Spells: Scrolls should not be consumed, when they fail to apply.
FAQ
2020-04-28
Remove tabs (ee5eace3c6d1fa489572c052daef4834e9c7f12c) (#24510)
Gildor
2020-04-28
DB/Pet: Lil' K.T
Killyana
2020-04-27
Core/Vehicles: update the power display of vehicles before being added to wor...
Ovahlord
2020-04-27
Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...
HelloKitty
2020-04-27
Core/PacketIO: Fixed crash in TogglePvP::Read
Shauren
2020-04-26
Scripts/Spells: Fixed Mages 2P T10 proc delay (#24496)
Keader
2020-04-27
DB/Pet: Toxic Wasteling
Killyana
2020-04-26
Core/PacketIO: updated CMSG_TOGGLE_PVP opcode (#24476)
ForesterDev
2020-04-26
Core/Spells: Crystallize should not use DIMINISHING (#24502)
NoName
2020-04-26
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...
Rushor
2020-04-26
Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE (#24493)
Rushor
2020-04-26
Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...
Eridium
2020-04-26
Scripts/OnyxiasLair: Fix Onyxia Eruption spell (#24472)
Gildor
2020-04-25
Core/AI: Implemented OnSpellCastInterrupt and OnSuccessfulSpellCast hooks
Ovah
2020-04-24
Making travis happy
Keader
2020-04-24
Scripts/Black Temple: Fixed Reliquary of Souls after combat rewrite changes.
Keader
2020-04-23
Core/Database: fix wrong password logging (#24487)
ForesterDev
2020-04-22
Scripts/BWL: Fix crash in Razorgore encounter
jackpoz
2020-04-22
Game/SmartScripts: Reset counter in SAI only on Initialize. (#24489)
Rushor
2020-04-21
Core/Spells: Fix assertion triggered
jackpoz
2020-04-21
Core/Misc: Improve assert message with more detail
Shauren
2020-04-20
Core/PacketIO: updated SMSG_CROSSED_INEBRIATION_THRESHOLD (#24475)
ForesterDev
2020-04-19
Spell: Move "Dark Conclave Ritualist Channel" outside Ulduar spells
Killyana
2020-04-19
Spell: Fix "Dark Conclave Ritualist Channel" range and cast
Killyana
2020-04-19
Boss/Script: Vazruden_Fix (#24197)
skipperheartbeat
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