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AgeCommit message (Expand)Author
2011-09-19Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960.megamage
2011-09-19Fix crash caused by invalid talker in SmartScript. Solve #3082.megamage
2011-09-19Core/SmartAI: Corrected validation check for SAI action summon, type parameterShauren
2011-09-19Compile fixShauren
2011-09-19Scripts/Icecrown CitadelShauren
2011-09-18Core/Build: Fix non-PCH buildsclick
2011-09-18Scripts/Icecrown CitadelShauren
2011-09-18Edited src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp vi...Machiavelli
2011-09-18Scripts/Ulduar: Fix timer issues in Flame Leviathan script, thanks to Svannon. Machiavelli
2011-09-18Remove 2 useless logsAokromes
2011-09-18Scripts/Shadow Labyrinth: Fix wrong target of Incite Chaos spellAokromes
2011-09-17Core/Entities: Allow 2 side parties to work.QAston
2011-09-17Core/Entities: GameObject's m_unique_users will now store full guids to get r...Shauren
2011-09-17Core/Grids: Added GameObjectWorkerShauren
2011-09-17Core/Commands: Removed setting orientation from cast commandsShauren
2011-09-17Core/Entities: Allow creatures to attack players while in sanctuary.QAston
2011-09-17Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...QAston
2011-09-16Core/Entities: Remove obsolete function Unit::canAttack.QAston
2011-09-16Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...QAston
2011-09-16Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)QAston
2011-09-16Core/Spells: Use Unit::IsValidAttack/AssistTarget functions to validate spell...QAston
2011-09-16Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...QAston
2011-09-16Tab2spaces previous commit :SSpp
2011-09-16Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...Spp
2011-09-16Core/Instances: Fix client freeze when trying to enter an instance which have...Spp
2011-09-16Core/Spell: Remove obsolete check, its already handled in a better way using ...Shauren
2011-09-16Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE ch...Shauren
2011-09-16Core/Spells: Spells having the same effect types on multiple effects will now...Shauren
2011-09-16Scripts/Icecrown Citadel:Shauren
2011-09-16Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixesSpp
2011-09-16Core/Misc: Revert the loot-related code from 74616464f2, the iterator is need...Shocker
2011-09-15Store pendingInstanceId instead of pointer of instance save, because pointer ...megamage
2011-09-15Core/Misc: Fix gcc buildShocker
2011-09-15Misc/Util: Add a template function for returning a random element from any co...Shocker
2011-09-15Core/Spells&GOs: Fix Ritual of Doom.Nay
2011-09-15Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionRea...QAston
2011-09-15[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...Spp
2011-09-15Core/Loot: Do not allow a player that has instance bind pending to loot. By M...Nay
2011-09-15Scripts/TOC: Anub'arak should enrage after 10 minutes, not 15. By telsamat. Nay
2011-09-15Core/Spells: Fixed summoning to instancesShauren
2011-09-14Merge pull request #2991 from megamage/masterQAston
2011-09-14Core/DataStore: Add struct for LiquidTypeEntry.dbc, unused for now.kaelima
2011-09-14Core/Dungeon Finder: Fix entry point not being saved to db.Spp
2011-09-14Core/Dungeon Finder: Use areatrigger coords when trying to get out from a lfg...Spp-
2011-09-13A more conservative way to fix crash #2892.megamage
2011-09-13Core: Minor cleanups (here and there)Spp-
2011-09-13Better description for Rate.InstanceResetTime setting.Aokromes
2011-09-12Temp fix of crash caused by npc_brunnhildar_prisoner script. Solve #2825, #28...megamage
2011-09-12Do not call AddObjectToRemoveList(Pet*) in Map::MoveAllCreaturesInMoveList()....megamage
2011-09-12Script/Oculus: Fix yells of Drakos.Nay