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Author
2011-09-19
Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960.
megamage
2011-09-19
Fix crash caused by invalid talker in SmartScript. Solve #3082.
megamage
2011-09-19
Core/SmartAI: Corrected validation check for SAI action summon, type parameter
Shauren
2011-09-19
Compile fix
Shauren
2011-09-19
Scripts/Icecrown Citadel
Shauren
2011-09-18
Core/Build: Fix non-PCH builds
click
2011-09-18
Scripts/Icecrown Citadel
Shauren
2011-09-18
Edited src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp vi...
Machiavelli
2011-09-18
Scripts/Ulduar: Fix timer issues in Flame Leviathan script, thanks to Svannon.
Machiavelli
2011-09-18
Remove 2 useless logs
Aokromes
2011-09-18
Scripts/Shadow Labyrinth: Fix wrong target of Incite Chaos spell
Aokromes
2011-09-17
Core/Entities: Allow 2 side parties to work.
QAston
2011-09-17
Core/Entities: GameObject's m_unique_users will now store full guids to get r...
Shauren
2011-09-17
Core/Grids: Added GameObjectWorker
Shauren
2011-09-17
Core/Commands: Removed setting orientation from cast commands
Shauren
2011-09-17
Core/Entities: Allow creatures to attack players while in sanctuary.
QAston
2011-09-17
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Cre...
QAston
2011-09-16
Core/Entities: Remove obsolete function Unit::canAttack.
QAston
2011-09-16
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValid...
QAston
2011-09-16
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
QAston
2011-09-16
Core/Spells: Use Unit::IsValidAttack/AssistTarget functions to validate spell...
QAston
2011-09-16
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget fu...
QAston
2011-09-16
Tab2spaces previous commit :S
Spp
2011-09-16
Core/Instances: Resurrect a dead player (with corpse) before enter to instanc...
Spp
2011-09-16
Core/Instances: Fix client freeze when trying to enter an instance which have...
Spp
2011-09-16
Core/Spell: Remove obsolete check, its already handled in a better way using ...
Shauren
2011-09-16
Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE ch...
Shauren
2011-09-16
Core/Spells: Spells having the same effect types on multiple effects will now...
Shauren
2011-09-16
Scripts/Icecrown Citadel:
Shauren
2011-09-16
Core: Cleanup in MiscHandler::SendAreaTriggerMessage and warning fixes
Spp
2011-09-16
Core/Misc: Revert the loot-related code from 74616464f2, the iterator is need...
Shocker
2011-09-15
Store pendingInstanceId instead of pointer of instance save, because pointer ...
megamage
2011-09-15
Core/Misc: Fix gcc build
Shocker
2011-09-15
Misc/Util: Add a template function for returning a random element from any co...
Shocker
2011-09-15
Core/Spells&GOs: Fix Ritual of Doom.
Nay
2011-09-15
Core/Entities: Add new functions: Unit::GetReactionTo and Unit::GetFactionRea...
QAston
2011-09-15
[Cosmetic] Apply codestyle "XXX * " and "XXX *" changed to "XXX* " (with some...
Spp
2011-09-15
Core/Loot: Do not allow a player that has instance bind pending to loot. By M...
Nay
2011-09-15
Scripts/TOC: Anub'arak should enrage after 10 minutes, not 15. By telsamat.
Nay
2011-09-15
Core/Spells: Fixed summoning to instances
Shauren
2011-09-14
Merge pull request #2991 from megamage/master
QAston
2011-09-14
Core/DataStore: Add struct for LiquidTypeEntry.dbc, unused for now.
kaelima
2011-09-14
Core/Dungeon Finder: Fix entry point not being saved to db.
Spp
2011-09-14
Core/Dungeon Finder: Use areatrigger coords when trying to get out from a lfg...
Spp-
2011-09-13
A more conservative way to fix crash #2892.
megamage
2011-09-13
Core: Minor cleanups (here and there)
Spp-
2011-09-13
Better description for Rate.InstanceResetTime setting.
Aokromes
2011-09-12
Temp fix of crash caused by npc_brunnhildar_prisoner script. Solve #2825, #28...
megamage
2011-09-12
Do not call AddObjectToRemoveList(Pet*) in Map::MoveAllCreaturesInMoveList()....
megamage
2011-09-12
Script/Oculus: Fix yells of Drakos.
Nay
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