aboutsummaryrefslogtreecommitdiff
path: root/src/server
AgeCommit message (Expand)Author
2012-06-08Core/Pets: one more update before i leave for the weekend!Kandera
2012-06-08Core/Pets: more updates to spells for pet scaling. based on research and snif...Kandera
2012-06-08Core/Pets: base implementation for pet aura scaling system. not currently hoo...Kandera
2012-06-08Core/Spells: set default multiplier for scourge strike bonus damage to 1.Kandera
2012-06-08Core/Spells: fix scourge strike extra damage. thanks to tibbiKandera
2012-06-08Core/Spells: codestyle and fix logic for adding unit state casting. (thx Mori...Kandera
2012-06-08Core/Maps: Fixed possible crash when resetting instancesShauren
2012-06-07Core/Maps: Moved object respawn time storage from global to map level. This r...Shauren
2012-06-07Core/Auras: use a case for SPELL_AURA_MECHANIC_IMMUNITY_MASK. distinguish bet...Kandera
2012-06-07Core/Spells: fix crash introduced in d719730929db84674cee0b56834e2a9ef248e472...Kandera
2012-06-07Core/Loot: fix mistake in previous commit. also fix flags in sql. i did thing...Kandera
2012-06-07Core/Spells: fix mocking blow doing damage to players and non tauntable creat...Kandera
2012-06-07Core/Loot: fix loot rules for looting quest items that have the party loot flagKandera
2012-06-07Core/Spells: do not apply unit_state_casting for instant cast spells.Kandera
2012-06-07Core/SAI: Fixed the cage GameObject template script, the script should start ...Subv
2012-06-07Core/Movement: Fixed Unit::SetFacingToShauren
2012-06-06Core/Misc: A couple misc fixes.Malcrom
2012-06-06DB/SAI: Fix for Quest 11317 & 11322 "The Cleansing"Malcrom
2012-06-06Core/MovementShauren
2012-06-06Core/Scripts: Addition to previous commit.Malcrom
2012-06-05Core/Scripts: Script for Frostblade Shrine to start The Cleansing quest.Malcrom
2012-06-05DB/Gossip Core/Scripts: Replace core script with db gossip for LoraxMalcrom
2012-06-05DB/Gossip Core/Scripts: Fix Gossip for Witch Doctor Mau'ariMalcrom
2012-06-05Scripts/Ulduar: Fixed some various bugs with XT-002 Deconstructor.kaelima
2012-06-05Scripts/Icecrown Citadel: Fixed Sindragosa, Spinestalker and Rimefang flying ...Shauren
2012-06-05Fixed build (forgot to save file)kaelima
2012-06-05Core/Protocol: Correct cooldowns sent with SMSG_PET_SPELLS and add summon dur...kaelima
2012-06-05Core/Loot: Correct some values sent for roll packetskaelima
2012-06-05Core/Quests: Fixed auto-accepting chain questskaelima
2012-06-04Core/SAI: Fixed a mistake in SMART_TARGET_INVOKER_PARTY which made it add the...Discover-
2012-06-04Merge pull request #6568 from Chaplain/typofixQAston
2012-06-04Fixed build and removed an unused variablekaelima
2012-06-04Core/Logging: Add optional binary packet logger usable with WowPacketParser, ...kaelima
2012-06-03Core/spells: Set max targets for Spell Skartax Purple BeamMalcrom
2012-06-03Fixed buildSubv
2012-06-03Core/Auth: Correct a bad error log during authenticationkaelima
2012-06-03Core/EventAI: Check AIName for EventAI scripts while loading them, avoid iter...Subv
2012-06-03Script/Shadowfiend: Use PetAI for shadowfiends, fixes shadowcrawl autocastingkaelima
2012-06-03DB/Quests: Fix quest Magic Carpet Ridekaelima
2012-06-03Core/Enums: Update vehicle seat flags and vehicle seat b flags (from WPP)Nay
2012-06-03Core/Movement: Fixed Facing* splines on transportsShauren
2012-06-03Merge pull request #6704 from 4m1g0/lookupQuestNay
2012-06-03Core/Commands: Fixed lookup quest command to show [rewarded] mark on rewarded...4m1g0
2012-06-03Core/Protocol: Move some debug messages to their appropriate debug output mask.kaelima
2012-06-03Core/Visibility: Change the default visibility distance for instances and bat...kaelima
2012-06-02Merge pull request #6696 from Vincent-Michael/splineNay
2012-06-02Core/Movement: Add missing SplineFlags / SplineTypes to enumsVincent-Michael
2012-06-02Core/Movement: Properly handle cases when jumping from one transport directly...zori
2012-06-02Core/SAI: If spell id in SMART_ACTION_REMOVEAURASFROMSPELL is 0, remove all a...Nay
2012-06-02Core/AI: Remove "enforced override"-check in the EventAI-manager in case of A...click