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AgeCommit message (Expand)Author
2016-09-12Update DBUpdater.cppAokromes
2016-09-12Update DBUpdater.cppAokromes
2016-09-12Core/Updater: Clarify more 2 errorsAokromes
2016-09-11Core/Movement: Fix an edge case crash in HomeMovementGenerator.treeston
2016-09-11Core/SpellMgr: removed some wrong spells from LoadSpellInfoCorrections:ariel-
2016-09-10Woops. Thanks, clang.treeston
2016-09-10Entities/Object: Add some Position const& overloads to distance/angle methods...treeston
2016-09-10Script/Quest: fix and use proper serverside summon spell for quest "Red Snapp...SnapperRy
2016-09-10Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tas...SnapperRy
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status change...Rochet2
2016-09-09Fine, this time I actually built it. Promise.treeston
2016-09-09Build fix.treeston
2016-09-09Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on d...treeston
2016-09-09Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.treeston
2016-09-09Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...treeston
2016-09-09Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...treeston
2016-09-09Derp. Build fix.treeston
2016-09-09AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...treeston
2016-09-06Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...ariel-
2016-09-05Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)ariel-
2016-09-04Core/Battlefield: container optimizationariel-
2016-09-04Core/Battlefield: fix Wintergrasp defender portal logicariel-
2016-09-04Core/Scripts: move Icehowl unroot after movement (MotionMaster does not updat...ariel-
2016-09-04Core/Scripts: Implement Flag of Ownership. Closes #12265ariel-
2016-09-04Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, should...ariel-
2016-09-04Core/Scripts: add missing check removed in 746b838870e93d9843a089613ce7f1cd16...ariel-
2016-09-04Core/Spells / Scripts: Fix Lock and Load. Closes #16731ariel-
2016-09-04Core/Scripts: Implement Glyph of Backstab. Closes #7500ariel-
2016-09-03Core/Transport: do not relocate players on board of vehicles when near telepo...ariel-
2016-09-03Core/Misc: calculate rotation fields from orientation in some places it's imp...ariel-
2016-09-03Core/RBAC: Added rbac permissions from 6.x branchjoschiwald
2016-09-03Drycoding is bad, mmkay?treeston
2016-09-03Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...treeston
2016-09-02Core/SmartScripts: Add missing break, 5f43e7b follow-up.treeston
2016-09-02Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)treeston
2016-09-02Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time.treeston
2016-09-02Another build fix.ariel-
2016-09-02Note to self: drycoding is badariel-
2016-09-02Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...ariel-
2016-09-01Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.ariel-
2016-09-01Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2016-09-01Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...ariel-
2016-08-31Core/Spells: fix Bullheaded immunitiesariel-
2016-08-31Core/Spells: Move Missile Barrage, Hot Streak and Brain Freeze mage talents t...ariel-
2016-08-31Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...treeston
2016-08-31Replace a leftover const char* with a std::string const&.treeston
2016-08-31Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...treeston
2016-08-31Fix dynamic build.treeston
2016-08-30Core/Scripts: remove forgotten #define in boss_kalecgos.cpptkrokli
2016-08-29Core/Unit: Force cancel unit events before invalidating the object on destruc...Naios