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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-08T18:01:01Z
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Author
2022-01-04
DB/Spell: Arm Dead Damage Kologarn
Jildor
2022-01-03
Core/Spells: Added helper function to select random injured healing spell tar...
Shauren
2022-01-03
Core/Time: Remove artificially high minimal update intervals
Shauren
2022-01-02
Scripts/Pet: Lil' K.T (#24528)
Sorikoff
2022-01-02
Core/Misc: Define and use ChrRacesFlag and CreatureModelDataFlags (ref 772f50...
Shauren
2022-01-02
Core/Units: Allow mind controlling non-controllable vehicles (for example pla...
Shauren
2022-01-02
Core/Maps: fix respawn times for manual respawns (#24571)
NoName
2022-01-02
Core/Movement: modify MovementInform trigger condition & checks in ChaseMovem...
ccrs
2022-01-02
Core/Movement: de832b6 followup
ccrs
2022-01-02
Core/Movement: modify MovementInform trigger condition & checks in FollowMove...
ccrs
2022-01-02
Core/Spells: Relaxed aura exclusivity check to allow casting spells that have...
Shauren
2022-01-02
Core/Movement: 0e2342c followup
ccrs
2022-01-01
Core/Objects: use the static vmap check in MovePositionToFirstCollision for a...
Ovahlord
2022-01-01
Core/Spells: Fixed refreshing stat buff auras that have been improved by talents
Shauren
2022-01-01
Core/Objects: further improvements for MovePositionToFirstCollision (#24523)
Ovah
2022-01-01
DB/Quest: Becoming a Spellfire Tailor
offl
2022-01-01
Core/Objects: optimize and improve MovePositionToFirstCollision results
Ovahlord
2022-01-01
Core/Player: add helper methods for PLAYER_FLAGS_DEVELOPER (#24511)
ForesterDev
2022-01-01
Core/PathFinding: Fix buffer overflow
jackpoz
2022-01-01
Scripts/IcecrownCitadel: Adding IsAlive check to avoid possible crash in Even...
NoName
2022-01-01
Core/Auras: Prevent getting negative scale with auras
Shauren
2022-01-01
Core/Spells Fixed scroll stacking check when not targeting self
Shauren
2022-01-01
Core/Spells: Scrolls should not be consumed, when they fail to apply.
FAQ
2022-01-01
DB/Pet: Lil' K.T
Killyana
2022-01-01
Core/Vehicles: update the power display of vehicles before being added to wor...
Ovahlord
2022-01-01
Core/DataStores: Use ResSicknessSpellID from ChrRaces instead of hardcoding i...
HelloKitty
2022-01-01
DB/Pet: Toxic Wasteling
Killyana
2022-01-01
Core/Spells: Crystallize should not use DIMINISHING (#24502)
NoName
2022-01-01
Game/AI: Implement new targettype SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT (...
Rushor
2022-01-01
Game/AI: Enable check for SMART_TARGET_GAMEOBJECT_RANGE (#24493)
Rushor
2022-01-01
Core/GameObject: Remove linked traps when the main GameObject is remo… (#24...
Eridium
2022-01-01
Scripts/OnyxiasLair: Fix Onyxia Eruption spell (#24472)
Gildor
2022-01-01
Core/AI: Implemented OnSpellCastInterrupt and OnSuccessfulSpellCast hooks
Ovah
2022-01-01
Making travis happy
Keader
2022-01-01
Scripts/Black Temple: Fixed Reliquary of Souls after combat rewrite changes.
Keader
2022-01-01
Core/Database: fix wrong password logging (#24487)
ForesterDev
2022-01-01
Scripts/BWL: Fix crash in Razorgore encounter
jackpoz
2022-01-01
Game/SmartScripts: Reset counter in SAI only on Initialize. (#24489)
Rushor
2022-01-01
Core/Spells: Fix assertion triggered
jackpoz
2022-01-01
Core/Misc: Improve assert message with more detail
Shauren
2022-01-01
Spell: Move "Dark Conclave Ritualist Channel" outside Ulduar spells
Killyana
2022-01-01
Spell: Fix "Dark Conclave Ritualist Channel" range and cast
Killyana
2022-01-01
Boss/Script: Vazruden_Fix (#24197)
skipperheartbeat
2022-01-01
Core/Spells: Improve check for non damage/heal spells in Spell::TargetInfo::D...
Gildor
2022-01-01
Core/Spells: Fixed Ice Block / Divine Shield cast in Cyclone (#24465)
Keader
2022-01-01
Add realm ID for actions based ip logging (#24453)
zartech22
2022-01-01
Scripts/Naxxramas: Fix Heigan Eruption spell (#24470)
Gildor
2022-01-01
Core/Movement: various improvements for creature knockbacks
Ovah
2022-01-01
Core/Players: Improve trade exchange calculations (#24435)
Alan Deutscher
2022-01-01
Scripts/Ulduar: Little improvements in Auriaya
Keader
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