index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2026-01-04T20:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
Age
Commit message (
Expand
)
Author
2022-01-23
Scripts/Kalimdor: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Scripts/World+Outland+Spells: Use std::chrono overload of Creature::DespawnOr...
Carbenium
2022-01-23
Scripts/Northrend: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Core/Misc: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Scripts/EasternKingdoms: Use std::chrono overload of Creature::DespawnOrUnsummon
Carbenium
2022-01-23
Core/Crypto: c++17-ify crypto code cherry picked earlier that was downgraded ...
Shauren
2022-01-23
Core/EscortAI: std::chrono-ify SetPauseTimer
Carbenium
2022-01-23
Core/EscortAI: std::chrono-ify AddWaypoint
Carbenium
2022-01-23
Core/ScriptedAI: std::chrono-ify DoSpawnCreature
Carbenium
2022-01-23
Core/BossAI: Remove _DespawnAtEvade(uint32, Creature*) overload
Carbenium
2022-01-23
Core/InstanceScript: std::chrono-ify DoRespawnGameObject
Carbenium
2022-01-23
Core/Misc: Code cleanup
jackpoz
2022-01-23
Scripts/Borean Tundra: duplicate comment text (#25102)
Trond B. Krokli
2022-01-23
Core/Metric: Add more metrics about World::Update() loop (#25098)
Giacomo Pozzoni
2022-01-23
Core/Combat: Disable triggers entering combat (#25086)
Giacomo Pozzoni
2022-01-23
Core/Scripts: Fix timing issue of EVENT_FLY_TO_RANDOM_PILLAR during Illidan e...
Carbenium
2022-01-23
Build: Enable -Wimplicit-fallthrough on clang (#25056)
Peter Keresztes Schmidt
2022-01-23
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fa...
Peter Keresztes Schmidt
2022-01-23
Core/Misc: Replace boost::shared_mutex with std::shared_mutex (#24328)
Giacomo Pozzoni
2022-01-23
Core/Metric: Log Map::Update() times (#25067)
Giacomo Pozzoni
2022-01-23
Core/Time: Rename GetGameTime{System, Steady}Point methods
Treeston
2022-01-23
Misc: Remove some unneeded/duplicated includes (#25051)
Peter Keresztes Schmidt
2022-01-23
Dep: Switch to boost process instead of old standalone version
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional part 2
Shauren
2022-01-23
Core/Misc: Replace boost::optional with std::optional (#25047)
Peter Keresztes Schmidt
2022-01-23
Scripts/World: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Zul'aman: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Blackrock Spire: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Stonecore: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Halls of Origination: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Blackrock Caverns: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Firelands: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Scripts/Baradin Hold: Use std::chrono::duration overloads of EventMap
Shauren
2022-01-23
Core/Misc: Port refactors 9fe6756cf26e916d69673879c31e09ee57ef6470
NoName
2022-01-23
Scripts/World+Pet: Use std::chrono::duration overloads of EventMap (#25017)
Peter Keresztes Schmidt
2022-01-23
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (Pa...
Peter Keresztes Schmidt
2022-01-23
Scripts/Icecrown Citadel: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Tempest Keep: Use std::chrono::duration overloads of EventMap (#25040)
Peter Keresztes Schmidt
2022-01-23
Scripts/Utgarde Keep: Use std::chrono::duration overloads of EventMap (#25039)
Peter Keresztes Schmidt
2022-01-23
Scripts/Magisters Terrace: Use std::chrono::duration overloads of EventMap (#...
Peter Keresztes Schmidt
2022-01-23
Core/CombatAI: Use std::chrono::duration overloads of EventMap (#25037)
Peter Keresztes Schmidt
2022-01-23
Scripts/Ulduar: Use std::chrono::duration overloads of EventMap (#25035)
Peter Keresztes Schmidt
2022-01-23
Scripts/Nexus: Use std::chrono::duration overloads of EventMap (#25033)
Peter Keresztes Schmidt
2022-01-23
Scripts/Naxxramas: Use std::chrono::duration overloads of EventMap (#25032)
Peter Keresztes Schmidt
2022-01-23
Scripts/Isle of Conquest: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Gundrak: Use std::chrono::duration overloads of EventMap (#25030)
Peter Keresztes Schmidt
2022-01-23
Scripts/Frozen Halls: Use std::chrono::duration overloads of EventMap (#25029)
Peter Keresztes Schmidt
2022-01-23
Scripts/Drak'Tharon Keep: Use std::chrono::duration overloads of EventMap (#2...
Peter Keresztes Schmidt
2022-01-23
Scripts/Chamber of Aspects: Use std::chrono::duration overloads of EventMap (...
Peter Keresztes Schmidt
2022-01-23
Scripts/Coilfang Reservoir: Use std::chrono::duration overloads of EventMap (...
Peter Keresztes Schmidt
[next]