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Author
2021-12-18
no idea what happened there (4a219ed follow-up)
Treeston
2021-12-18
Core/Chat: Always save channel info to database on shutdown if persistence is...
Treeston
2021-12-18
Core/Unit: Spell focusing now no longer nonsensical. HasSpellFocus always con...
Treeston
2021-12-18
This is not the critical chat system bug fix you were looking for. No sir. (O...
Treeston
2021-12-18
Core/Misc: Rewrite some old name handling functions that use raw buffers to n...
Treeston
2021-12-18
Scripts/Spells: Fix Incanters Flow (#27395)
aquadeus
2021-12-18
Core/Creature: add a const spell-focus-check method and remove a nasty const_...
ccrs
2021-12-18
Core/Unit: rename more things
ccrs
2021-12-18
Core/Unit: rename more methods
ccrs
2021-12-18
Core/Unit: rename IsFocusing method
ccrs
2021-12-18
Script/Hyjal: prevent Archimode from attacking players while invisible, and f...
Wyrserth
2021-12-18
Core/Spell: honor IsStackableOnOneSlotWithDifferentCasters() when deciding if...
Wyrserth
2021-12-18
Core/SmartAI: SmartAI creatures no longer process health-based hooks after de...
Treeston
2021-12-18
Scripts/Spells: Devour Humanoid (#23660)
Sorikoff
2021-12-17
Scripts/Hyjal: Seriously, who calls EnterEvadeMode in a AI constructor????
Treeston
2021-12-17
3.3.5 Don't allow to summon dead hunter pets (#23271)
Giacomo Pozzoni
2021-12-17
Core/Misc: Fix build warning
Giacomo Pozzoni
2021-12-17
Core/Chat: Custom channel preservation rewrite. Channel data is now loaded at...
Treeston
2021-12-17
Scripts/FollowerAI: Some cleanup:
Treeston
2021-12-17
Core/Spells: fixed root behaivior of creatures that are being rooted via move...
Ovah
2021-12-17
Entities/Unit: fix an unrelated check from doing nothing because somebody did...
Treeston
2021-12-17
Entities/Unit: Add a missing underflow check to prevent really really low dam...
Treeston
2021-12-17
Core/GameEvent: Fix OnGameEvent() hook not being called on Creature/GameObjec...
jackpoz
2021-12-17
Core/PetAI: Change an assert to a TC_LOG_ERROR
Giacomo Pozzoni
2021-12-17
Scripts/ICC: Prevent Professor Putricide from displaying weird behavior durin...
Treeston
2021-12-17
Core/Combat: Properly unset engagement flag on death.
Treeston
2021-12-17
Core/Misc: Add even more RBAC/Language values I need for #23633.
Treeston
2021-12-17
Core/Misc: Add RBAC/Language values I need for #23633.
Treeston
2021-12-17
Core/Misc: Kick a Totem error log upstairs one stack frame to give it access ...
Treeston
2021-12-17
Core/Misc: Remove Trinity::Containers::Size (duplicate of advstd::size)
Treeston
2021-12-17
Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
Giacomo Pozzoni
2021-12-17
Core/AI: No longer do strange things when told to enter evade mode while ther...
Treeston
2021-12-17
Core/Threat: Properly update offline states even if all threat references are...
Treeston
2021-12-17
Core/AI: PetAI now properly signals engagement state. Closes #23640.
Treeston
2021-12-17
Core/Spells: Fix infinite loop
jackpoz
2021-12-17
Script/CullingOfStratholme: add out-of-combat texts to Postmaster Malown and ...
Wyrserth
2021-12-17
Core/Arenas: Remove doors in RL, NA and BE when arena has begun (#23606)
Gildor
2021-12-17
Scripts/Defines: cleanup some magic numbers in factions (#23631)
ForesterDev
2021-12-17
Core/Misc: Replace some abs() with std::abs()
Giacomo Pozzoni
2021-12-17
Core/Spells: Added spellgroup support to HandleModCastingSpeed (#23592)
Keader
2021-12-17
Core/BattlePets: Wrap battle pet related code in a separate namespace
Shauren
2021-12-17
Core/BattlePets: Misc fixes
Meji
2021-12-17
Scripts/Spells: Fix priest Mind Bomb (#27415)
aquadeus
2021-12-17
Core/Auras: Implemented ChangeSpec, ChangeTalent and ChangeGlyph interrupt flags
Shauren
2021-12-17
Core/OPvP: Remove dangling line after 84b7b2e (PR #23625)
Kelno
2021-12-17
Script/ScarletEnclave: remove Eye of Acherus control and speed auras from pla...
Wyrserth
2021-12-17
!= and == are not the same thing.
Treeston
2021-12-17
oops, that wasn't supposed to remain there (0e7c66c follow-up)
Treeston
2021-12-17
Core/Spline: Fix crash
jackpoz
2021-12-17
Core/AI: No longer override chase movement with follow movement if the creatu...
Treeston
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