| Age | Commit message (Collapse) | Author |
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And allow it to be used with GetData, GetData64 and GetBossState.
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95152d57539064d8278e323899290cba2fb2b0cd
Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
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SMART_ACTION_SET_RANGED_MOVEMENT as a valid action.
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being teleported.
Thanks @vlad852
Closes #8798
Closes #8774
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when adding flying flags. (Triggers, mostly)
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Creature::Update
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flying movementflags when landing.
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scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
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Closes #7270
Closes #644
Signed-off-by: Nay <dnpd.dd@gmail.com>
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previous change)
* Author, Joschiwald, all credits to him please
* DieSide should be not calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b4b2bc349d7386b0c42cf296f0ab4c2 from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
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Command to allow to know spell names based on id
Example:
lookup spell id 686:
686 - [Shadow Bolt rank 1 esES] [know]
Closes #8800
Signed-off-by: Nay <dnpd.dd@gmail.com>
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InhabitType, check if they are actually on air/water. newline. Should allow us to fix some problems on ICC and the mmaps branch.
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and locales_npc_text
locales_creature_text.textGroup -> locales_creature_text.groupid
locales_npc_text.entry -> locales_npc_text.ID
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Scripts/Trial of the Crusader: Fix Icehowl Script closes #8539
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Core/Spells: fix possible crash when loading `spell_proc` table
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with quest_template table
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always allow npc passengers to cast spells and remove TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE hacks.
* Author: Horn. Please give feedback, I tested a lot stuff, but it will be appreciated.
* One of the fixes allow all creatures to cast when being passangers, researched, this doesn't involve players.
* This basically rewrittes vehicle seat formula calculated, so it fix quite stuff that will not be visible and some eye candies: #3831 and #1984 Heart part ;) (which magically fix a lot more of it and some quests), also Yog-Sarron mechanics
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save button)
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is a player.
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ref www.trinitycore.org/f/topic/7599-propper-lightwell-handling/
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timer before arena/bg invitation window is removed to its proper value. Closes #6725
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* Creator Subv, (thx to Shauren also who stated that this packed should be used when researchs were started)
- You all should'be thankful, that bug was a real bitch
* Fix creatures using NearTeleportTo (example Urom in Oculus, Skeram/Viscidus in AQ and Heigan in Naxxramas)
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* Quest support for Gambling Debt. Closes: #3122
* Fix bugging script for Words of Power: Closes: #7349
* Fix codestyle that vs broke from: 8c82c075cc32451d62d32bd0cfb51d60168ea8c5
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* insert complete db sniff support, appart from missing spawns
* remove achievement from disables (supported by core - timed one)
* insert core support for spells and the defender itself, since SAI makes it act weird (maybe in future when SAI get integrated someone will convert it)
Closes #1861 on 90% (except spawns (there are enough, but a lot more needed and minnor stuff that are core side connected with vehicles spellcastresults)
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problems with stun auras that don't apply any mechanic.
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Also use the same variable to store the message for AFK and DND
Signed-off-by: Nay <dnpd.dd@gmail.com>
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Signed-off-by: Nay <dnpd.dd@gmail.com>
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boss_sindragosa.cpp:235: warning: unused parameter killer
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Calling UpdateObjectVisibility() will make sure that the semi-far teleports (those where the destination position is not in direct sight) will work correctly.
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figured this out on his own.
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Closes #7046
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Fix a minor PetAI behavioral issue
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- Shadows Fate can now be applied by more than just one player at the same
time. So on everyone who hits the unit the credit spell with the visual
will be casted on death.
- The AOE credit spells for the three infusion quests will be casted by
the boss once. If this would be done on proc, these AOE spells could be
casted up to 25 times.
-> 25 AOE credit spells plus 25 Soul Feast credit spells equals Sh**
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