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AgeCommit message (Expand)Author
2011-04-03DB/Misc: AT [1st] Fix part of the quest chains. Add some spawns and update cr...Nay
2011-04-02Merge branch 'master' of github.com:TrinityCore/TrinityCoreShauren
2011-04-02Core/Vmaps: Made code more safe and fixed problems in WmoLiquid::GetLiquidHei...Lynx3d & Ambal
2011-04-02Core/Battlegrounds: Typo fix from an older rev regarding memory leakShocker
2011-04-02Core/Spells: Moved 71880 and 71892 under proper spell family caseShauren
2011-04-01Revert part of "Core: Removed unused functions (leftovers from sd2, was neede...Shauren
2011-04-01Core: Removed unused functions (leftovers from sd2, was needed when scripts w...Shauren
2011-04-01Core/Packets: Fixed incorrect area lookup in HandleHearthAndResurrectShauren
2011-04-01Fix gender exploit.Anubisss
2011-04-01Fix a login exploit.Anubisss
2011-03-31Core/Spells: Fixed Sigil of the Frozen Conscience affecting Icy Talons talentShauren
2011-03-29Core/Loot: Don't report missing item loot for items dropping only moneyShauren
2011-03-28Scripts/Zalazane's Fall: Refactor some code to match coding standardsKaelima
2011-03-27Scripts/Zalazane's Fall: Implement Zalazane's Fall game event.Nay & Kaelima
2011-03-28Core/Achievements: Load achievements before everything else, this prevents cr...VladimirMangos
2011-03-27Core/AI: Some code style cleanupShauren
2011-03-27Core/SAI: Fixed another memory leakShauren
2011-03-26Scripts/Eye of Eternity: Implemented script for Malygos encounter, please rep...Manuel
2011-03-26Core/SAI: Fixed memory leaks in targeting (lists were not being deleted)Shauren
2011-03-26Core/Transports: Fixed NPCs on transport disappearing after grid unloadingShauren
2011-03-26Scripts/Ulduar:Supabad
2011-03-26Core/Scripts: Reverted part of 00f343af52768802775a, that is not a typo and f...Shauren
2011-03-26Core/Cleanup: More typo fixes.gwrde & alexbolotsin
2011-03-26Core/Misc: Fix StopCastingBindSight.Shocker
2011-03-26Core/Groups: Allow inviting members of opposite faction with GM mode on.Shocker
2011-03-26Core/Cleanup: Drop some unused code.laly
2011-03-25Scripts/Ulduar: Corrected array sizeShauren
2011-03-24Scripts/Ulduar: Add proper support for Razorscale harpoon event.Supabad
2011-03-23Revert "Core/Spells: Check Line of Sight every channel spell tick"Shauren
2011-03-22Core/Spells: Check Line of Sight every channel spell tickShauren
2011-03-22Core/Auras: Do not save Incanter's Absorbtion proc to database, its unique wa...Shauren
2011-03-22Core/Spells: Fixed exploit allowing people to keep reagents when enchanting i...Shauren
2011-03-21Core/Vehicles: Fixed assertion failures related to seat changes, huge thanks ...Shauren
2011-03-21Scripts/Icecrown Citadel: Replace instance check with a safer one, this way i...Shauren
2011-03-21Core/BuildSystem: Remove accidental addition of non-existent script from last...runningnak3d
2011-03-21Core: Removed all double (and more) empty linesShauren
2011-03-21Core/ObjectMgr: Changed vehicle_accessory error reporting when empty to outSt...Shauren
2011-03-20Core/Battlegrounds: Fixed displaying Call to Arms for Isle of Conquest and St...Shauren
2011-03-20Item - Druid T10 Balance 4P Bonus should improve the debuff's damage if you c...Ramus
2011-03-20Core/Items: Corrected logic check when placing item on auctionShauren
2011-03-20Core/Vehicles: Properly remove casted vehicle auras (caster guid is what we m...Shauren
2011-03-20Core/GameEventMgr: Fixed compile warnings (uint16 to uint8 conversion)Shauren
2011-03-20Core/Shared: Removed #ifdef HAVE_ACE_STACK_TRACE_H which is only required for...Shauren
2011-03-19Core/Scripts: Code style cleanup in AI base classes, removed duplicate DoActi...Shauren
2011-03-19Core/GameEventMgr: Forgotten query no. 2leak
2011-03-19Core/Players: Fixed naked bug for players, original idea by BThallidShauren
2011-03-19Core/Players: Corrected pending bind logic (prevent attempting to bind (and f...Shauren
2011-03-19Scripts/Spells: Fixed Glyph of StarfireRamus
2011-03-19Scripts/Spells: Fixed Death Knight Spell DeflectionRamus
2011-03-19Fixed build without PCHShauren