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Author
2020-12-09
Core/GameObjects: Updated gameobject template structure to 9.0
Shauren
2020-12-08
Core/Misc: Updated SpellCastResult, SpellCustomErrors, GameError and Inventor...
Shauren
2020-12-08
Core/Objects: Fixed a wrong cherry-pick merge conflict resolution - properly ...
Shauren
2020-12-08
Core/PacketIO: Add opcode values for 9.0.2
Shauren
2020-12-08
Core/Players: Define new player local flags
Shauren
2020-12-08
Core/Collision: Fixed false positive errors in console about vmap loading
Shauren
2020-12-08
Core/PacketIO: Updated packet structures to 9.0.2
Shauren
2020-12-08
Core/DataStores: Updated db2 structures to 9.0.2
Shauren
2020-12-08
Core/Objects: Switch to unique_ptr in UF::OptionalUpdateFieldBase
Shauren
2020-12-08
Core/Objects: Allow overriding number of bits used to write dynamic updatefie...
Shauren
2020-12-08
Core/Objects: Rename ValueType to value_type in updatefield types to be compa...
Shauren
2020-12-08
Core/Spells: Use new spell visual structure instead of just SpellXSpellVisualID
Shauren
2020-12-08
Core/Quests: Define new quest flags
Shauren
2020-12-08
Core/Quests: Define new quest objective types
Shauren
2020-12-08
Core/PacketIO: Fill new packet fields with data
Shauren
2020-12-08
Core/Transmog: Support new transmog modifiers (secondary appearance)
Shauren
2020-12-08
Core/Items: Define new ItemVendorType
Shauren
2020-12-08
Core/Items: Define new ItemModifier
Shauren
2020-12-08
Core/Player: Define new PlayerFlagsEx
Shauren
2020-12-08
Core/Misc: First set of required db changes for 9.0
Shauren
2020-12-08
Core/Misc: Remove custom quest levels in title
Shauren
2020-12-08
Core/PacketIO: Updated most packet structures to 9.0.1
Shauren
2020-10-21
Core/Transmog: Add remaining hidden appearances
8.3.7/35662
Shauren
2020-10-05
Core/PacketIO : Added SMSG_INTERRUPT_POWER_REGEN (#25539)
François B
2020-10-04
Core/PacketIO: One more opcode rename
Shauren
2020-10-02
Core/Auras: Implemented SPELL_AURA_MOD_OVERRIDE_ZONE_PVP_TYPE
Shauren
2020-10-02
Core/Players: Corrected logic determining contested/friendly/hostile area types
Shauren
2020-09-19
Core/PacketIO: Renamed a bunch of opcodes based on more research (only those ...
Shauren
2020-09-15
Core/Spells: EffectSanctuary should stop attack (#20492)
Gildor
2020-09-14
Core/PacketIO: Add SMSG_QUEST_LINES_FOR_MAP_RESPONSE naming
funjoker
2020-09-12
Core/Scripts: Boss Amanitar rewrite (#20283)
Gustavo
2020-09-12
Core/Scripts: Boss Jedoga Shadowseeker rewrite (#20279)
Gustavo
2020-09-11
Core/GameObjects: trigger npcs that are summoned for gameobject casting will ...
Ovah
2020-09-08
Core/Spells: Fixed Cloak of Shadows dispel (removed old hack)
Keader
2020-09-07
Core/Spells: Implemented using base weapon damage in spell attack power formulas
Shauren
2020-09-06
Core/Scripts: Minor fixes in boss Coren Direbrew
sirikfoll
2020-09-06
Core/Spells: Removed spellinfo corrections for non-existing spells
Shauren
2020-09-06
Core/PacketIO: Fixed ByteBuffer auto-flush after b23190393248455f04d3a06def03...
Shauren
2020-09-05
Kill whitespace
Shauren
2020-09-05
Core/Cosmetic: Execute OnStartup script hook before printing that startup is ...
Maks Szokalski
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-08-29
Core/Scripts: Implemented OnlyOnceAreaTriggerScript (#20288)
Treeston
2020-08-29
Scripts/Patchwerk: Finally fix that crash for real. Closes #20247.
Treeston
2020-08-29
Core/Handlers: Fixed changing equipment while charmed with equipament manager
Keader
2020-08-29
Core/Scripting: remove long time dead code
Aokromes
2020-08-29
Scripts/Naxxramas: Fix an edge case crash with people teleporting out of the ...
Treeston
2020-08-23
Core/Player: More cleanups to Player::UpdateZone, including correcting an ove...
Treeston
2020-08-23
Fix build
Shauren
2020-08-23
Core/Player: Resequence Player::UpdateZone some more to hopefully prevent fut...
Treeston
2020-08-23
Core/Player: Update map zone stats BEFORE invoking scripts. Fixes a crash wit...
Treeston
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