index
:
mirror/TrinityCore.git
3.3.5
cata_classic
master
wotlk_classic
https://github.com/TrinityCore/TrinityCore.git @ 2025-12-26T23:01:01Z
root
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server
Age
Commit message (
Expand
)
Author
2010-07-30
Minor fixes, translation and coding style changes of creature_template check ...
Xanadu
2010-07-30
Fixed NPCs not offering quests with warlock or druid in SkillOrClassMask to t...
Xanadu
2010-07-30
Merge
Xanadu
2010-07-30
*Lock on RemoveAllAuras till all auras and applications are removed with all ...
QAston
2010-07-30
* Added the option to specify target entry in conditions table for spells wit...
Xanadu
2010-07-30
Whops, a little too deletehappy there...
click
2010-07-29
Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.
click
2010-07-29
*Allow some spell effects to target units not in caster's map - fixes SPELL_E...
QAston
2010-07-29
Remade access_requirement table, now each difficulty mode for each instance h...
Shauren
2010-07-29
remove ANSI escape codes from auth/worldserver error-output since it doesn't ...
click
2010-07-29
Modified announce command to be more blizzlike
Shauren
2010-07-29
Fix windows-build and change some warnings if configuration-files can not be ...
click
2010-07-28
* Fix small typo in commit 9073 -- oppppsss
Brian
2010-07-29
Convert to using ACE for reading configurationfiles, and remove dependency on...
click
2010-07-28
* Send the proper number of accounts in a guild in the SMSG_GUILD_INFO packet
Brian
2010-07-28
Properly send SMSG_GROUP_INVITE even when the invite fails because the user i...
silinoron
2010-07-28
Implements Roxi Ramrocket, finally Engineers will be able to buy Choppers mat...
John Holiver
2010-07-28
branchmerge - urgh!
click
2010-07-28
First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'...
click
2010-07-28
Fix Sartharion adds loot farming.
John Holiver
2010-07-28
Merge
Liberate
2010-07-28
Makes Auto-accepted quests show up the way they should. They should work perf...
Liberate
2010-07-28
Fixes a typo and a stupid mistake made by me, making demolishers in sota resp...
Liberate
2010-07-28
Typo fix for previous revision
Shauren
2010-07-28
Fixed spellpower coef for Lifebloom final heal
Shauren
2010-07-28
Add better crash dump output for windows
Shauren
2010-07-28
Fixed loading checks for SCRIPT_COMMAND_CAST_SPELL
Shauren
2010-07-27
Move dummy effect handlers for all SPELLFAMILY_HUNTER dummy effect handlers b...
silinoron
2010-07-27
Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and SPELLFAMILY_R...
silinoron
2010-07-28
*Remove assert from opcode handler - to prevent remote crashing the server.
QAston
2010-07-28
SotA Fixes:
Liberate
2010-07-28
Makes mechanicals immune to heals other than those specifically targeting mec...
Liberate
2010-07-28
*Cleanup in ObjectAccessor - this should fix some crashes
QAston
2010-07-27
Moved few dummy spell handlers to database
Shauren
2010-07-27
Small fix for previous revision
Shauren
2010-07-27
Added possibility to cast spells with triggered flag using SCRIPT_COMMAND_CAS...
Shauren
2010-07-27
* Add QUEST_TRINITY_FLAGS_AUTO_ACCEPT to list of allowed SpecialFlags
Brian
2010-07-27
Fix for incorrect reputation rewards for certain factions with rep spillover
Shauren
2010-07-27
Add option for search distance to getHeight() functions and make Creature::Fa...
click
2010-07-26
Fix a typo in cmakelists and add spell_script_names to world_scripts_full.
silinoron
2010-07-27
Cut away DO_*-parts from buildsystem and specific files checking for it.
click
2010-07-27
Fix non-PCH build
click
2010-07-26
Move SPELLFAMILY_MAGE dummy effect handlers to spell scripts.
silinoron
2010-07-27
*Make Potent Pheromones dispel auras for which it provides immunity.
QAston
2010-07-27
*Implement RepRewardRate for spells.
QAston
2010-07-26
* Implement reputation spillover via the database
Brian
2010-07-26
merge
silinoron
2010-07-26
Move spell scripts from src/server/scripts/World to src/server/scripts/Spells
silinoron
2010-07-26
* Implement reputation reward rate for quest / creatures
Brian
2010-07-26
Players should be able to join the GuildRecruitment channel even if they are ...
silinoron
[next]