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2010-07-30Minor fixes, translation and coding style changes of creature_template check ↵Xanadu
function. --HG-- branch : trunk
2010-07-30Fixed NPCs not offering quests with warlock or druid in SkillOrClassMask to ↵Xanadu
these classes. --HG-- branch : trunk
2010-07-30MergeXanadu
--HG-- branch : trunk
2010-07-30*Lock on RemoveAllAuras till all auras and applications are removed with all ↵QAston
linked events they may cause. *Add assertion after error log, just in case you've missed it. --HG-- branch : trunk
2010-07-30* Added the option to specify target entry in conditions table for spells ↵Xanadu
with AoE GO targets. * A few examples where this is desirable are posted on the forum. --HG-- branch : trunk
2010-07-30Whops, a little too deletehappy there...click
--HG-- branch : trunk
2010-07-29Buildsystem/CMake: Include core/script headerfiles in generated MSVC-projects.click
- Still "work in progress", as in missing filters and MSVC folder layouts. - external libraries not fully "headerified" (not really required) --HG-- branch : trunk
2010-07-29*Allow some spell effects to target units not in caster's map - fixes ↵QAston
SPELL_EFFECT_SUMMON_PLAYER --HG-- branch : trunk
2010-07-29Remade access_requirement table, now each difficulty mode for each instance ↵Shauren
has its own entry (for future Dungeon Finder development) Added completed achievement as new requirement type Removed obsolete access_id from areatrigger_teleport table Implemented automatic downscaling of raid difficulty when requested mode does not exist Changed dungeon_difficulty in characters table to instance_mode_mask saving both dungeon and raid difficulty in form (dungeon diff | raid diff << 4) --HG-- branch : trunk
2010-07-29remove ANSI escape codes from auth/worldserver error-output since it doesn't ↵click
work on MS-based OS'es *sighs* --HG-- branch : trunk
2010-07-29Modified announce command to be more blizzlikeShauren
--HG-- branch : trunk
2010-07-29Fix windows-build and change some warnings if configuration-files can not be ↵click
read properly - Add proper warning about missing [authserver] -tag in authserver configuration file if not found. - Add proper warning about missing [worldserver] -tag in worldserver configuration file if not found. Thanks to Qaston for finding the redefininition of strdup! --HG-- branch : trunk
2010-07-28* Fix small typo in commit 9073 -- oppppsssBrian
* MembersList still sounds better than MemberList -- but ehh -- I'm American --HG-- branch : trunk
2010-07-29Convert to using ACE for reading configurationfiles, and remove dependency ↵click
on dotconfpp configuration library and related files (patch by astellar - and a thankyou to vladimir for being a russian teddybear) --HG-- branch : trunk
2010-07-28* Send the proper number of accounts in a guild in the SMSG_GUILD_INFO packetBrian
* Patch by Toinan67 --HG-- branch : trunk
2010-07-28Properly send SMSG_GROUP_INVITE even when the invite fails because the user ↵silinoron
is already in a group. --HG-- branch : trunk
2010-07-28Implements Roxi Ramrocket, finally Engineers will be able to buy Choppers ↵John Holiver
materials. Credits to BroodWyrm. Fixes #2979. --HG-- branch : trunk
2010-07-28branchmerge - urgh!click
--HG-- branch : trunk
2010-07-28First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking ↵click
CC'ed targets unless explicitly asked for by player (thanks to QAston, Shauren, Liberate for the discussions and codehelp to sort this out properly) --HG-- branch : trunk
2010-07-28Fix Sartharion adds loot farming.John Holiver
--HG-- branch : trunk
2010-07-28MergeLiberate
--HG-- branch : trunk
2010-07-28Makes Auto-accepted quests show up the way they should. They should work ↵Liberate
perfectly again now. --HG-- branch : trunk
2010-07-28Fixes a typo and a stupid mistake made by me, making demolishers in sota ↵Liberate
respawn on the location where they died. --HG-- branch : trunk
2010-07-28Typo fix for previous revisionShauren
--HG-- branch : trunk
2010-07-28Fixed spellpower coef for Lifebloom final healShauren
--HG-- branch : trunk
2010-07-28Add better crash dump output for windowsShauren
--HG-- branch : trunk
2010-07-28Fixed loading checks for SCRIPT_COMMAND_CAST_SPELLShauren
--HG-- branch : trunk
2010-07-27Move dummy effect handlers for all SPELLFAMILY_HUNTER dummy effect handlers ↵silinoron
but Scatter Shot to spell scripts. --HG-- branch : trunk
2010-07-27Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and ↵silinoron
SPELLFAMILY_ROGUE dummy effect handlers to spell scripts. --HG-- branch : trunk
2010-07-28*Remove assert from opcode handler - to prevent remote crashing the server.QAston
--HG-- branch : trunk
2010-07-28SotA Fixes:Liberate
*When 10 min are over in the first round, the ship does appear in the second round *Defender's Portals *Seaforium Charges spawned *Graveyards not recappable by the defenders Thanks to beberlescaraber for some pieces of the code and the exact locations. Fixes issue #2665 Fixes issue #2585 Fixes issue #2638 Fixes issue #2781 --HG-- branch : trunk
2010-07-28Makes mechanicals immune to heals other than those specifically targeting ↵Liberate
mechanicals. had to bribe quite some Gnomes and Goblins to make this happen. --HG-- branch : trunk
2010-07-28*Cleanup in ObjectAccessor - this should fix some crashesQAston
--HG-- branch : trunk
2010-07-27Moved few dummy spell handlers to databaseShauren
--HG-- branch : trunk
2010-07-27Small fix for previous revisionShauren
--HG-- branch : trunk
2010-07-27Added possibility to cast spells with triggered flag using ↵Shauren
SCRIPT_COMMAND_CAST_SPELL, original patch by Az@zel Fixed SCRIPT_COMMAND_CAST_SPELL for casting on creatures with selected entry --HG-- branch : trunk
2010-07-27* Add QUEST_TRINITY_FLAGS_AUTO_ACCEPT to list of allowed SpecialFlagsBrian
--HG-- branch : trunk
2010-07-27Fix for incorrect reputation rewards for certain factions with rep spilloverShauren
--HG-- branch : trunk
2010-07-27Add option for search distance to getHeight() functions and make ↵click
Creature::FallGround() use VMaps properly. (Fix by Lynx3d) This finally prevents flying creatures from falling to infinity (basically instantly diappearing) in several instances, aswell as prevent creatures from falling inside larger solid object around the world. --HG-- branch : trunk
2010-07-26Fix a typo in cmakelists and add spell_script_names to world_scripts_full.silinoron
--HG-- branch : trunk
2010-07-27Cut away DO_*-parts from buildsystem and specific files checking for it.click
--HG-- branch : trunk
2010-07-27Fix non-PCH buildclick
--HG-- branch : trunk
2010-07-26Move SPELLFAMILY_MAGE dummy effect handlers to spell scripts.silinoron
--HG-- branch : trunk
2010-07-27*Make Potent Pheromones dispel auras for which it provides immunity.QAston
*Remove not needed attribute modification for Light's Beacon. --HG-- branch : trunk
2010-07-27*Implement RepRewardRate for spells.QAston
--HG-- branch : trunk
2010-07-26* Implement reputation spillover via the databaseBrian
* Remove the nasty hack that we had to handle Vanguard Alliance / Horde * Expedition, and city spillover. * Needs DB data * Original patch by NoFantasy --HG-- branch : trunk
2010-07-26mergesilinoron
--HG-- branch : trunk
2010-07-26Move spell scripts from src/server/scripts/World to src/server/scripts/Spellssilinoron
--HG-- branch : trunk rename : src/server/scripts/World/spell_dk.cpp => src/server/scripts/Spells/spell_dk.cpp rename : src/server/scripts/World/spell_druid.cpp => src/server/scripts/Spells/spell_druid.cpp rename : src/server/scripts/World/spell_generic.cpp => src/server/scripts/Spells/spell_generic.cpp rename : src/server/scripts/World/spell_hunter.cpp => src/server/scripts/Spells/spell_hunter.cpp rename : src/server/scripts/World/spell_mage.cpp => src/server/scripts/Spells/spell_mage.cpp rename : src/server/scripts/World/spell_paladin.cpp => src/server/scripts/Spells/spell_paladin.cpp rename : src/server/scripts/World/spell_priest.cpp => src/server/scripts/Spells/spell_priest.cpp rename : src/server/scripts/World/spell_rogue.cpp => src/server/scripts/Spells/spell_rogue.cpp rename : src/server/scripts/World/spell_shaman.cpp => src/server/scripts/Spells/spell_shaman.cpp rename : src/server/scripts/World/spell_warlock.cpp => src/server/scripts/Spells/spell_warlock.cpp rename : src/server/scripts/World/spell_warrior.cpp => src/server/scripts/Spells/spell_warrior.cpp
2010-07-26* Implement reputation reward rate for quest / creaturesBrian
* Need DB data for this to work * Original patch by NoFantasy --HG-- branch : trunk
2010-07-26Players should be able to join the GuildRecruitment channel even if they are ↵silinoron
currently in a guild. --HG-- branch : trunk