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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-07T06:01:01Z
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Author
2010-07-28
First part of petAI logic cleanup : Hunter PetAI change: Ignore attacking CC'...
click
2010-07-27
Move dummy effect handlers for all SPELLFAMILY_HUNTER dummy effect handlers b...
silinoron
2010-07-27
Cleanup the mage spell scripts, and move SPELLFAMILY_PRIEST and SPELLFAMILY_R...
silinoron
2010-07-28
*Remove assert from opcode handler - to prevent remote crashing the server.
QAston
2010-07-28
SotA Fixes:
Liberate
2010-07-28
Makes mechanicals immune to heals other than those specifically targeting mec...
Liberate
2010-07-28
*Cleanup in ObjectAccessor - this should fix some crashes
QAston
2010-07-27
Moved few dummy spell handlers to database
Shauren
2010-07-27
Small fix for previous revision
Shauren
2010-07-27
Added possibility to cast spells with triggered flag using SCRIPT_COMMAND_CAS...
Shauren
2010-07-27
* Add QUEST_TRINITY_FLAGS_AUTO_ACCEPT to list of allowed SpecialFlags
Brian
2010-07-27
Fix for incorrect reputation rewards for certain factions with rep spillover
Shauren
2010-07-27
Add option for search distance to getHeight() functions and make Creature::Fa...
click
2010-07-26
Fix a typo in cmakelists and add spell_script_names to world_scripts_full.
silinoron
2010-07-27
Cut away DO_*-parts from buildsystem and specific files checking for it.
click
2010-07-27
Fix non-PCH build
click
2010-07-26
Move SPELLFAMILY_MAGE dummy effect handlers to spell scripts.
silinoron
2010-07-27
*Make Potent Pheromones dispel auras for which it provides immunity.
QAston
2010-07-27
*Implement RepRewardRate for spells.
QAston
2010-07-26
* Implement reputation spillover via the database
Brian
2010-07-26
merge
silinoron
2010-07-26
Move spell scripts from src/server/scripts/World to src/server/scripts/Spells
silinoron
2010-07-26
* Implement reputation reward rate for quest / creatures
Brian
2010-07-26
Players should be able to join the GuildRecruitment channel even if they are ...
silinoron
2010-07-26
*Add debug log to trac reason of a crash in Spell::DoAllEffectOnTarget.
QAston
2010-07-26
Fixed bug in Player::Satisfy that allowed to sometimes bypass instance requir...
Shauren
2010-07-26
*Typofix - forgotten assigment in 00dc724412 - fixes weapon usage.
QAston
2010-07-26
*Resurrection sickness and similar debuffs are no longer dispelable.
QAston
2010-07-26
*Set angle of cone based targets to 90 degrees - by akadabeer.
QAston
2010-07-26
*Add more Player::CanUseAttackType checks in places where item bonuses are ap...
QAston
2010-07-26
Fixed ticking of periodic auras when m_periodicTimer for some reason became n...
Shauren
2010-07-26
Update Zul Farrak, add pyramid event. thanks to totoro requires db support
Supabad
2010-07-26
Add missing # in worldserver conf file, patch by Aokromes
Spp
2010-07-25
*Fix crashes in boss_kiljaeden script.
QAston
2010-07-25
Set flag for offhand melee spells to allow proper triggering of weapon-specif...
click
2010-07-25
*Extend API of SpellScript by Dest and Damage/Heal setters and getters.
QAston
2010-07-25
Fixed issues with The Second Trial (Q9686).
_manuel_
2010-07-25
*Add some more comments to SpellScript methods
QAston
2010-07-24
* Rename back the auto-accept flag from blizz even though it is currently not
Brian
2010-07-24
* Branch merge
Brian
2010-07-24
* Rename some quest flags for Zor
Brian
2010-07-25
*Really fix *nix build. Thanks to Visagalis for testing.
QAston
2010-07-24
* Fix spacing and remove wrong text from previous commit
Brian
2010-07-24
* Added new specialflag in quest_template for auto-accept quests.
Brian
2010-07-24
*Remove accidently added file and fix build on some *nix configurations.
QAston
2010-07-24
*Add base scripting interfce for spells - thanks to Brian for help in making ...
QAston
2010-07-24
Fixed Thrill of the Hunt not restoring mana when Explosive Shot crits
Shauren
2010-07-24
Modified spell_scripts table, it is now possible to add different scripts for...
Shauren
2010-07-24
* Small increment that was forgotten
Brian
2010-07-24
* Add lootid output to .gobj info command
Brian
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