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Author
2014-07-07
Readd support for TCP_NODELAY socket option
leak
2014-07-07
Fixed the authserver not accepting clients.
Subv
2014-07-06
Removed some dead code
Subv
2014-07-06
Removed some unneeded boost dependencies.
Subv
2014-07-06
Change the freeze detector thread to be a periodic callback running on the th...
leak
2014-07-06
Fixed compile
Subv
2014-07-06
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
leak
2014-07-06
Fixed player saving
Subv
2014-07-06
Restore CMSG_PING handling
leak
2014-07-06
Fixed login, we're in world guys!
Subv
2014-07-06
Core/Wintergrasp: Spawn npcs only after initial map configs have been set
jackpoz
2014-07-06
Core/Maps: Don't load vmaps/mmaps if disabled in configs
jackpoz
2014-07-06
Fixed packet header decryption and zero size packet handling
leak
2014-07-06
Corrected a mistake in the client packet size
Subv
2014-07-05
Fixed the crashes
Subv
2014-07-05
Fixed PCH build, some leaks and tidied the code up a bit
Subv
2014-07-06
Completely remove ACE as dependency for TC - kkthxbye
leak
2014-07-06
Some groundwork for replacing the ACE based WorldSocket handling
leak
2014-07-06
Scripts/Magister's Terrace: Fixed typo in SetEncounterState
Shauren
2014-07-05
Core/Spells: Fix Blink/_DEST spell effects when cast inside/near water
Trisjdc
2014-07-05
Core: Remove again whitespace
Vincent-Michael
2014-07-04
Core/Spells: Improve charge path logic, get a point to the target and then re...
Trisjdc
2014-07-04
Core/Spells: Fix Charge pathing
jackpoz
2014-07-04
Core/Skills: Fixed players getting all ranged skills when learning one of bow...
Shauren
2014-07-04
Refactored both world and auth main
leak
2014-07-04
Fixed compilation and some copy paste error
leak
2014-07-03
Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
Subv
2014-07-03
Core/Spells: fixed Deep Freeze after 2a3546ca36468b81d673bdb27315006144af3165
joschiwald
2014-07-03
Some changes here and there in shared
Subv
2014-07-03
Fix non-PCH compile
leak
2014-07-02
Fixed login and some errors
Subv
2014-07-02
Enabled RA and removed all ACE from it
Subv
2014-07-03
Core/Spells: Spells which do not apply auras should not apply DR
Trisjdc
2014-07-02
Fixed an uninitialized value that made the MapUpdater worker threads exit on ...
Subv
2014-07-02
Cleaned up worldserver includes a bit
Subv
2014-07-02
Cleaned up the authserver includes a bit.
Subv
2014-07-02
Remove unused RARunnable files
leak
2014-07-02
Backported AsyncAcceptor generalization to authserver
leak
2014-07-02
Some ground work for ASIO based RemoteAccess handling
leak
2014-07-01
Corrected some things from the previous commit
Subv
2014-07-01
Removed ACE from TCSoap
Subv
2014-07-01
Fixed the authserver compile
Subv
2014-07-02
Core/Spells: restore some special aura proc handling
joschiwald
2014-07-02
Forgotten change
leak
2014-07-02
ACE cleanup on game, now the major issue remains WorldSocket
leak
2014-07-02
Delinking ACE from Shared and authserver
leak
2014-07-02
Replaced ACE_Method_Request based DelayExecutor by PCQ impl
leak
2014-07-01
Core/Skills: Use SkillLineAbility.dbc to determine player initial spells - sk...
Shauren
2014-07-01
Removed useless SignalHandler class
leak
2014-07-01
Replaced all remaining ACE based Singletons
leak
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