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2020-06-14
Scripts/Command: implement .debug play music command
ForesterDev
2020-06-14
Fix evade issues when a spell hits the target just before evading. (#19815)
Treeston
2020-06-14
Core/Spell: in case of immunity, check all effects to choose correct procFlag...
ariel-
2020-06-14
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2020-06-14
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
ariel-
2020-06-14
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
treeston
2020-06-14
Core/Spell: fixed some problems with per caster aura states
ariel-
2020-06-14
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
ariel-
2020-06-14
Core/Spell: abort channeling if no valid targets are found after searching
ariel-
2020-06-14
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2020-06-14
Fix build
Aokromes
2020-06-14
Core/Player: update interaction checks, some info taken from client
ariel-
2020-06-14
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2020-06-14
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
ccrs
2020-06-14
Core/Scripts: improvements on the Thorim script
ariel-
2020-06-14
Scripts/Ulduar: Initial implementation of the Thorim Encounter
joschiwald
2020-06-14
Core/Spells: Change the radius of PBAoEs following the feedback received on (...
Chaouki Dhib
2020-06-14
Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)
TecDian
2020-06-14
Core/Gossip: Fix gossip bug on modify money (#19551)
Rochet2
2020-06-14
Core/Unit: don't clear low health aura states on death
ariel-
2020-06-14
Core/Quests: Display quest objective explore completion message
xinef1
2020-06-14
Core/Entities: allow guardian pets to inherit spellmods
ariel-
2020-06-14
Scripts/Commands: Update reload commands names
Chazy Chaz
2020-06-14
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
Chaouki Dhib
2020-06-14
Core/Creature: drop method SetPosition
ccrs
2020-06-14
Core/Transport: fix logic error
ccrs
2020-06-14
Core/Creature: IsMovementPreventedByCasting followup
ccrs
2020-06-14
Core/Misc: Add .Size() to TypeUnorderedMapContainer for stats/debugging
Shauren
2020-06-14
Core/Entities: Add a missing include
Carbenium
2020-06-13
Core/Items: Implemented corruption and corruption resistance stats
Shauren
2020-06-12
Core/DataStores: Fix loading hotfixes deleting records for db2s not loaded by...
funjoker
2020-06-12
Core/Spells: Implement using different difficulty data from all spell related...
Shauren
2020-06-09
Core/Auras: Defined unknown aura type
Shauren
2020-06-08
Core/PacketIO: Fixed receiving and sending db2 hotfix packets
Shauren
2020-06-07
Core/Items: Fixed generating default bonuses based on context
Shauren
2020-06-06
Core/DataStores: Allow custom hotfixes (VerifiedBuild <= 0, has loading prior...
Shauren
2020-06-05
Core/Items: Implemented new bonus type (extra ItemEffect)
Shauren
2020-06-04
Core/Misc: Ensure that query used for .reload creature_template command alway...
Shauren
2020-06-03
Fix GCC build
Shauren
2020-06-01
Core/DataStores: Fixed loading hotfixes crash when compiled with strict datab...
Shauren
2020-05-31
Fix warnings
Shauren
2020-05-31
Core/Battlegrounds: Queue updates
Shauren
2020-05-27
Core/PacketIO: Fixed BattlefieldStatusHeader structure and QueueID values for...
Shauren
2020-05-24
Core/Maps: Improvements to terrain swap handling
Shauren
2020-05-21
Core/Misc: GCC build and warning fixes
Shauren
2020-05-20
Core/Misc: Add extra ByteBuffer and WorldPacket constructors allowing to set ...
Shauren
2020-05-19
Core/Players: Only restore spells learned as quest rewards if they have the r...
Shauren
2020-05-19
Core/Spells: Revert b711f0bcaef7e966140fce4929ff5196b6b2bbf6, not valid since...
Shauren
2020-05-18
Core/Achievements: Minor fixes
Shauren
2020-05-17
Core/Misc: Unify handling CharacterCreating.Disabled.RaceMask with other race...
funjoker
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