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2017-06-01
Core/AI: Factory functions cleanup
ariel-
2017-05-31
Fix an issue where CanSpawn would never get invoked on creatures without per-...
treeston
2017-05-30
Add another helper to ScriptedGossip.h for resolving listId -> action.
treeston
2017-05-29
Core/Scripts Properly set Freya's BossState do DONE and avoid some loot exploits
sirikfoll
2017-05-29
Scripts/Command: implement .debug play music command
ForesterDev
2017-05-29
Partial revert of 15a207f, which was causing issues (ref #4943 and #19768). I...
Treeston
2017-05-28
Core/Spell: in case of immunity, check all effects to choose correct procFlag...
ariel-
2017-05-28
Fix evade issues when a spell hits the target just before evading. (#19815)
Treeston
2017-05-27
Core/Pools: fix VS dynamic linking
ariel-
2017-05-27
Core/Misc: fix some clang 5 warnings
ariel-
2017-05-27
Quickfix a bug introduced by 2f19d97 which prevented GTAoE from being cast.
treeston
2017-05-27
Instances/Ulduar: Fix a super edge case bug where Algalon would evade if his ...
treeston
2017-05-27
Core/SmartAI: allow SMART_ACTION_SEND_GOSSIP_MENU to override default gossip
ariel-
2017-05-27
Core/Spell: fixed some problems with per caster aura states
ariel-
2017-05-27
Core/Creature: fix _DespawnAtEvade saving wrong respawn time
ariel-
2017-05-27
Core/Spell: abort channeling if no valid targets are found after searching
ariel-
2017-05-27
Scripts/VioletHold: fix stack overflow when reflecting 'Splash'
ariel-
2017-05-26
Core/PlayerDump: use extent
ariel-
2017-05-26
Core/PlayerDump: more travis
ariel-
2017-05-26
Core/PlayerDump: Travis fix
ariel-
2017-05-26
Core/PlayerDump: general revamping
ariel-
2017-05-23
Core/Player: update interaction checks, some info taken from client
ariel-
2017-05-23
Core/Misc: Prefix all preprocessor defines from CompilerDefs with TRINITY_ to...
Shauren
2017-05-23
Core/Hotswap: Fix Reload on Linux
DoctorKraft
2017-05-23
Core/Hotswap: Replace #ifdef conditions with comparisons of values defined in...
Shauren
2017-05-23
Fix build
Aokromes
2017-05-23
Core/Defines: define faction templates and replace magic numbers from scripts
ForesterDev
2017-05-19
Scripts/ICC: add missing cases for Dark Martyrdom difficulty entries
ccrs
2017-05-16
Core/Scripts: improvements on the Thorim script
ariel-
2017-05-16
Scripts/Ulduar: Initial implementation of the Thorim Encounter
joschiwald
2017-05-14
Core/Spells: Change the radius of PBAoEs following the feedback received on (...
Chaouki Dhib
2017-05-14
Update RBAC.h
joschiwald
2017-05-14
Scripts/Events: Add missing line for "Love is in the air" boss fight (#19521)
TecDian
2017-05-14
Core/Gossip: Fix gossip bug on modify money (#19551)
Rochet2
2017-05-14
Core/Unit: don't clear low health aura states on death
ariel-
2017-05-12
Core/Logs: Reword some logs
Aokromes
2017-05-07
Core/Quests: Display quest objective explore completion message
xinef1
2017-05-07
Core/Globals: fix array out of bounds crash on loading npc_text_locale
ariel-
2017-05-06
Core/Players: fix null dereference crash
ariel-
2017-05-05
Core/Entities: allow guardian pets to inherit spellmods
ariel-
2017-05-05
Scripts/Commands: Update reload commands names
Chazy Chaz
2017-05-04
Core/Spells: Move Big Blizzard Bear implementation to spell script (#19544)
Mikhail Redko
2017-05-04
Core/Misc: Update locales_gossip_menu_option to simple system
Chazy Chaz
2017-05-04
Core/Misc: Update locales_npc_text to simple system
Chazy Chaz
2017-05-04
Core/Misc: Update locales_creature_text to simple system
Chazy Chaz
2017-05-03
Core/Movement: Ported teleport packet fixes from master branch to get rid of ...
Shauren
2017-05-03
Core/Unit: revert recent changes
ccrs
2017-05-03
Core/Unit: 6fe4d37f8d followup
ccrs
2017-05-03
Core/Achievement: Fix startup
Aokromes
2017-05-02
Core/Spells: change to the way the spell effect SPELL_EFFECT_JUMP work
Chaouki Dhib
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