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Author
2021-09-26
Scripts/Icecrown Citadel: Fix "intended" crash
jackpoz
2021-09-26
Core/Quest: Fix crash caused by disabled quests
jackpoz
2021-09-26
Core/Movement: crashfix workaround
ccrs
2021-09-26
Core/Thread: Fix crash added in fd33b1cd02a1c69fc78f47f079eadc43c331d054
jackpoz
2021-09-26
Core/Threat: My dictionary informs me that "fixtate" is not, in fact, a word....
Treeston
2021-09-26
Core/Movement: Removed unneccessary z position adjustment
Shauren
2021-09-26
Core/Threat: Re-add fixtate system. I am being told Netherspite needs it.
Treeston
2021-09-26
1b7ec4b follow-up
Treeston
2021-09-26
Core/Threat: Fix taunt behavior in some edge cases
Treeston
2021-09-26
Core/Unit: UNIT_FLAG renames
Treeston
2021-09-26
Scripts/Ulduar: Fixed Vehicles when flame leviathan die(#21897)
Jorge Turrado Ferrero
2021-09-26
Core/Handlers: Fixed Equipament Manager (for real this time)
Keader
2021-09-26
Core/Player: Skip the cinematic of the first login if the character is telepo...
Gooyeth
2021-09-26
Core/Handlers: Fixed a Equipament Manager typo
Keader
2021-09-26
Core/Handlers: Fixed equipament manager with empty slots. Yes kids, dont use ...
Keader
2021-09-26
Core/Misc: Fix copyright headers
Shauren
2021-09-26
Core/Movement: use helpers for validation
ccrs
2021-09-26
Core/Movement: move MoveSplineInit (#21857)
ccrs
2021-09-26
Core/SAI: Fixed crashes when SAI targets pets that use sai if not tamed
Shauren
2021-09-26
Core/Movement: crashfix
ccrs
2021-09-26
Core/Transports: Force transport passengers into legacy spawn group
Shauren
2021-09-26
Core/PacketIO: Added missing move assignment operator to ByteBuffer
Shauren
2021-09-26
Core/Misc: movement header cleanup
ccrs
2021-09-25
Scripts/Stratholme: Baroness Anastari rework (PR #21687)
Nitair
2021-09-25
Core/Battleground: allow Random battleground and arena queues same time. (#21...
Gooyeth
2021-09-25
Core/SAI: Fixed silence logic in 1e8227eda7f9c6a989fe6c928c857d76491e008c
Shauren
2021-09-25
Core/SAI: Allow movements for creature using castflag 64 when silenced
Killyana
2021-09-25
Core/SmartAI: Remove PauseMovement on AttackStart
Killyana
2021-09-25
Core/Players: Greatly simplifiy fdb2b90685ebc3852740c424170101a196c29ebb
Shauren
2021-09-25
Core/Players: Prevent creating characters with duplicate name by reserving na...
Shauren
2021-09-25
Core/Maps: Adjusted logic in GetFullTerrainStatusForPosition to closer match ...
Shauren
2021-09-24
Core/Movement: Fix a potential crash on newly created pets. Closes #21791.
Treeston
2021-09-24
Core/Chat: Fixed chat link exploit
Shauren
2021-09-24
Core/Movement: Replace old TargetedMovementGenerator into ChaseMovementGenera...
Treeston
2021-09-23
Core/Player: partial revert of m_items handling as it's cause of a exploit
ariel-
2021-09-23
Core/Spells: Fix UNIT_CREATED_BY_SPELL in SPELL_EFFECT_SUMMON (#21756)
Keader
2021-09-23
Core/Spells: all bleed effects should ignore armor
ariel-
2021-09-23
Core/Auras: Don't save liquid auras
Gooyeth
2021-09-23
Core/Misc: whitespace/tab cleanup
ariel-
2021-09-23
travis fix, ebc96af follow-up
Treeston
2021-09-23
crash fix follow-up
Treeston
2021-09-23
Core/Object: Bump hover delta handling on nearpoints downstack into GetNearPo...
Treeston
2021-09-23
you saw nothing, and have no evidence against me
Treeston
2021-09-23
fb39980 follow-up
Treeston
2021-09-23
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is ...
Treeston
2021-09-23
Core/Position: code style cleanup of position.h; no change in functionality.
Treeston
2021-09-23
Core/Database: Add columns on *_banned (#21748)
Gooyeth
2021-09-23
[3.3.5] Scripts/Spells: handle auras on unequipping scripted items (#21643)
DanVS
2021-09-22
Scripts/Magtheridon: Fixed Magtheridon inaccessible
Keader
2021-09-22
Core/Items: Disable effects on items marked as legacy
Shauren
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