| Age | Commit message (Expand) | Author |
| 2010-11-03 | Core/SmartAI: fixed Gossip Select event | Rat |
| 2010-11-03 | Core/AI: delay all AI()->Respawn() hooks by 1 server tick, this way when crea... | Rat |
| 2010-11-03 | Core/SmartAI: fixed EVENT_RANGE handling, and limited it to only creature scr... | Rat |
| 2010-11-03 | Scripts/Icecrown Citadel: Fixed Festergut casting Gastric Bloat too often, pa... | Shauren |
| 2010-11-03 | Core/Scripts: Added enum for generic script texts, fixed one broken text | Shauren |
| 2010-11-03 | Core/SmartAI: use BaseObject for guid based targeting if available | Rat |
| 2010-11-03 | Core/Dungeon Finder: Fix 'unknown' player names after group being formed and ... | Spp |
| 2010-11-03 | Core/SmartAI: added script type 9 (TimedActionList) | Rat |
| 2010-11-03 | Core/Scripts: add example_commandscript as an example of how to use commandsc... | Spp |
| 2010-11-03 | Core/Scripts: Cached command definitions at first use to allow dynamic comman... | Spp |
| 2010-11-03 | Core/Scripts: Changed chat command handlers to take ChatHandler* as an argume... | Spp |
| 2010-11-02 | Typo O.o | Rat |
| 2010-11-02 | Core/SmartAI: do not report not used smart scripts as error | Rat |
| 2010-11-01 | Core/Scripts/ToC5: Set proper vehicle IDs in script to go with recent exploit | runningnak3d |
| 2010-11-02 | Core/SmartAI: use Target types where possible, instead of simple self target | Rat |
| 2010-11-01 | Core/SmartAI: renamed reload command to reflect funtion name | Rat |
| 2010-11-01 | Core/SmartAI: remade 'Say' handler, more simple, more usable, you can now scr... | Rat |
| 2010-10-31 | Core/ConditionMgr: use chamer/owner player for spell condition check where av... | Rat |
| 2010-10-31 | Core/SmartAI: fix logic in HAS_AURA event | Rat |
| 2010-10-31 | Core/ConditionMgr: added two new conditions NEAR_CREATURE and NEAR_GAMEOBJECT | Rat |
| 2010-10-31 | Core/Conditions: fixed a typo in logging | Rat |
| 2010-10-31 | Core/SmartAI: added new target type (invoker's vehicle) | Rat |
| 2010-10-31 | Core/Vehicles: temp fix visibility issues when creatures enter a vehicle, thi... | Rat |
| 2010-10-31 | Core/DBLayer: | Machiavelli |
| 2010-10-30 | Core/DB: changed some errors to DB errors | Rat |
| 2010-10-29 | Core/Groups: Add some checks to prevent a crash with Invites | Spp |
| 2010-10-28 | Scripts/Icecrown Citadel: Fixed possible crash in Shadow Prison aura script | Shauren |
| 2010-10-28 | Core/Dungeon Finder: Fix a crash when someone leaves the group while a Rolech... | Spp |
| 2010-10-27 | Core/SmartScript: Fix a compile error. | silinoron |
| 2010-10-27 | Core: Add a warning message for those who are using SFMT for random number ge... | silinoron |
| 2010-10-27 | Core/AI: fix debug / nix build | Rat |
| 2010-10-27 | Core/AI: implemented SmartScripts System (still beta) not 100% complete | Rat |
| 2010-10-27 | Scripts/Icecrown Citadel: Fixed Gaseous Blight removal on Festergut's death | Shauren |
| 2010-10-26 | Core/Spells: Fixed "not handled custom case" log spam for Sniper Training | Shauren |
| 2010-10-26 | Core: Fix some warnings added in recent commits | Spp |
| 2010-10-25 | Core/World?: (forgotten commit) make SessionMap public , can be usaful in som... | Rat |
| 2010-10-25 | Core/TextMgr: updated with new funtions for future useage | Rat |
| 2010-10-25 | Core/AI: added Gossip* and Quest* virtual functions to UnitAI, will be used i... | Rat |
| 2010-10-25 | Core/Grids: implemented AllWorldObjectsInRange searcher, will be used in upco... | Rat |
| 2010-10-25 | Core/AI: use NullGameObjectAI for gameobjects with ScriptName | Rat |
| 2010-10-25 | Core/ConditionMgr: small fix for CONDITION_QUEST_COMPLETE | Rat |
| 2010-10-25 | Core/Guilds: | azazel |
| 2010-10-25 | Core/Dungeon Finder/Script: Move debug log msg to debug priority | Spp |
| 2010-10-25 | Core/Dungeon Finder: Fix a crash in UpdateProposal (added in 66a8af8214) | Spp |
| 2010-10-25 | Core/Opcodes: Change status type of CMSG_UPDATE_PROJECTILE_POSITION Opcode to... | Spp |
| 2010-10-25 | Core/Map: Reenable error msg to find missing graveyards and use a better msg ... | Spp |
| 2010-10-25 | Core/Map: Add log to find bad zone ids when trying to find a graveyard | Spp |
| 2010-10-25 | Core/Dungeon Finder: Fix proposal window now being removed after a proposal s... | Spp |
| 2010-10-25 | Core/Dungeon Finder: Prevent a crash in Leave by checking Player or Group exist | Spp |
| 2010-10-25 | Core: Fix warnings | Spp |