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Author
2023-08-16
DB/Pets: Removed invalid spells from creature_template_spell
Shauren
2023-08-16
Core/Misc: Fixed minor formatting mistakes
Shauren
2023-08-16
Scripts/Mardum: Implement DH intro event (#29211)
Naddley
2023-08-15
Core/Scripts: Add ZoneScript hook for AreaTrigger creation/deletion (#29236)
Jeremy
2023-08-15
Core/Creatures: Updated totem slot assignment logic
Shauren
2023-08-14
Core/Spells: Damage and healing bonus calculation fixes
Shauren
2023-08-14
Core/Spells: Summons with no special title and duration -1ms should use TEMPS...
ModoX
2023-08-14
Scripts/Spells: Implement Germination and Luxuriant Soil (#29178)
Teleqraph
2023-08-14
Scripts/Commands: Implemented .debug play objectsound command
ModoX
2023-08-13
Core/Object: Implemented helper method PlayObjectSound
ModoX
2023-08-13
Core/Spells: Validate spellmod array size at startup
Shauren
2023-08-13
Scripts/Spells: Unify major healing cooldown CDs modifiers for all classes (#...
Teleqraph
2023-08-12
Core/Spells: Updated default SpellPhaseMask that is generated for procs that ...
Shauren
2023-08-11
Scripts/Spells: Fixed Dark Reprimand not triggering
Shauren
2023-08-11
Scripts/Spells: Implement Atonement (Passive, pet), Power Leech (Passive, pet...
Teleqraph
2023-08-10
Scripts/Spells: Implement Epiphany and update Prayer of Mending's related tal...
Teleqraph
2023-08-10
Scripts/Spells: Implement Divine Image (#29034)
Teleqraph
2023-08-10
Core/Spells: Handle summon effect on spell launch instead of hit
Shauren
2023-08-10
Core/Creatures: Clean up temporary summon duplicate level initialization
Shauren
2023-08-10
GCC build fix
Shauren
2023-08-09
Core/Creatures: Allow modifying TempSummon duration after summoning
Shauren
2023-08-09
Core/Creatures: std::chrono-ify TempSummon
Shauren
2023-08-09
Core/Auras: Treat auras with more than 1 active stack as using stacks too (ma...
Shauren
2023-08-08
Core/MMaps: Fixed pathing for objects that have terrain swaps active
Shauren
2023-08-07
Core/Misc: Turn ChrSpecialization into enum class
Shauren
2023-08-07
Core/Misc: Move TalentSpecialization together with other db2 enums and rename...
Nyr
2023-08-07
Core/Misc: Reduce number of player spec hardcoded checks
Shauren
2023-08-06
Scripts/Spells: Implement Answered Prayers (#29030)
Teleqraph
2023-08-06
Core/Spells: Fixed spells with SPELL_ATTR12_START_COOLDOWN_ON_CAST_START fail...
Shauren
2023-08-06
Core/Auras: Default procs with PROC_FLAG_2_CAST_SUCCESSFUL to CAST spell phase
Shauren
2023-08-05
Scripts/Spells: Improved compiler error reporting with wrong spell script fun...
Shauren
2023-08-04
Core/Spells: Fix copypaste mistake (doesn't really change anything)
Shauren
2023-08-04
Scripts/Spells: Implement druid talents Abundance and Cultivation (#29177)
Teleqraph
2023-08-03
Scripts/Spells: Update Rupture, Eviscerate and Envenom scripts (#29172)
MaddyCrowle
2023-08-03
Core/Realms: Minor refactor to realm address storage (remove LocalSubnetMask ...
Shauren
2023-08-02
Scripts/Spells: Converted some damage calculating scripts to use new hooks as...
Shauren
2023-08-01
Core/Scripts: Added damage and healing calculation hook to spell and aura scr...
Shauren
2023-07-31
Core/Spells: Removed old combo point code leftovers
Shauren
2023-07-31
Core/Spells: Fixed spell duration scaling with combo points
Shauren
2023-07-30
Battlegrounds/Buffs: Rework using areatriggers (#29171)
Jeremy
2023-07-30
Core/GameObjects: Added stringid to gameobjects
Shauren
2023-07-29
Core/Objects: Switch to using designated initializers instead of chaining fun...
Shauren
2023-07-29
Scripts/Spells: Implement Incarnation: Tree of Life talent (#29168)
Aqua Deus
2023-07-28
Core/Auras: Remove incorrect implementation of SPELL_ATTR8_DONT_RESET_PERIODI...
Seyden
2023-07-27
codestyle fix
Shauren
2023-07-27
Core/Scripts: Fixed unsafe function pointer type casting in spell scripts
Shauren
2023-07-26
Core/Bnet: Support password protected private keys
Shauren
2023-07-26
Scripts/Spells: Implement Devastator talent (#29164)
Aqua Deus
2023-07-24
Scripts/Spells: Implemented Flurry (#29145)
Aqua Deus
2023-07-24
nopch fix
Shauren
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