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Author
2020-08-23
Core/Scripts: Typo fix
Keader
2020-08-23
Core/Script: Krick and Ick, fixed spell Pursuit
Keader
2020-08-23
Core/Misc: random refactors
Treeston
2020-08-23
Core/Spawn: Move spawn group state management from sObjectMgr to the Map obje...
Treeston
2020-08-23
Scripts/AzjolNerub: minor corrections
ccrs
2020-08-23
Scripts/AzjolNerub: Fix some duplicate summons after JustAppeared changes. Cl...
Treeston
2020-08-23
Core/Scripts: FOR_SCRIPTS macro shouldn't return early (#20187)
Yehonal
2020-08-23
Core/Creature: Fix an oversight in Creature::SelectVictim that was causing cr...
Treeston
2020-08-23
Core/Creature: regenerate health
ccrs
2020-08-23
Core/Creature: temporary summons are now dynamic flagged (oversight in dynspa...
Treeston
2020-08-23
Scripts/Commands: .npc delete and .gobj delete now work while the specified g...
Treeston
2020-08-23
Scripts/Auchindoun: Fix a super edge case crash bug with GM far teleports dur...
Treeston
2020-08-23
Core/Scripts: Updated Razorscale to new registers model
Keader
2020-08-23
Core/Razorscale: Codestyle Updates
Keader
2020-08-23
Scripts/Naxxramas: Fix Heigan the Unclean eruption event (#20129)
Foereaper
2020-08-23
Core/Scripts: More fixes in boss Lich King (#20147)
Gustavo
2020-08-23
Scripts/Icecrown Citadel: Fixed Lord Marrowgar - Coldflame to not ignore resi...
Demonid
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/AI: add missing checks on AssistPlayerInCombatAgainst
ccrs
2020-08-23
Core/SmatAI: correct MoveInLineOfSight
ccrs
2020-08-23
Core/Movement: 7fff83d6752 followup
ccrs
2020-08-23
Core/Misc: Remove Whitespaces
sirikfoll
2020-08-23
Core/Movement: waypoint movement (#20121)
ccrs
2020-08-22
Core/Scripts: Rewrite Boss Kalecgos (Sunwell Plateau) (#19897)
Gustavo
2020-08-22
Core/Creature: Fix a crash in .npc delete (closes #20124). Also fix an issue ...
Treeston
2020-08-22
Core/Movement: ee2d7c1d53 followup
ccrs
2020-08-22
Core/Movement: PropagateSpeedChange should only be called on the top (current...
ccrs
2020-08-22
Core/Movement: add new helper that cleans the referenced MovementSlot
ccrs
2020-08-22
Scripts/ICC: Minor Fixes for Lich King (#20120)
Demonid
2020-08-22
Core/Scripts: Razorscale Rewrite (#19828)
Keader
2020-08-22
Core/Scripts: dynamic_spawning follow-up, I had forgotten JustRespawned existed.
Treeston
2020-08-22
Core/Pet: Fix an issue that was causing lower ranks of pet spells to remain i...
Necropola
2020-08-22
Revert permision change
Aokromes
2020-08-22
[3.3.5] Core/Pet: Make pet action bar autocast persist properly (#20110)
Necropola
2020-08-22
Scripts/InstanceScript: Implement database framework for managing spawn group...
Treeston
2020-08-22
Core/Unit: Don't apply liquid effects to game masters.
Treeston
2020-08-22
Core/Misc: Revert back to using boost::regex, std::wregex doesn't work for na...
Shauren
2020-08-22
Scripts/Commands: Fix some quirkiness and potential crashes with live DB modi...
Treeston
2020-08-22
Scripts/Commands: New utility command: .list spawnpoints.
Treeston
2020-08-22
Dynamic Creature/Go spawning:
r00ty-tc
2020-08-21
Core/Misc: Fix static analysis issues
jackpoz
2020-08-20
Core/Chat: Provide a fully-formed protocol for addons to interact with GM com...
Treeston
2020-08-20
Scripts/IcecrownCitadel: Prevent players from becoming inaccessible when kill...
Treeston
2020-08-20
Core/AI: correct Permit level for trigger flagged creatures
ccrs
2020-08-20
Core/Unit: No code change, just updating a comment with insights gleaned from...
Treeston
2020-08-20
Core/WorldObject: Properly initialize position data for all types when initia...
Treeston
2020-08-20
Warning fix
Shauren
2020-08-20
Core/PlayerAI: Some adjustments:
Treeston
2020-08-20
Scripts/Auchindoun: Last one, hopefully. Remove reliance on large grid search...
Treeston
2020-08-19
Scripts/Auchindoun: Blackheart the Inciter fully fixed now. I had way too muc...
Treeston
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