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https://github.com/TrinityCore/TrinityCore.git @ 2026-01-07T19:01:01Z
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Author
2010-08-21
Core/Guild: Compile properly on *nix + fix so we don't delete the same item t...
click
2010-08-21
Core/Build: Clean up more nonPCH-issues + fix a warning in Timer.h (unsigned/...
click
2010-08-21
Buildsystem/PCH: Remove DatabaseEnv.h from PCH-list, due to the insane amount...
click
2010-08-21
Core: Make shared build happily without PCH (there are still issues with game...
click
2010-08-21
Core: Creature should aggro player when players aggro creature during SetInCo...
John Holiver
2010-08-21
Core/Spells/Scripts: Another spell effect needed for ToCr (Paralytic Toxin). ...
John Holiver
2010-08-21
Fix linux build (with PCH enabled, mind you)
Machiavelli
2010-08-21
DB Layer:
Machiavelli
2010-08-21
Core/Includes: Include ACE as an external dependency, not local (#include "ac...
click
2010-08-20
fix r905a640a2d - tabs to spaces, and add a forgetten break.
silinoron
2010-08-20
Fixes silly gossip menus of quest givers.
Liberate
2010-08-20
* Remove support for map-based random number generation (which seems unused).
silinoron
2010-08-20
Core/Spells/Scripts: Needed spell fixes for some Trial of the Crusader bosses...
John Holiver
2010-08-20
Properly update resultset parameter when using QueryCallback template.
Machiavelli
2010-08-20
Return proper MySQL connection for syncrhonous requests based on calling thre...
Machiavelli
2010-08-20
Core/Build: Fix non-PCH build, again... :P
click
2010-08-20
Core/DB scripts:
azazel
2010-08-20
Core
azazel
2010-08-20
Buildsystem: Add helperscripts to detect SSE2 extensions, and optimize platfo...
click
2010-08-20
Buildsystem/Core: Adjust filenames to their correct case
click
2010-08-20
Dungeon Finder: Add a check to avoid rolechecks with no dungeon (Only happen ...
Spp
2010-08-19
merge
silinoron
2010-08-19
Switch to using SIMD-oriented Fast Mersenne Twister for random number generat...
silinoron
2010-08-19
Core/Scripts: Onyxia movement before phase 2
John Holiver
2010-08-19
Core/Scripts: Fix build - AND DON'T USE SPACES IN FOLDERNAMES PLEASEKTHX!
click
2010-08-19
Fix combustion crits with area of effect spells - patch by moriquendu.
silinoron
2010-08-19
Add missing holiday id <-> BG id definition for AB (by Quriq14)
azazel
2010-08-19
Merge
Machiavelli
2010-08-19
Fix a crash in transaction commands.
Machiavelli
2010-08-19
Vehicles: Prohibit entering vehicle in combat only if it is a multi-passenger...
Shauren
2010-08-19
- Call mysql_thread_end() for every deleted MySQLConnection instance, should ...
Machiavelli
2010-08-19
Properly end mysql connections and libraries on exit.
Machiavelli
2010-08-19
Solve one of the few culprits that cause authserver and worldserver to exit i...
Machiavelli
2010-08-19
Scripts/Spell: extend SpellScript class: add target aura accessors and functi...
QAston
2010-08-19
Fix (in theory) bug (already tapped error) for spells with banish mechanics (...
azazel
2010-08-19
Config: Cosmetic changes in worldserver.conf file
Spp
2010-08-19
Scripting: Skadi the Ruthless can now be removed from his drake with 3 harpoo...
Supabad
2010-08-19
- Fix Linux build (huge thanks to Aokromes for testing as always)
Machiavelli
2010-08-18
Dungeon Finder: Some optimizations to find algorithm
Spp
2010-08-18
Dungeon Finder: Fix a possible crash in UpdateProposal
Spp
2010-08-18
This should fix linux build - please confirm.
Machiavelli
2010-08-18
Core/Scripts: Fix even more scriptbugs from convertion (thanks to Kierkegaard)
click
2010-08-18
Core/Spells: SPELL_ATTR_CU_IGNORE_ARMOR to Impale(65919) several difficulties
John Holiver
2010-08-18
DBLayer:
Machiavelli
2010-08-18
Core/Spells: add SPELL_ATTR_CU_IGNORE_ARMOR to the avalible custom attribute ...
QAston
2010-08-18
Core/ObjectMgr: Prevent vehicleid from having an incorrect value when reloade...
enjoi
2010-08-18
Scripts: Added script for Lord Marrowgar
Shauren
2010-08-18
*Backout radaaba37a4. Brings back command table caching. Thanks to Machiavell...
QAston
2010-08-18
Core/Spells: Implement TARGET_DEST_CHANNEL_CASTER(106) and TARGET_GAMEOBJECT_...
QAston
2010-08-18
Making sure CreaturesAddon are re-loaded after creature evade (by NoFantasy).
azazel
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