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Author
2015-04-11
Core: Fix warnings
Vincent-Michael
2015-04-11
Core: Fix typo
Vincent-Michael
2015-04-11
Core/Misc:
Vincent-Michael
2015-04-11
Core/Bnet: Fixed crash on shutdown happening when there were still players co...
Shauren
2015-04-11
Core/PacketIO: Updated & enabled CMSG_AUTO_EQUIP_ITEM_SLOT
Shauren
2015-04-10
Core/Token: Fix freeze at opening game time windows
Vincent-Michael
2015-04-10
Core/Misc:
Vincent-Michael
2015-04-10
Warning fixes
Shauren
2015-04-10
Core/AuctionHouse: Fix non pch build
Vincent-Michael
2015-04-10
Merge pull request #14437 from Golrag/auction1
MitchesD
2015-04-10
Core/Scenes: moved scene functions to SceneHandler.cpp
Rat
2015-04-10
Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabled
MitchesD
2015-04-10
Core/Opcodes:
Golrag
2015-04-10
Core/Scenes: Fix build
Vincent-Michael
2015-04-10
Core/Scenes: implemented some scene related packets for debug purposes
Rat
2015-04-10
Core/PacketIO: Enabled and implemented CancelGrowthAura/CancelMountAura
Shauren
2015-04-09
Core: Fix non-PCH build
Carbenium
2015-04-09
Core: Fix non pch build
Vincent-Michael
2015-04-09
Core/PacketIO: Reimplemented SMSG_SET_FORCED_REACTIONS as a response to clien...
Shauren
2015-04-08
Core/Misc: Added a nice static_assert to prevent adding server opcode "handle...
Shauren
2015-04-08
Core/PacketIO: Removed sending SMSG_CATEGORY_COOLDOWN as part of SendInitialP...
Shauren
2015-04-08
Core/Scenes: added .debug send playscene command for testing purposes
Rat
2015-04-08
Core/PacketIO: Updated and enabled CMSG_AREA_SPIRIT_HEALER_QUERY, CMSG_AREA_S...
Shauren
2015-04-08
Core/Opcodes: Defined 1 more opcode
Shauren
2015-04-08
Core: Whitespace cleanup
Vincent-Michael
2015-04-07
Core/Packets: enable CMSG_SHOWING_CLOAK and CMSG_SHOWING_HELM
DJScias
2015-04-07
Core/Opcodes: Added more (looks like deprecated) garrison opcodes
Shauren
2015-04-06
Core/DataStores: Actually load SpellPowerDifficulty.db2, oops.
Shauren
2015-04-06
Core/Database: removed old questItem fields
Rat
2015-04-06
Core/Spells: small cleanup in EffectDestroyItem
Rat
2015-04-06
Core/DataBase: implemented creature_questitem and gameobject_questitem tables
Rat
2015-04-06
Core/Packets: fixed usage if ItemDrop field in quest query response
Rat
2015-04-06
Core/PacketIO: Updated and enabled vehicle opcodes
Shauren
2015-04-06
Core/Spells: implemented SPELL_EFFECT_DESTROY_ITEM
Rat
2015-04-06
Core/GameObjects: fixed build in gcc
Rat
2015-04-06
Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)
Rat
2015-04-06
Core/PacketIO: Updated and enabled SMSG_SET_VEHICLE_REC_ID and SMSG_ON_CANCEL...
Shauren
2015-04-06
Core/PacketIO: Fixed creature movement on transports (and vehicle enter/exit)
Shauren
2015-04-05
Core/GameObjects: Implemented gameobject_addon table, you can now set invisib...
Rat
2015-04-05
Core/Quests: fixed targeting of quest reward auras, mostly used for quest inv...
Rat
2015-04-05
Core/Commands: fixed crash in gobject target command
Rat
2015-04-05
Core/Misc: Removed unused variables
Shauren
2015-04-05
Core/PacketIO: Added missing FlushBits call
Shauren
2015-04-05
Build fix for GCC 4.7
Shauren
2015-04-05
Core: Fix typo (i should really sleep) :(
Vincent-Michael
2015-04-05
Core: Fix warnings
Vincent-Michael
2015-04-05
Core/PacketIO: Updated and enabled CMSG_QUEST_POI_QUERY / SMSG_QUEST_POI_QUER...
Vincent-Michael
2015-04-05
Core/Player: Implement CharSections.dbc and serverside checks
Carbenium
2015-04-05
Core/PacketIO: Updated and enabled collision height opcodes
Shauren
2015-04-05
Core/DBUpdater: Remove some constructors accidently merged in 455eee9392ac
Naios
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