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AgeCommit message (Expand)Author
2015-04-11Core: Fix warningsVincent-Michael
2015-04-11Core: Fix typoVincent-Michael
2015-04-11Core/Misc:Vincent-Michael
2015-04-11Core/Bnet: Fixed crash on shutdown happening when there were still players co...Shauren
2015-04-11Core/PacketIO: Updated & enabled CMSG_AUTO_EQUIP_ITEM_SLOTShauren
2015-04-10Core/Token: Fix freeze at opening game time windowsVincent-Michael
2015-04-10Core/Misc:Vincent-Michael
2015-04-10Warning fixesShauren
2015-04-10Core/AuctionHouse: Fix non pch buildVincent-Michael
2015-04-10Merge pull request #14437 from Golrag/auction1MitchesD
2015-04-10Core/Scenes: moved scene functions to SceneHandler.cppRat
2015-04-10Core/PacketIO: SMSG_GAME_OBJECT_DESPAWN updated and enabledMitchesD
2015-04-10Core/Opcodes:Golrag
2015-04-10Core/Scenes: Fix buildVincent-Michael
2015-04-10Core/Scenes: implemented some scene related packets for debug purposesRat
2015-04-10Core/PacketIO: Enabled and implemented CancelGrowthAura/CancelMountAuraShauren
2015-04-09Core: Fix non-PCH buildCarbenium
2015-04-09Core: Fix non pch buildVincent-Michael
2015-04-09Core/PacketIO: Reimplemented SMSG_SET_FORCED_REACTIONS as a response to clien...Shauren
2015-04-08Core/Misc: Added a nice static_assert to prevent adding server opcode "handle...Shauren
2015-04-08Core/PacketIO: Removed sending SMSG_CATEGORY_COOLDOWN as part of SendInitialP...Shauren
2015-04-08Core/Scenes: added .debug send playscene command for testing purposesRat
2015-04-08Core/PacketIO: Updated and enabled CMSG_AREA_SPIRIT_HEALER_QUERY, CMSG_AREA_S...Shauren
2015-04-08Core/Opcodes: Defined 1 more opcodeShauren
2015-04-08Core: Whitespace cleanupVincent-Michael
2015-04-07Core/Packets: enable CMSG_SHOWING_CLOAK and CMSG_SHOWING_HELMDJScias
2015-04-07Core/Opcodes: Added more (looks like deprecated) garrison opcodesShauren
2015-04-06Core/DataStores: Actually load SpellPowerDifficulty.db2, oops.Shauren
2015-04-06Core/Database: removed old questItem fieldsRat
2015-04-06Core/Spells: small cleanup in EffectDestroyItemRat
2015-04-06Core/DataBase: implemented creature_questitem and gameobject_questitem tablesRat
2015-04-06Core/Packets: fixed usage if ItemDrop field in quest query responseRat
2015-04-06Core/PacketIO: Updated and enabled vehicle opcodesShauren
2015-04-06Core/Spells: implemented SPELL_EFFECT_DESTROY_ITEMRat
2015-04-06Core/GameObjects: fixed build in gccRat
2015-04-06Core/GameObjects: fixed typo and logic (0 is a valid invisibility type)Rat
2015-04-06Core/PacketIO: Updated and enabled SMSG_SET_VEHICLE_REC_ID and SMSG_ON_CANCEL...Shauren
2015-04-06Core/PacketIO: Fixed creature movement on transports (and vehicle enter/exit)Shauren
2015-04-05Core/GameObjects: Implemented gameobject_addon table, you can now set invisib...Rat
2015-04-05Core/Quests: fixed targeting of quest reward auras, mostly used for quest inv...Rat
2015-04-05Core/Commands: fixed crash in gobject target commandRat
2015-04-05Core/Misc: Removed unused variablesShauren
2015-04-05Core/PacketIO: Added missing FlushBits callShauren
2015-04-05Build fix for GCC 4.7Shauren
2015-04-05Core: Fix typo (i should really sleep) :(Vincent-Michael
2015-04-05Core: Fix warningsVincent-Michael
2015-04-05Core/PacketIO: Updated and enabled CMSG_QUEST_POI_QUERY / SMSG_QUEST_POI_QUER...Vincent-Michael
2015-04-05Core/Player: Implement CharSections.dbc and serverside checksCarbenium
2015-04-05Core/PacketIO: Updated and enabled collision height opcodesShauren
2015-04-05Core/DBUpdater: Remove some constructors accidently merged in 455eee9392acNaios