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AgeCommit message (Expand)Author
2021-10-11Core/Scenes: Implemented spell created SceneObjectsShauren
2021-10-10Core/Spells: Implemented SpellReagentsCurrency.db2Shauren
2021-10-10Core/Spells: Corrected spell visual fallback logic for spell difficulty entriesShauren
2021-10-10Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match ...Shauren
2021-10-10Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherr...Shauren
2021-10-09Core/Conversations: Replace _participants with generic personal object implem...Shauren
2021-10-07Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087)killerwife
2021-10-07Core/AI: Add a new LeavingWorld AI hookTreeston
2021-10-07Scripts/Spells: Fixed crash in spell_pri_prayer_of_mendingShauren
2021-10-06Core/Spells: Implemented SpellValueMod duration (#26945)ModoX
2021-10-06Core/Conditions: Implemented conditions for areatriggers (#27021)ModoX
2021-10-05Scripts/Spells: Core/Spells: Fixed Consecration damage, implemented Hammer of...ModoX
2021-10-05Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel (#2...ModoX
2021-10-05Core/Characters: Added allied race creation data, implemented intro scenes & ...ModoX
2021-10-05Core/Scenes: Delay scenes sent when not in world until adding to mapShauren
2021-10-03Core/Vendors: Support for vendors with empty inventory list (#26895)Meji
2021-10-03Scripts/Spells: Implemented Sigil of Silence/Misery/Flame/Chains (#27006)ModoX
2021-10-03Core/BattlePets: Misc fixes (#26990)Meji
2021-10-03Scripts/Spells: Implemented Wind Rush Totem (#26985)ModoX
2021-10-03Core/Spells: Reduce number of CastSpell overloads to 1Shauren
2021-10-03Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for tr...Shauren
2021-10-03Core/Quests: Fill QuestPackageID field in SendQuestGiverQuestDetails (#27016)ModoX
2021-10-03Core/Gossip: Update GossipOptionIcon enum (#26906)Meji
2021-10-03Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, th...Shauren
2021-10-02Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED) (#26988)ModoX
2021-10-02Core/Players: Implemented selecting Exile's Reach during character creationShauren
2021-10-02Core/Players: Do not show zone on character list before first loginShauren
2021-10-02Core/Players: Save homebind location on creation instead of delaying it to fi...Shauren
2021-10-02Core/Players: Store player creation timestamp and type (normal/npe)Shauren
2021-10-02Core/Players: Fixed value saved in `characters`.`lastLoginBuild`Shauren
2021-10-02Core/Transports: Store information about continent transportsShauren
2021-10-02Core/Commands: Remove the option to teleport to "startzone" with .unstuck com...Shauren
2021-10-02Core/Players: Relocate players to their homebind location instead of starting...Shauren
2021-10-01Core/Scripts: Fix repeated script validation when spell has multiple scripts ...sueastward
2021-10-01Core/Commands: Lookup spell command fixesShauren
2021-10-01Core/Misc: Fix appleclang 12 warningsShauren
2021-09-29Core/Player: fix periodic eating and drinking emotes (#21280)Ovah
2021-09-29Core/BattlePets: Misc fixes (#26964)Meji
2021-09-29Scripts/TheSlavePens: Boss Ahune fixes and updatessirikfoll
2021-09-29TheSlavePens/Ahune: Fix crash (#22070)Gildor
2021-09-29DB/Quest: Escaping the TombZenoX92
2021-09-29Core/Bnet: Updated protobuf messages and servicesShauren
2021-09-29Core/Movement: shield ChaseMovementGenerator against a potential crashccrs
2021-09-29Core/Movement: adjust deactivation/reset logic inside GenericMovementGeneratorccrs
2021-09-29Core/Movement: prevent double initialization calls if the generator was deact...ccrs
2021-09-28Core/Spells: Make some spells negative (#21696)Андрей
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating Brand part 2Keader
2021-09-28Scripts/Ruby Sanctum: Fixed Baltharus target amount of Enervating BrandKeader
2021-09-28Kill a whitespaceKeader
2021-09-28Core/Spells: Reset Mangle cooldown in Berserk (#22000)DanVS