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Author
2019-06-23
AI/SmartAI: Move SMART_EVENT_RESPAWN invocation from ::InitializeAI() to ::Ju...
Treeston
2019-06-23
Core/AI: Remove EnterEvadeMode calls from Guardian/Summon spell handlers. Add...
Treeston
2019-06-23
Entities/Unit: Adjust an overzealous assert to not catch self references, and...
Treeston
2019-06-23
Entities/Unit: Fix an issue where Unit pointers could be left dangling if a c...
Treeston
2019-06-23
Entities/Unit: Cleanup all the direct accesses to m_unitMovedByMe. Refactor t...
Treeston
2019-06-23
Core/Misc: Add static versions of GetGUID and ToX methods to Object. The stat...
Treeston
2019-06-23
some more cleanup, a5f8c0d follow-up
Treeston
2019-06-23
Core/Creature: Attach out-of-combat health regen to the Engaged system, not t...
Treeston
2019-06-23
Core/Misc: Rename Unit::AttackedTarget to Unit::AtTargetAttacked to match nam...
Treeston
2019-06-23
Core/Entities: Kick engagement logic upstairs to Unit (from ThreatManager), s...
Treeston
2019-06-22
Revert "Core/AI: Fix Guardians not following the owner after finishing combat...
Treeston
2019-06-22
Core/Misc: Code cleanup
jackpoz
2019-06-22
Core/AI: Fix Guardians not following the owner after finishing combat (#23466)
Giacomo Pozzoni
2019-06-22
Core/Instance : Fix instance resetting exploit (#23263)
zartech22
2019-06-22
Scripts/Spells: Portal to Orgrimmar & Portal to Stormwind (#23463)
Sorikoff
2019-06-22
Scripts/Spells: Ultra-Advanced Proto-Typical Shortening Blaster (#23456)
Sorikoff
2019-06-21
Core/RBAC: add permission that prevents accounts from earning all achievement...
Wyrserth
2019-06-21
Scripts/Spells: Migrate Teleporting to Script (#23458)
Sorikoff
2019-06-21
Scripts/Spells: Migrate Lightwell to Script (#23455)
Sorikoff
2019-06-20
Build fix
Keader
2019-06-20
Scripts/Icecrown Citadel: Fixed some bugs on Blood Orb object and trash mobs ...
Keader
2019-06-20
DB/Quest: "Where Kings Walk" and "Warchief's Blessing"
Killyana
2019-06-20
DB/Quest: A Visit With The Ancestors
Killyana
2019-06-20
Spell/Fishing: ensure that the fishing bobber expires when the Fishing channe...
Wyrserth
2019-06-20
Core/Loot: don't allow to regenerate chest loot inside instances and raids. (...
Wyrserth
2019-06-20
Core/Conditions: fix mistake in CONDITION_QUEST_OBJECTIVE_PROGRESS that would...
Wyrserth
2019-06-19
Core/Misc: Fix a warning
Giacomo Pozzoni
2019-06-19
Core/Conditions: implement CONDITION_QUEST_OBJECTIVE_PROGRESS to allow to app...
Wyrserth
2019-06-19
Core/FlightPath: teleport players at destination on floor Z when the flight e...
Wyrserth
2019-06-18
Core/SAI: allow to start waypoint movement for a creature that is in combat. ...
Wyrserth
2019-06-18
Core/Spell: Jump Speed Calculations (#22886)
DanVS
2019-06-18
Core/Misc: don't allow FindNearestCreature() and FindNearestGameObject() sear...
Wyrserth
2019-06-18
Core/Packet: send SMSG_QUESTGIVER_STATUS_MULTIPLE when the player levels up. ...
Wyrserth
2019-06-17
Core/Scripts: Fixed a reference error introduced in 394b119664bc16dc5376f1404...
Keader
2019-06-17
Scripts/Icecrown Citadel: Fixed Blood Orb Game Object (#23397)
Keader
2019-06-17
Scripts/Isle of Quel'Danas: Thalorien Dawnseeker (#23382)
Sorikoff
2019-06-16
Initial fix suggestion for #23232. (#23237)
Ianislav Vasilev
2019-06-16
Core/SAI: add cooldownMin (event_param2) and cooldownMax (event_param3) to SM...
Wyrserth
2019-06-16
Core/Creature: drop current target when evading while a spell cast is in prog...
Wyrserth
2019-06-16
Core/SAI: don't allow to start a new SAI actionlist while the entity is alrea...
Wyrserth
2019-06-16
Core/Commands: implement commands to look up a map/item/quest name for a give...
Wyrserth
2019-06-16
Core/RDF: fix counting issue with the achievement Looking for More (and simil...
Wyrserth
2019-06-16
Core/Loot: fix some other cases where a creature should not be able to set fo...
Wyrserth
2019-06-15
Core/Unit: Ignore On Transport spline movements if the Unit isn't on a transp...
jackpoz
2019-06-15
Core/Misc: Change some logs from INFO to ERROR when loading invalid creature ...
jackpoz
2019-06-15
Core/Player: Fix teleporting FlyPath dismounting the player
jackpoz
2019-06-15
Core/Loot: make Loot::AddItem() honor LootItem::AllowedForPlayer() so that it...
Wyrserth
2019-06-15
Core/Loot: implement automatic pass in group loot for items that cannot be lo...
Wyrserth
2019-06-15
Core/Spells: don't allow spells with SPELL_EFFECT_CREATE_ITEM_2 to be cast if...
Wyrserth
2019-06-15
Core/Entities: fix excessive damage of exotic pets and some creatures (#23403)
ForesterDev
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