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Author
2017-02-26
Core/Fishing: implement retail-like fishing skill-up functionality (#17528)
SnapperRy
2017-02-26
DB/Quest: improvements for Test at Sea:
SnapperRy
2017-02-26
Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodics
ariel-
2017-02-26
Core/Fishing: ignore required skill when fishing in pools.
SnapperRy
2017-02-26
Core/Spell: do not cast interrupt effect if the spell did not hit
ariel-
2017-02-26
Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff).
treeston
2017-02-26
Core/Updater: Clarify more 2 errors
Aokromes
2017-02-26
Core/Movement: Fix an edge case crash in HomeMovementGenerator.
treeston
2017-02-26
Scripts/Spells: Updated two Anraphet SpellScripts
joschiwald
2017-02-26
Entities/Object: Add some Position const& overloads to distance/angle methods...
treeston
2017-02-26
Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tas...
SnapperRy
2017-02-26
Core/Scripts: Enhance quest status hook by making it catch more status change...
Rochet2
2017-02-26
Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.
treeston
2017-02-26
Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest condi...
treeston
2017-02-26
Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ...
treeston
2017-02-26
AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow th...
treeston
2017-02-26
Core/Entities: moved duplicated triggered cast proc check to Unit::ProcDamage...
ariel-
2017-02-26
Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)
ariel-
2017-02-26
Core/Battlefield: container optimization
ariel-
2017-02-26
Core/Battlefield: fix Wintergrasp defender portal logic
ariel-
2017-02-26
Core/Scripts: move Icehowl unroot after movement (MotionMaster does not updat...
ariel-
2017-02-26
Core/Scripts: Implement Flag of Ownership. Closes #12265
ariel-
2017-02-26
Core/Scripts: Removed Glyph of Backstab.
ariel-
2017-02-26
Scripts/Naxxramas: Fixed invalid use of std::initializer_list
Shauren
2017-02-26
Core/DataStores: Fixed Meta->Types/TypesString mixup causing crashes when try...
Shauren
2017-02-25
Core/Movement: Handle move stop embedded in spell cast requests
Shauren
2017-02-25
Core/Spells: Fixed possible crash
vincent-michael
2017-02-21
Build fix
Shauren
2017-02-20
Revert "Fix non-PCH build." and fix it the proper way
Shauren
2017-02-19
Core/Transport: do not relocate players on board of vehicles when near telepo...
ariel-
2017-02-19
Core/Misc: calculate rotation fields from orientation in some places it's imp...
ariel-
2017-02-19
Scripts/Events: Globally fix all ExecuteEvent loops to check UNIT_STATE_CASTI...
treeston
2017-02-19
Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)
treeston
2017-02-19
[Core/Maps] Activate creatures and objects during opening cinematics and othe...
r00ty-tc
2017-02-19
Fix non-PCH build.
Gacko
2017-02-19
Core/Creatures: Implemented all creature equipment modifiers
Shauren
2017-02-19
Build fix
Shauren
2017-02-18
Core/Movement: Implement SpellEffectExtraData curve modifiers
Shauren
2017-02-18
Core/Spell: no need to bloat existing parameter lists. (f81754a306a8b1f24f0b1...
ariel-
2017-02-18
Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.
ariel-
2017-02-18
Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.
ariel-
2017-02-18
Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed s...
ariel-
2017-02-18
Core/Spells: fix Bullheaded immunities
ariel-
2017-02-18
Core/Position: Allow implicit casting to G3D::Vector. Also, add a utility ove...
treeston
2017-02-18
Replace a leftover const char* with a std::string const&.
treeston
2017-02-18
Core/Scripts/DB: remove hardcoded text from npc_beaten_corpse (#16907)
Trond B Krokli
2017-02-18
Entities/Gossip: The Big One™ that gets rid of all uses of The Bad™ and T...
treeston
2017-02-18
Fix dynamic build.
treeston
2017-02-18
Core/Scripts: remove forgotten #define in boss_kalecgos.cpp
tkrokli
2017-02-18
Whitespace clean-up
Gustavo
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