aboutsummaryrefslogtreecommitdiff
path: root/src/server
AgeCommit message (Expand)Author
2014-07-11Core/Misc: Fixed compiler segmentation fault when compiling AsyncAcceptor wit...Shauren
2014-07-10Prevent the WorldSocket from being deleted when there's still an async write ...Subv
2014-07-10Fixed a GCC internal error when compiling AsyncAcceptorSubv
2014-07-09Fixed the first world connection being slowSubv
2014-07-09GCC you sneaky...leak
2014-07-09More GCC compile fixesSubv
2014-07-09Nuked some compiler errors on LinuxSubv
2014-07-08Fixed the UI64FMT and SI64FMT format specifiersSubv
2014-07-08Fixed FreezeDetectorHandler trigger timeleak
2014-07-08Replaced the LogWorker thread with Boost ASIOleak
2014-07-07Fix of the fix ftwleak
2014-07-07Fixed the AsyncAcceptor overload (too much c#..)leak
2014-07-07Renamed WorldTcpSession back to WorldSocketleak
2014-07-07Readd support for TCP_NODELAY socket optionleak
2014-07-07Fixed the authserver not accepting clients.Subv
2014-07-06Removed some dead codeSubv
2014-07-06Removed some unneeded boost dependencies.Subv
2014-07-06Change the freeze detector thread to be a periodic callback running on the th...leak
2014-07-06Fixed compileSubv
2014-07-06Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostleak
2014-07-06Fixed player savingSubv
2014-07-06Restore CMSG_PING handlingleak
2014-07-06Fixed login, we're in world guys!Subv
2014-07-06Core/Wintergrasp: Spawn npcs only after initial map configs have been setjackpoz
2014-07-06Core/Maps: Don't load vmaps/mmaps if disabled in configsjackpoz
2014-07-06Fixed packet header decryption and zero size packet handlingleak
2014-07-06Corrected a mistake in the client packet sizeSubv
2014-07-05Fixed the crashesSubv
2014-07-05Fixed PCH build, some leaks and tidied the code up a bitSubv
2014-07-06Completely remove ACE as dependency for TC - kkthxbyeleak
2014-07-06Some groundwork for replacing the ACE based WorldSocket handlingleak
2014-07-06Scripts/Magister's Terrace: Fixed typo in SetEncounterStateShauren
2014-07-05Core/Spells: Fix Blink/_DEST spell effects when cast inside/near waterTrisjdc
2014-07-05Core: Remove again whitespaceVincent-Michael
2014-07-04Core/Spells: Improve charge path logic, get a point to the target and then re...Trisjdc
2014-07-04Core/Spells: Fix Charge pathingjackpoz
2014-07-04Core/Skills: Fixed players getting all ranged skills when learning one of bow...Shauren
2014-07-04Refactored both world and auth mainleak
2014-07-04Fixed compilation and some copy paste errorleak
2014-07-03Merge branch 'master' of github.com:TrinityCore/TrinityCore into boostSubv
2014-07-03Core/Spells: fixed Deep Freeze after 2a3546ca36468b81d673bdb27315006144af3165joschiwald
2014-07-03Some changes here and there in sharedSubv
2014-07-03Fix non-PCH compileleak
2014-07-02Fixed login and some errorsSubv
2014-07-02Enabled RA and removed all ACE from itSubv
2014-07-03Core/Spells: Spells which do not apply auras should not apply DRTrisjdc
2014-07-02Fixed an uninitialized value that made the MapUpdater worker threads exit on ...Subv
2014-07-02Cleaned up worldserver includes a bitSubv
2014-07-02Cleaned up the authserver includes a bit.Subv
2014-07-02Remove unused RARunnable filesleak