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AgeCommit message (Expand)Author
2017-04-13Core/PacketIO: Updated client packet structures to 7.2.0Shauren
2017-04-12Core/PacketIO: Update opcodes to 7.2.0Shauren
2017-04-11Core/PacketIO: Delete opcodes removed in 7.2Shauren
2017-04-06Core/DataStores: Updated db2 structures to 7.2.0Shauren
2017-04-05Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)7.1.5/23420S.V
2017-04-03Warning fixesShauren
2017-04-03Build fixShauren
2017-04-03Core/Spells: Removed even more uses of SpellIcon to identify spellsShauren
2017-04-02Core/Spells: Removed most uses of SpellIcon to identify spellsShauren
2017-04-02Fix non-PCH build.Gacko
2017-04-01Scripts/Spells: Warlock Rain of Fire (#19345)Traesh
2017-04-01Core/AI: Remove incorrect callAokromes
2017-03-29Core/Conditions: CONDITION_QUEST_OBJECTIVE_COMPLETE addition (#19355)funjoker
2017-03-29Avoid float zero division (#19380)Rochet2
2017-03-27Core/Players: Defined structure for PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LAB...Shauren
2017-03-27Modify previous commit to expected behaviorKrudor
2017-03-26Core/SmartAI: Missing parts on previous commitAokromes
2017-03-25Update boss state load logicKrudor
2017-03-23Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354)DoctorKraft
2017-03-23Removed unintended changesShauren
2017-03-23Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORYAokromes
2017-03-23Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...Shauren
2017-03-21Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero value to r...Aokromes
2017-03-21Build fix (#19343)Traesh
2017-03-21Build fixShauren
2017-03-21Core/AreaTriggers: Areatrigger rework script system + fix priest angelic featherTraesh
2017-03-21Core/Quests: Implement quest_request_items_localeAlcDenat
2017-03-21Core/Spells: Fixed EffectActivateSpec for hunter petsDoctorKraft
2017-03-20Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to...Shauren
2017-03-20Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COM...funjoker
2017-03-19Core/Quests: Fixed loading areatriggers linked to quest by objective and expo...Shauren
2017-03-19Core/Pakcets: vs2015/AppVeyor build fixKrudor
2017-03-18Core/Creatures: Use `broadcast_text` sound entry (#19321)Krudor
2017-03-18Core/Spells: Fixed ChargeShauren
2017-03-18Fixed typo in 182dba61dbfc7a6d009a214c49e3dcab553887d4vincent-michael
2017-03-18Scripts/HowlingFjord: Fixed warningvincent-michael
2017-03-18Core/Scripts: Implement druid spells Moonfire & Sunfire and spell_druid.cpp c...Alexander
2017-03-18Core/Quests: Reimplemented quest offer reward localesAlcDenat
2017-03-18Core/Scripts: Add support for spawn specific C++ scriptsKrudor
2017-03-17Core/AI: enable SmartScripts on Scenes + add scene related actions/eventsTraesh
2017-03-17Core/Criterias: Fix an old criteria condition and added some new onesKrudor
2017-03-17Core/Config: Add option CharDelete.DemonHunter.MinLevelChazy Chaz
2017-03-17Core/Players: Rename "heroic character" to "death knight"Chazy Chaz
2017-03-17Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN (#19310)Krudor
2017-03-17Core/Spells: Update Warrior Bloodthirst to 7.1.5HannibalRoG
2017-03-15Core/Movement: Restored interpolated_* movement flagsShauren
2017-03-14Core/Movement: Pass SpellEffectExtraData PointMovementGeneratorShauren
2017-03-13Core/PacketIO: Fixed movement force structureShauren
2017-03-12Warning fixShauren
2017-03-12Core/Spells: Fixed extra charge effect visualsShauren