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Author
2017-04-13
Core/PacketIO: Updated client packet structures to 7.2.0
Shauren
2017-04-12
Core/PacketIO: Update opcodes to 7.2.0
Shauren
2017-04-11
Core/PacketIO: Delete opcodes removed in 7.2
Shauren
2017-04-06
Core/DataStores: Updated db2 structures to 7.2.0
Shauren
2017-04-05
Core/ScriptReloadMgr: Fixed scripts hot swapping on OS X (#19365)
7.1.5/23420
S.V
2017-04-03
Warning fixes
Shauren
2017-04-03
Build fix
Shauren
2017-04-03
Core/Spells: Removed even more uses of SpellIcon to identify spells
Shauren
2017-04-02
Core/Spells: Removed most uses of SpellIcon to identify spells
Shauren
2017-04-02
Fix non-PCH build.
Gacko
2017-04-01
Scripts/Spells: Warlock Rain of Fire (#19345)
Traesh
2017-04-01
Core/AI: Remove incorrect call
Aokromes
2017-03-29
Core/Conditions: CONDITION_QUEST_OBJECTIVE_COMPLETE addition (#19355)
funjoker
2017-03-29
Avoid float zero division (#19380)
Rochet2
2017-03-27
Core/Players: Defined structure for PLAYER_DYNAMIC_FIELD_SPELL_PCT_MOD_BY_LAB...
Shauren
2017-03-27
Modify previous commit to expected behavior
Krudor
2017-03-26
Core/SmartAI: Missing parts on previous commit
Aokromes
2017-03-25
Update boss state load logic
Krudor
2017-03-23
Core/Unit: Update Parry/Dodge/Diminishing caps for Monk/DH (#19354)
DoctorKraft
2017-03-23
Removed unintended changes
Shauren
2017-03-23
Core/SmartAI: Implement SMART_TARGET_VEHICLE_ACCESSORY
Aokromes
2017-03-23
Core/Utilities: Rename RandomResizeList->RandomResize as it is no longer rest...
Shauren
2017-03-21
Core/SmartAI: Add check to SMART_ACTION_PLAY_ANIMKIT to allow zero value to r...
Aokromes
2017-03-21
Build fix (#19343)
Traesh
2017-03-21
Build fix
Shauren
2017-03-21
Core/AreaTriggers: Areatrigger rework script system + fix priest angelic feather
Traesh
2017-03-21
Core/Quests: Implement quest_request_items_locale
AlcDenat
2017-03-21
Core/Spells: Fixed EffectActivateSpec for hunter pets
DoctorKraft
2017-03-20
Core/Movement: Remove PLAYER_FLAGS_IS_OUT_OF_BOUNDS flag if player manages to...
Shauren
2017-03-20
Core/Conditions: Implemented new condition type CONDITION_QUEST_OBJECTIVE_COM...
funjoker
2017-03-19
Core/Quests: Fixed loading areatriggers linked to quest by objective and expo...
Shauren
2017-03-19
Core/Pakcets: vs2015/AppVeyor build fix
Krudor
2017-03-18
Core/Creatures: Use `broadcast_text` sound entry (#19321)
Krudor
2017-03-18
Core/Spells: Fixed Charge
Shauren
2017-03-18
Fixed typo in 182dba61dbfc7a6d009a214c49e3dcab553887d4
vincent-michael
2017-03-18
Scripts/HowlingFjord: Fixed warning
vincent-michael
2017-03-18
Core/Scripts: Implement druid spells Moonfire & Sunfire and spell_druid.cpp c...
Alexander
2017-03-18
Core/Quests: Reimplemented quest offer reward locales
AlcDenat
2017-03-18
Core/Scripts: Add support for spawn specific C++ scripts
Krudor
2017-03-17
Core/AI: enable SmartScripts on Scenes + add scene related actions/events
Traesh
2017-03-17
Core/Criterias: Fix an old criteria condition and added some new ones
Krudor
2017-03-17
Core/Config: Add option CharDelete.DemonHunter.MinLevel
Chazy Chaz
2017-03-17
Core/Players: Rename "heroic character" to "death knight"
Chazy Chaz
2017-03-17
Core/Spell: Implement and use SMSG_CUSTOM_LOAD_SCREEN (#19310)
Krudor
2017-03-17
Core/Spells: Update Warrior Bloodthirst to 7.1.5
HannibalRoG
2017-03-15
Core/Movement: Restored interpolated_* movement flags
Shauren
2017-03-14
Core/Movement: Pass SpellEffectExtraData PointMovementGenerator
Shauren
2017-03-13
Core/PacketIO: Fixed movement force structure
Shauren
2017-03-12
Warning fix
Shauren
2017-03-12
Core/Spells: Fixed extra charge effect visuals
Shauren
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