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AgeCommit message (Expand)Author
2017-10-03Core/Quest: show DIALOG_STATUS_AVAILABLE instead of DIALOG_STATUS_REWARD for ...SnapperRy
2017-10-03Core/Quest: send correct packet when a quest cannot be rewarded for item-rela...SnapperRy
2017-10-03Fixed nonpch buildjoschiwald
2017-10-03Entities/Creature: Fix an edge case issue where creatures would re-acquire ta...treeston
2017-10-03Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty.SnapperRy
2017-10-03Script/Quest: Arelion's Mistress.SnapperRy
2017-10-03Core/Quest: do not set a quest to failed if it's rewarded or has no status at...SnapperRy
2017-10-03Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.treeston
2017-10-03Fix _DespawnAtEvade for other creatures to actually respawn said other creatu...treeston
2017-10-03Core/Creature: Fix respawn logic to call reset react state BEFORE calling Res...treeston
2017-10-03Core/Scripts: move npc_saat to DB (#17813)tkrokli
2017-10-03[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote (#1...tkrokli
2017-10-03Core/AI: initial support for monster sparring (#17673)ariel-
2017-10-03Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. (#17...Keader
2017-10-03[3.3.5] AHBot Characters (#17885)iridinite
2017-10-03Core/Unit: Remove incorrect check that dont allow units attack your vehicle/p...Keader
2017-10-03Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN.SnapperRy
2017-10-03Core/Scripts Boss Lady DeathWhisper improvements (#17389)Gustavo
2017-10-03Scripts/AQ20: Fixed crash in npc_buru_egg and removed hack in spell_egg_explo...joschiwald
2017-09-25Fix non-PCH build.Gacko
2017-09-24Core/Misc: Changed some SpellMgr::GetSpellInfo callsjoschiwald
2017-09-22Warning fixesShauren
2017-09-22Core/Bnet: Moved loading account info from rest service to sessionShauren
2017-09-21Build fixShauren
2017-09-21Core/Bnet: Implement a way to handle turn protobuf service calls into async r...Shauren
2017-09-15Core/Items: Implement ItemLevelSelector.db2 (#20325)Ryan
2017-09-14Core/Weather: Fixed weather updates to be thread safeShauren
2017-09-13Warning fixShauren
2017-09-13Core/Spells: Implement SPELL_ATTR0_ON_NEXT_SWING_2.Warpten
2017-09-11Core/Items: Implemented glowing new items in inventoryShauren
2017-09-09Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...Shauren
2017-09-08Core/Quests: Sync QuestFlags with WPP (#20285)Golrag
2017-09-06Core/Spells: Fixed typos in spell script validatorsShauren
2017-09-06Core/Packets: Enabled CMSG_CLOSE_INTERACTION, thanks @Rochet2joschiwald
2017-09-06Fixed buildjoschiwald
2017-09-06Core/Event: Change Midsummer Music container to vectorKittnz
2017-09-06Core/Event: Change Midsummer Music to search grid onlyKittnz
2017-09-06Script/Creature: Scarshield Infiltrator/Vaelan.SnapperRy
2017-09-06Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only mea...ariel-
2017-09-06Core/Unit: disallow parry for totemsariel-
2017-09-06Core/AI: added container independent wrappers for WorldObject::GetxxxInGridariel-
2017-09-06Core/Entities: fix dynamic linkingariel-
2017-09-06Core/Item: fix wrong error message triggered when trying to equip two items w...SnapperRy
2017-09-06Core/Entities: extend available containers for WorldObject::GetxxxInGridariel-
2017-09-06Core/Scripts: Fix runtime errorariel-
2017-09-06Core/Spell: do not automatically set proc Family Name if no Family Flags presentariel-
2017-09-06Core/Spells: fix auto repeat spells triggering aurasariel-
2017-09-06Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.ariel-
2017-09-06Core/Items: Defined all item flagsShauren
2017-09-06Core/Loot: limit unique items check introduced in ea69115 to affect only item...SnapperRy