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Author
2017-10-03
Core/Quest: show DIALOG_STATUS_AVAILABLE instead of DIALOG_STATUS_REWARD for ...
SnapperRy
2017-10-03
Core/Quest: send correct packet when a quest cannot be rewarded for item-rela...
SnapperRy
2017-10-03
Fixed nonpch build
joschiwald
2017-10-03
Entities/Creature: Fix an edge case issue where creatures would re-acquire ta...
treeston
2017-10-03
Core/Text: allow GENDER_NONE to use FemaleText in broadcast_text if not empty.
SnapperRy
2017-10-03
Script/Quest: Arelion's Mistress.
SnapperRy
2017-10-03
Core/Quest: do not set a quest to failed if it's rewarded or has no status at...
SnapperRy
2017-10-03
Scripts/AzjolNerub: Make pulling Anub'arak a bit cleaner.
treeston
2017-10-03
Fix _DespawnAtEvade for other creatures to actually respawn said other creatu...
treeston
2017-10-03
Core/Creature: Fix respawn logic to call reset react state BEFORE calling Res...
treeston
2017-10-03
Core/Scripts: move npc_saat to DB (#17813)
tkrokli
2017-10-03
[WIP] Core/Scripts: Gnomish Mind Control Cap and Gnomish Universal Remote (#1...
tkrokli
2017-10-03
Core/AI: initial support for monster sparring (#17673)
ariel-
2017-10-03
Core/Scripts: Implemented right Snobold Vassal behavior on Gormok fight. (#17...
Keader
2017-10-03
[3.3.5] AHBot Characters (#17885)
iridinite
2017-10-03
Core/Unit: Remove incorrect check that dont allow units attack your vehicle/p...
Keader
2017-10-03
Core/SAI: always use DespawnOrUnsummon() for SMART_ACTION_FORCE_DESPAWN.
SnapperRy
2017-10-03
Core/Scripts Boss Lady DeathWhisper improvements (#17389)
Gustavo
2017-10-03
Scripts/AQ20: Fixed crash in npc_buru_egg and removed hack in spell_egg_explo...
joschiwald
2017-09-25
Fix non-PCH build.
Gacko
2017-09-24
Core/Misc: Changed some SpellMgr::GetSpellInfo calls
joschiwald
2017-09-22
Warning fixes
Shauren
2017-09-22
Core/Bnet: Moved loading account info from rest service to session
Shauren
2017-09-21
Build fix
Shauren
2017-09-21
Core/Bnet: Implement a way to handle turn protobuf service calls into async r...
Shauren
2017-09-15
Core/Items: Implement ItemLevelSelector.db2 (#20325)
Ryan
2017-09-14
Core/Weather: Fixed weather updates to be thread safe
Shauren
2017-09-13
Warning fix
Shauren
2017-09-13
Core/Spells: Implement SPELL_ATTR0_ON_NEXT_SWING_2.
Warpten
2017-09-11
Core/Items: Implemented glowing new items in inventory
Shauren
2017-09-09
Core/Creatures: Changed NearestAttackableUnitInObjectRangeCheck to only consi...
Shauren
2017-09-08
Core/Quests: Sync QuestFlags with WPP (#20285)
Golrag
2017-09-06
Core/Spells: Fixed typos in spell script validators
Shauren
2017-09-06
Core/Packets: Enabled CMSG_CLOSE_INTERACTION, thanks @Rochet2
joschiwald
2017-09-06
Fixed build
joschiwald
2017-09-06
Core/Event: Change Midsummer Music container to vector
Kittnz
2017-09-06
Core/Event: Change Midsummer Music to search grid only
Kittnz
2017-09-06
Script/Creature: Scarshield Infiltrator/Vaelan.
SnapperRy
2017-09-06
Core/SmartScripts: fixup SMART_EVENT_FLAG_WHILE_CHARMED behaviour to only mea...
ariel-
2017-09-06
Core/Unit: disallow parry for totems
ariel-
2017-09-06
Core/AI: added container independent wrappers for WorldObject::GetxxxInGrid
ariel-
2017-09-06
Core/Entities: fix dynamic linking
ariel-
2017-09-06
Core/Item: fix wrong error message triggered when trying to equip two items w...
SnapperRy
2017-09-06
Core/Entities: extend available containers for WorldObject::GetxxxInGrid
ariel-
2017-09-06
Core/Scripts: Fix runtime error
ariel-
2017-09-06
Core/Spell: do not automatically set proc Family Name if no Family Flags present
ariel-
2017-09-06
Core/Spells: fix auto repeat spells triggering auras
ariel-
2017-09-06
Core/Auras: don't ignore SPELL_ATTR3_ONLY_TARGET_PLAYERS in area auras.
ariel-
2017-09-06
Core/Items: Defined all item flags
Shauren
2017-09-06
Core/Loot: limit unique items check introduced in ea69115 to affect only item...
SnapperRy
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