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AgeCommit message (Expand)Author
2018-01-10Core/Unit: Abide UNIT_FLAG2_DISABLE_TURN on creatures. Add that flag to Kolog...Treeston
2018-01-093dcd49e v2, slightly cheaperTreeston
2018-01-09Core/Threat: fix a potential super edge case iterator invalidationTreeston
2018-01-09Scripts/World: New target dummy AI, because I don't trust the existing one in...Treeston
2018-01-09nopch fixTreeston
2018-01-09missing returnTreeston
2018-01-09Scripts/Commands: New command: .debug threatinfoTreeston
2018-01-08Core/Movement: Correct the allowed distance to target before a repositioning ...Chaouki Dhib
2018-01-08nopch build fixShauren
2018-01-08Core/Spells: Defined and implemented some new spell attributes (#18950)xinef1
2018-01-07Core/Spells: Fixed Shapeshift using macroKeader
2018-01-08Core/Creature: improve DB linked_respawn handling (#21172)kelno
2018-01-079ad11e6 follow-up, prevent Halion respawn without lootTreeston
2018-01-07typo fixTreeston
2018-01-07Core/Threat: Fix a potential exploit allowing players to damage a boss withou...Treeston
2018-01-07Core/Map: New Map::ForceRespawn to override objections and force a respawn (e...Treeston
2018-01-07Core/Spells: Mana potions in druid forms (#21160)DanVS
2018-01-06Core/Threat: only send periodic threat list updates while unit is engagedTreeston
2018-01-06Revert "Scripts/Commands: Allow to use .tele in combat only to GMs"Treeston
2018-01-06Core/Misc: Added compatibility layer for boost 1.66 and future std:: networki...Shauren
2018-01-06Core/Networking: Activate single threaded optimization for io_service running...Shauren
2018-01-06Scripts/Commands: Allow to use .tele in combat only to GMsjackpoz
2018-01-06Core/Combat: Some more sanity check asserts to try and track down #21187.Treeston
2018-01-06Core/Combat: some more detailed assertions to possibly shed light on #21187.Treeston
2018-01-04Core/Map: Fix a crash that could happen if a player moved very far away from ...Treeston
2018-01-04MovementInform should overridesMoein
2018-01-04Core/Misc: A variety of clean-up changes, mostly following up on 532ab1c to f...Treeston
2018-01-03Core/Spells: fix casting NO_TARGET event spellsariel-
2018-01-03nopch fixesTreeston
2018-01-03Core: Combat/threat system rewrite (PR #19930)Treeston
2018-01-02missing overrideTreeston
2018-01-02Scripts/ZulGurub: Fix an issue that was causing Bloodlord Mandokir to keep ca...Treeston
2018-01-02Core/Scripts: fix Millhouse Manastorm resetting dialogs after Skyriss encounterariel-
2018-01-02Core/Scripts: cast "Trial of the Naaru: Tenacity" credit spell when criteria ...ariel-
2018-01-02Core/Scripts: fixed npc immunity flags during Harbinger Skyriss encounterariel-
2018-01-02Core/Scripts: Implemented Shifting Naaru Sliverariel-
2018-01-02Core/Scripts: fix issues with 'Squeeze' on Yogg-Saron encounterariel-
2018-01-02Core/Player: fix issue with SendLoot when using Disarm Trap at maximum rangeariel-
2018-01-02Core/Player: removed redundant checkariel-
2018-01-01Core/Player: implemented facial hair validationariel-
2018-01-02Scripts: Fixed typojoschiwald
2018-01-01Core/Entities: fix crashariel-
2018-01-01Core/AI: UnitAI.h trimming part two. WaypointX methods kicked upstairs to Cre...Treeston
2018-01-01Core/AI: Kick Gossip functions upstairs, from UnitAI to CreatureAI - they onl...Treeston
2018-01-01nopch fix 2 for d507a7eTreeston
2018-01-01Update copyright note for 2018tkrokli
2017-12-31Update RBAC.hAokromes
2017-12-31Core/Misc: Removed unneeded checksjackpoz
2017-12-31travis fixTreeston
2017-12-31Core/AI: Some more refactoring prep for #19930. CreatureAI::EnterCombat is no...Treeston