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auto_ptr(ACE_Refcounted_Auto_Ptr) for QueryResult pointers.
Use this auto_ptr for every DB queries(except QueryNamedResult yet).
This patch guarantees NO memory leaks from QueryResult pointers.
Thanks to raczman for the idea and for the helping to make this patch.
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Print ip address and port for unknown packets(if debug mode on) - helps determine the ip address of the attacking.
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* Using the value -1 will add the same value for all realms.
* Make sure to apply the updates.
* Information regarding this patch will be posted on the database forums soon.
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* Thanks to Sundark and the Ilixiuemu team(for original patch)
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* Patch by w12x -- THANK YOU!
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some other cleanups by hand)
*Fix a possible crash in Spell::DoAllEffectOnTarget
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- original patch provided by Kudlaty
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*[8476] Revert some recent cleanup changes, some other fixes and cleanups. Author: VladimirMangos
*[8489] Fixed player visibility update in case view point different from player itself. Author: SilverIce
*[8493] Avoid unexpected multiply error messages at wrong `quest_template`.`RewSpell*` Author: VladimirMangos
*[8496] Resolve some #include cycles and unsafe code.
* Common.h -> Threading.h -> Errors.h -> Common.h
* Remove reduncdent #include "ByteBuffer.h" in headers
* Remove redundent #include "Auth/BigNumber.h" in headers
* Avoid multyply data copy at use some now dropped functions in BigNumber.
* Avoid copy fixed byte count from byte arrays with unknown real size created from BigNumber.
* Avoid possible problems for build mangos at different platform or compilers. Author: VladimirMangos.
*[8501] Apply code style and cleanups to some Player functions. Author: VladimirMangos.
*[8502] Disable quests related to specific game events at startup if event not active. Also rename member boolean variable. Author: NoFantasy
*[8506] Add check for IsAutoComplete() in SendPreparedQuest().
For cases where quest is repeatable but has Method!=0, QuestDetails must be sent instead of RequestItems.
Some additional code cleanup. Author: NoFantasy
*[8507] Check amount of spawned pools before decrement to avoid unexpected result. Also rename variable to more meaningful name. Signed-off-by: NoFantasy <nofantasy@nf.no>
Thanks to Stryker and onkelz28!
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10146 in the gamebuild column in realmd.realmlist for any realms allowing this client
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The SRP-6 specifications clearly say, that v and s are only to be
calculated on registering a user and changing his password; calculating
them on every login is plain waste.
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comment out some nonsense in SetPlayerLimit that was causing the allowedSecurityLevel in realmd to be reset. (I think someone got confused between setting a limit on number of players allowed and the allowed security limit...) You can now Block Players from connecting to certain realms by setting the allowedSecurityLevel in the realmlist - Thanks, raczman for nudging me in the right direction
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avoid memory leaks. Author: VladimirMangos
[8319] Restore compile PGSQL support after last changes. Author: ApoC
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Remove ZThread source code from mangos.
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* Changed mangos website
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convert all files at once
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*Skipped rev: rev 6893, some code about waypoint movement.
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* Fixed: not apply healling bonus to spell 40972 heal amount. - Source Mangos
* Item 30627 hidden cooldown - Source Mangos
* Fixed Trinityrealm autopatching system - Source Arrai
* Add support for autoconf 2.6.2 and newer - Source Derex
Some decent sized changes, please test before deploying - KP
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* Changes include:
- Implementation of w12x's Outdoor PvP and Game Event Systems.
- Temporary removal of IRC Chat Bot (until infinite loop when disabled is fixed).
- All mangos -> trinity (to convert your mangos_string table, please run mangos_string_to_trinity_string.sql).
- Improved Config cleanup.
- And many more changes.
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* Applying proper structure to SQL updates.
* Fixing ImpConfig compile problems.
* Moving INSTALL to INSTALL.linux to avoid autoconf collisions.
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rename : INSTALL => INSTALL.linux
rename : sql/updates/10_instantiated_battlegrounds.sql => sql/updates/10_world.sql
rename : sql/updates/11_arena_points_characters.sql => sql/updates/11_characters.sql
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* Applying ImpConfig patch.
* Note: QUEUE_FOR_GM currently disabled as it's not compatible with the ACE patch. Anyone care to rewrite it?
* Note2: This is untested - I may have done some mistakes here and there. Will try to compile now.
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