aboutsummaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Collapse)Author
2009-02-08 Fixes and cleanups in loot code. Author: VladimirMangosmegamage
* Move not-normal loot tables generation in single place (Loot::FillLoot function) for group and non group case. * Simplify LootView code. --HG-- branch : trunk
2009-02-08 [7237] Fixed crash when MotionMaster's Clean or ExpireMovement called ↵megamage
from MovementGenerator update. Implemented delayed movement generators removed in case cleanup is triggered from movement generator update. For this purpose is in runtime allocated vector for temporary store of all deleted movement generators. After delayed delete this vector is deleted. Signed-off-by: ApoC <apoc@nymfe.net> (With adaptation) --HG-- branch : trunk
2009-02-08[7236] Prevent lost spells dependent from skills learned before ↵megamage
non-dependent spell loading from DB. For example spell 2764 will correctly show in spellbook after re-login. Author: VladimirMangos --HG-- branch : trunk
2009-02-08*Disable QuestGiver npcflag if creature in escortBlaymoira
--HG-- branch : trunk
2009-02-08*35354 doesn't do any damage if target has aura 38528 - by streetratBlaymoira
--HG-- branch : trunk
2009-02-08*Make tainted core throwable - by XeptorBlaymoira
--HG-- branch : trunk
2009-02-08*Prevent multiple summoning of nightbane - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Add script for Black Stalker - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Fixed doors by Shade of Aran - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Moved spell fix from Murmur's script to coreBlaymoira
--HG-- branch : trunk
2009-02-08*Small fixes in Murmur script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Despawn summons on reset in Lurker Below script - by BagsacBlaymoira
--HG-- branch : trunk
2009-02-08*Small fixes in Warp Splinter script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-08*Use JustSummoned functions in Harbringer Skyriss script - by IskanderBlaymoira
--HG-- branch : trunk
2009-02-07*Do not check behind for Mutilate. By Blaymoira.QAston
--HG-- branch : trunk
2009-02-07*Fix some bugged spell visual.megamage
--HG-- branch : trunk
2009-02-06*Fix knockback effect.megamage
--HG-- branch : trunk
2009-02-06*Fix some talent triggered spells.megamage
--HG-- branch : trunk
2009-02-06*Fix the immediate crash during startup.megamage
--HG-- branch : trunk
2009-02-05*Update linked spell. Add new type: linked aura.megamage
--HG-- branch : trunk
2009-02-05*Fix a typo that makes linked spells not work.megamage
--HG-- branch : trunk
2009-02-05*Allow scripts to override SQL and DBC data.megamage
--HG-- branch : trunk
2009-02-04*Remove corpse reclaim delay for pve. Check your conf file to make sure it ↵megamage
is disabled. --HG-- branch : trunk
2009-02-04*Fix a crash bug in the previous rev.megamage
--HG-- branch : trunk
2009-02-04*Implement stealth detection for traps.QAston
--HG-- branch : trunk
2009-02-04*Add removed files back.megamage
--HG-- branch : trunk
2009-02-04*Remove two files for renaming.megamage
--HG-- branch : trunk
2009-02-04Replace tabs with spaces, and fix crlf issuesmegamage
--HG-- branch : trunk
2009-02-04*Do not check range weapon skills for paladin. This fix the bug that flying ↵megamage
hammer miss too much. --HG-- branch : trunk
2009-02-04*Do not check power for triggered spells. This fix broken execute.megamage
--HG-- branch : trunk
2009-02-03*Apply proc effects such as frostbite after the spell hits the target.megamage
--HG-- branch : trunk
2009-02-02*Fix some broken charge spells.megamage
--HG-- branch : trunk
2009-02-02*handle SPELL_AURA_ADD_TARGET_TRIGGER auras when spell is casted rather than ↵megamage
when hit. This fixes the trigger chance of spells such as Relentless Strikes. --HG-- branch : trunk
2009-02-02*Fix the bug that some instant cast spells do not remove auras with cast ↵megamage
interrupte flag. --HG-- branch : trunk
2009-02-02*Apply stun effect immediately for player charge spells, though this ↵megamage
violates natural law. --HG-- branch : trunk
2009-02-02* Fix Hunters Mark, prevent target from going stealth/invis for caster of mark.biglad
--HG-- branch : trunk
2009-02-02*Fix the bug that delayed spell still deals damage to stealth/immune target.megamage
--HG-- branch : trunk
2009-02-02*Fix Intimidating Shout.megamage
--HG-- branch : trunk
2009-02-02*Fix broken execute.megamage
--HG-- branch : trunk
2009-01-31Fixed battlegrounds starting with less than minplayersperteam on one side.w12x
--HG-- branch : trunk
2009-01-31*Fix the bug that charge spells do not apply stun auras.megamage
*Update about triggered spells. Please report if spells such as execute and mass dispel are bugged. --HG-- branch : trunk
2009-01-30*Fix build.megamage
--HG-- branch : trunk
2009-01-30*Fix charge spells: do stun effect when caster arrive target.megamage
*Some other fix about delayed spell calculation. --HG-- branch : trunk
2009-01-30*AI structure update.megamage
--HG-- branch : trunk
2009-01-30*Fix some bugged AI which cause creatures enter evade mode repeatedly.megamage
*Let player enter combat when attacked but not hit by creatures. --HG-- branch : trunk
2009-01-30*Fix broken AOE spell damage bonus calculation.megamage
--HG-- branch : trunk
2009-01-28*Fix build.megamage
--HG-- branch : trunk
2009-01-28*Fix the bug that critters do not enterevademode.megamage
--HG-- branch : trunk
2009-01-28*Fix critter AI.megamage
*Some AI structure change. --HG-- branch : trunk
2009-01-28*Fix broken chain spells.megamage
--HG-- branch : trunk