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2009-03-14*Rename Summontype 1161Blaymoira
--HG-- branch : trunk
2009-03-14*Init spells for vehicles.megamage
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2009-03-14*Merge.megamage
--HG-- branch : trunk
2009-03-14*Fix the bug that possessed creature cannot melee.megamage
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2009-03-14*Fix glyph of aspect of the monkey.QAston
*Fix aspect of the dragonhawk. *Turn off combat log for some periodic auras when power regenerated is full. --HG-- branch : trunk
2009-03-14*Move creature spell init from updateentry to initentry. This allows pet ↵megamage
have spells defined in db. --HG-- branch : trunk
2009-03-14*Fix a typo that causes crash.megamage
--HG-- branch : trunk
2009-03-14*Fix positivity checks for some triggering spells.QAston
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2009-03-14*Fix hunter's tame beast.QAston
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2009-03-14*Remove not needed codeBlaymoira
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2009-03-14*Fixed molten armorBlaymoira
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2009-03-14*Fixed creature following in dungeonsBlaymoira
--HG-- branch : trunk
2009-03-14*Fixed creature following in dungeonsBlaymoira
--HG-- branch : trunk
2009-03-13*Add missing script functions. Without these the program can be compiled but ↵megamage
cannot run. --HG-- branch : trunk
2009-03-13*Fix build.megamage
--HG-- branch : trunk
2009-03-13*Fix build.megamage
--HG-- branch : trunk
2009-03-13*Merge.megamage
*"Fix Glowing Blood" is not merged. Outdated patch? --HG-- branch : trunk
2009-03-13 [7454] Support scripting for dummy spell effects. Author: Lightguardmegamage
Note: scripting calls specially added in end of function for allow calling only if internal implementaion absent for dummy effect. Note: TScript part is not updated. --HG-- branch : trunk
2009-03-13[7452] Drop from DB broken action button data detected at loading. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-13 [7451] Implement correct work SPELL_AURA_PERIODIC_MANA_LEECH for percent ↵megamage
mana cost spells. Author: VladimirMangos This is fix work of spell 3034 and 5138. --HG-- branch : trunk
2009-03-13 [7450] Fixes and improvements in TARGET_BEHIND_VICTIM, ↵megamage
SPELL_EFFECT_JUMP2, SPELL_EFFECT_TELEPORT_UNITS work. Author: VladimirMangos * Move near teleport code for player/creature in Unit::NearTeleportTo * Allow correctly seelct target and end point orientation for script casted spells with TARGET_BEHIND_VICTIM * Replace use BuildTeleportAckMsg by BuildHeartBeatMsg for creature teleports. BuildTeleportAckMsg set active mover for targeted player to affected creature and "freeze" player. --HG-- branch : trunk
2009-03-13 [7449] Fixed BG queue invitation status showed on client. Fixed BG ↵megamage
starting timer and BG ending timer. Author: Triply TODO: make bg queue update player's status each minute. --HG-- branch : trunk
2009-03-13*Allow not to switch to charmed AI for some scripts.megamage
--HG-- branch : trunk
2009-03-13*Fix build.megamage
--HG-- branch : trunk
2009-03-13*Remove aura type by caster in some cases. New function RemoveAuraTypeByCaster.megamage
--HG-- branch : trunk
2009-03-13*Merge more contents from SD2. By nofantasy. Also backport some content from ↵megamage
TC2. --HG-- branch : trunk
2009-03-13*Add procflag PROC_EX_AURA_REMOVE.QAston
*Use new procflag to fix Psyhic Horror. *Fix a typo in Living Bomb handler. --HG-- branch : trunk
2009-03-13*Fix a bug of checking bags which can store items. Backported from TC2. ↵megamage
Thanks to Iskander for pointing out the bug. --HG-- branch : trunk
2009-03-13*Merge.megamage
--HG-- branch : trunk
2009-03-13*Call stopmoving in moveidle.megamage
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2009-03-13*Update event ai. Do not clear motionmaster.megamage
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2009-03-13*Fix Glowing Blood.QAston
--HG-- branch : trunk
2009-03-13*Update event ai. By nofantasy.megamage
--HG-- branch : trunk
2009-03-13*More strict for auras to put in visible slots.QAston
*Do linked auras triggers only on first/last aura change. *Fixed issues with auras applied for slots which did not fit to visible aura slots. *Fix guardian spirit buff remove. --HG-- branch : trunk
2009-03-13*Some changes in SPELL_AURA_OBS_MOD_ENERGY handler.QAston
--HG-- branch : trunk
2009-03-12*Fix a typo of that last rev.megamage
--HG-- branch : trunk
2009-03-12*Fix a typo.QAston
--HG-- branch : trunk
2009-03-12*Fix traps. Thanks to megamage for help.QAston
--HG-- branch : trunk
2009-03-12*Fix Dispersion.QAston
*Fix Living bomb damage trigger. --HG-- branch : trunk
2009-03-12*Fix build.megamage
--HG-- branch : trunk
2009-03-12*Battleground fix. Author: Triplymegamage
--HG-- branch : trunk
2009-03-12[7445] Implement SPELL_EFFECT_JUMP2 used in some jump to target ↵megamage
(unit/go/coordinates) spells. Author: VladimirMangos --HG-- branch : trunk
2009-03-12[7444] Fixed some recently added and old type conversion warnings. Author: ↵megamage
VladimirMangos --HG-- branch : trunk
2009-03-12*Use m_mover to check if can detect target.megamage
--HG-- branch : trunk
2009-03-12*Merge.megamage
--HG-- branch : trunk
2009-03-12*Use better way and safer way to update bindsight visibility.megamage
--HG-- branch : trunk
2009-03-12*Merge.megamage
--HG-- branch : trunk
2009-03-12*Assign possessed AI and pet AI to charmed creatures.megamage
--HG-- branch : trunk
2009-03-12*Disable bind sight spells to fix the crash.megamage
--HG-- branch : trunk
2009-03-12*Let persistant auras affect ally targets in some cases.megamage
--HG-- branch : trunk